Player Matchup

Poseidon
Poseidon
FAZE_TOMBE
Poseidon
Level 30
God Stats
5W - 10L
1,705 SR
Queue Stats
286W - 298L
1,330 Elo+
Solo
Tyr
Tyr
FormerlyGood
Tyr
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 57L
1,365 Elo+
Party 1
Ymir
Ymir
GMarkOH
Ymir
Level 40
God Stats
7W - 11L
1,511 SR
Queue Stats
16W - 21L
1,324 Elo+
Solo
Arachne
Arachne
Step Bro6471
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,360 Elo+
Party 1
Chronos
Chronos
bensbeanburrito
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,363 Elo+

VS

Team Averages
Level 104
1,492 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blacksailing
Izanami
Level 89
God Stats
2W - 0L
1,707 SR
Queue Stats
21W - 31L
1,351 Elo+
Solo
Anubis
Anubis
JamarTheiffel
Anubis
Level 113
God Stats
7W - 4L
1,500 SR
Queue Stats
198W - 216L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
NonExistantDeity
Sun Wukong
Level 47
God Stats
1W - 1L
1,199 SR
Queue Stats
30W - 39L
1,362 Elo+
Solo
King Arthur
King Arthur
iiLeViTaTeii
King Arthur
Level 129
God Stats
15W - 18L
1,554 SR
Queue Stats
229W - 204L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FAZE_TOMBE
Poseidon
15
0 / 7 / 1
9,064
412
5,729
13,328
4,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 2 / 2
10,809
491
8,456
23,478
32,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
GMarkOH
Ymir
15
2 / 2 / 3
10,148
461
5,450
18,718
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Step Bro6471
Arachne
15
3 / 3 / 1
9,549
434
6,566
19,476
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 3 / 2
9,203
418
10,588
18,940
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 1 / 6
11,569
526
12,016
14,972
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Blacksailing
Izanami
17
3 / 3 / 3
10,475
476
14,878
15,314
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 1 / 5
12,481
567
14,482
15,122
8,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NonExistantDeity
Sun Wukong
17
4 / 0 / 4
10,892
495
11,389
15,040
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
iiLeViTaTeii
King Arthur
19
2 / 2 / 2
12,351
561
15,971
18,965
23,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
17
17
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
6
7
W
Izanami
Blacksailing
Izanami
3
3
3
1.5
L
Poseidon
FAZE_TOMBE
Poseidon
0
7
1
0.07
L
0
2
2
0.5
L
Ymir
GMarkOH
Ymir
2
2
3
1.75
W
4
1
5
6.5
W
Sun Wukong
NonExistantDeity
Sun Wukong
4
0
4
6
L
Arachne
Step Bro6471
Arachne
3
3
1
1.17
L
2
3
2
1
W
King Arthur
iiLeViTaTeii
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
68,736
93,940
Taken
79,413
68,446
Mitigated
61,587
25,825
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,016
693
468
4,526
14,972
14,270
0
4,651
10,321
74,672
0
W
Izanami
Blacksailing
Izanami
14,878
11,288
0
5,753
15,314
6,984
3,398
10,849
4,465
0
103,584
L
Poseidon
FAZE_TOMBE
Poseidon
5,729
663
0
2,176
13,328
4,885
0
6,057
7,271
70,635
0
L
8,456
1,926
0
11,981
23,478
32,463
355
1,076
22,402
0
91,317
L
Ymir
GMarkOH
Ymir
5,450
1,069
0
3,605
18,718
15,496
336
6,759
11,959
42,109
0
W
14,482
163
0
11,289
15,122
8,892
0
4,408
10,670
134,247
0
W
Sun Wukong
NonExistantDeity
Sun Wukong
11,389
2,761
0
502
15,040
8,367
114
2,159
12,881
0
107,939
L
Arachne
Step Bro6471
Arachne
6,566
4,661
0
4,055
19,476
8,600
0
6,334
13,142
0
67,636
L
10,588
4,448
0
4,008
18,940
7,002
499
6,518
12,422
54,639
0
W
King Arthur
iiLeViTaTeii
King Arthur
15,971
1,338
0
2,673
18,965
23,074
0
880
17,007
0
116,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
57,768
499
Minions Killed
783
0
Camps Cleared
0
2,071,883
Distance Traveled
2,025,309
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,569
526
64
3
0
409,450
4
W
Izanami
10,475
476
175
8
0
354,062
4
L
Poseidon
9,064
412
108
5
0
427,546
4
L
Tyr
10,809
491
165
8
0
368,307
0
L
Ymir
10,148
461
62
3
0
420,797
6
W
Anubis
12,481
567
216
10
0
388,810
3
W
Sun Wukong
10,892
495
129
6
0
470,199
0
L
Arachne
9,549
434
88
4
0
484,545
2
L
Chronos
9,203
418
76
3
0
370,688
2
W
King Arthur
12,351
561
199
9
0
402,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role