Player Matchup

Cernunnos
Cernunnos
Dalindur
Cernunnos
Level 142
God Stats
5W - 5L
1,664 SR
Queue Stats
424W - 422L
1,498 Elo+
Solo
Anubis
Anubis
Halbtrocken
Anubis
Level 124
God Stats
34W - 34L
1,575 SR
Queue Stats
285W - 260L
1,611 Elo+
Solo
Nemesis
Nemesis
Irellephant
Nemesis
Level 87
God Stats
1W - 2L
1,521 SR
Queue Stats
43W - 42L
1,551 Elo+
Party 2
Chaac
Chaac
KODAMESHKH
Chaac
Level 119
God Stats
83W - 83L
1,524 SR
Queue Stats
1,160W - 1,232L
1,486 Elo+
Solo
Aphrodite
Aphrodite
luminess
Aphrodite
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,441 Elo+
Party 2
Team Averages
Level 123
1,557 SR
1,517 Elo+

VS

Team Averages
Level 94
1,496 SR
1,522 Elo+
Artemis
Artemis
BlackPhantøm
Artemis
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 1
Lancelot
Lancelot
Masulman
Lancelot
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 21L
1,688 Elo+
Party 3
Erlang Shen
Erlang Shen
Willou728
Erlang Shen
Level 155
God Stats
4W - 6L
1,326 SR
Queue Stats
352W - 367L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
XsaviorX
Baron Samedi
Level 86
God Stats
9W - 8L
1,400 SR
Queue Stats
284W - 212L
1,374 Elo+
Party 3
Cthulhu
Cthulhu
molodoyEBAKA
Cthulhu
Level 44
God Stats
2W - 0L
1,722 SR
Queue Stats
119W - 74L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dalindur
Cernunnos
17
3 / 1 / 7
11,317
1,029
27,004
15,349
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
17
2 / 8 / 7
11,702
1,064
16,552
19,739
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Irellephant
Nemesis
17
6 / 8 / 3
12,449
1,132
20,294
30,761
19,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
1 / 4 / 10
11,005
1,000
11,190
22,109
23,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
luminess
Aphrodite
17
1 / 8 / 9
11,039
1,004
10,873
18,966
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

114

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 2 / 15
12,275
1,116
19,676
12,819
7,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Masulman
Lancelot
18
7 / 5 / 18
12,518
1,138
17,714
21,495
11,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Willou728
Erlang Shen
18
2 / 2 / 22
11,860
1,078
9,357
24,014
26,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
XsaviorX
Baron Samedi
19
10 / 1 / 17
13,290
1,208
33,829
10,993
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
molodoyEBAKA
Cthulhu
18
5 / 3 / 21
12,338
1,122
20,935
23,850
36,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
13
Kills
29
29
Deaths
13
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
2
15
6.25
L
Cernunnos
Dalindur
Cernunnos
3
1
7
6.5
L
Anubis
2
8
7
0.69
L
Nemesis
Irellephant
Nemesis
6
8
3
0.94
L
Chaac
1
4
10
1.5
W
Lancelot
Masulman
Lancelot
7
5
18
3.2
W
Erlang Shen
Willou728
Erlang Shen
2
2
22
6.5
W
Baron Samedi
XsaviorX
Baron Samedi
10
1
17
18.5
L
Aphrodite
luminess
Aphrodite
1
8
9
0.69
W
Cthulhu
molodoyEBAKA
Cthulhu
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,913
Damage
101,511
106,924
Taken
93,171
71,870
Mitigated
88,227
24,952
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
19,676
10,746
0
1,466
12,819
7,235
0
2,442
10,304
0
47,642
L
Cernunnos
Dalindur
Cernunnos
27,004
13,603
0
3,727
15,349
7,258
0
8,750
6,362
0
43,128
L
Anubis
16,552
336
0
584
19,739
10,322
0
8,991
10,525
44,879
0
L
Nemesis
Irellephant
Nemesis
20,294
11,808
0
1,871
30,761
19,594
0
14,422
15,962
0
31,472
L
Chaac
11,190
1,371
0
3,857
22,109
23,518
0
10,695
11,251
0
28,281
W
Lancelot
Masulman
Lancelot
17,714
3,254
0
1,732
21,495
11,584
0
8,167
13,199
0
36,678
W
Erlang Shen
Willou728
Erlang Shen
9,357
3,371
0
3,290
24,014
26,157
0
7,101
16,661
0
19,551
W
Baron Samedi
XsaviorX
Baron Samedi
33,829
2,413
8,884
3,858
10,993
6,914
0
3,088
7,760
54,670
0
L
Aphrodite
luminess
Aphrodite
10,873
859
8,468
6,445
18,966
11,178
0
10,736
8,060
28,707
0
W
Cthulhu
molodoyEBAKA
Cthulhu
20,935
797
1,311
1,064
23,850
36,337
0
6,627
17,003
30,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
62,281
192
Minions Killed
204
8
Camps Cleared
7
1,083,978
Distance Traveled
1,122,021
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,275
1,116
64
6
2
211,641
0
L
Cernunnos
11,317
1,029
25
2
4
204,348
1
L
Anubis
11,702
1,064
70
6
0
203,799
0
L
Nemesis
12,449
1,132
24
2
2
212,840
2
L
Chaac
11,005
1,000
27
2
1
259,046
1
W
Lancelot
12,518
1,138
54
5
2
240,861
0
W
Erlang Shen
11,860
1,078
19
2
0
218,070
0
W
Baron Samedi
13,290
1,208
48
4
3
215,084
0
L
Aphrodite
11,039
1,004
46
4
1
203,945
0
W
Cthulhu
12,338
1,122
19
2
0
236,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role