Player Matchup

Scylla
Scylla
LittleJamwitch
Scylla
Level 122
God Stats
3W - 6L
1,432 SR
Queue Stats
201W - 188L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Melaysia
Cliodhna
Level 158
God Stats
1W - 1L
1,410 SR
Queue Stats
11W - 10L
1,319 Elo+
Party 1
Ares
Ares
iStratuz
Ares
Level 128
God Stats
12W - 16L
1,545 SR
Queue Stats
111W - 104L
1,495 Elo+
Solo
Izanami
Izanami
yunoandayano
Izanami
Level 88
God Stats
2W - 4L
1,258 SR
Queue Stats
41W - 33L
1,560 Elo+
Solo
Osiris
Osiris
тяαмρz
Osiris
Level 160
God Stats
5W - 1L
1,954 SR
Queue Stats
146W - 74L
1,704 Elo+
Party 1
Team Averages
Level 131
1,520 SR
1,514 Elo+

VS

Team Averages
Level 119
1,718 SR
1,682 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AnxietyOverload
Khepri
Level 160
God Stats
14W - 4L
1,834 SR
Queue Stats
613W - 185L
1,865 Elo+
Party 2
Chiron
Chiron
Basitin
Chiron
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
500W - 264L
1,709 Elo+
Party 2
Hel
Hel
CrazyKingler
Hel
Level 118
God Stats
4W - 1L
1,689 SR
Queue Stats
335W - 339L
1,510 Elo+
Solo
Thanatos
Thanatos
Täge
Thanatos
Level 54
God Stats
3W - 1L
2,069 SR
Queue Stats
220W - 58L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,757
483
5,569
5,620
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Melaysia
Cliodhna
11
0 / 0 / 0
6,132
438
1,082
8,991
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
0 / 3 / 0
6,185
442
4,740
11,436
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
yunoandayano
Izanami
12
1 / 4 / 0
6,925
495
2,665
10,135
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
12
1 / 5 / 0
7,252
518
10,440
15,113
12,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 3
7,156
511
6,497
9,507
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 9
7,619
544
5,494
7,063
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Basitin
Chiron
14
4 / 0 / 2
8,051
575
8,256
7,450
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 5
7,668
548
4,733
8,917
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Täge
Thanatos
13
3 / 1 / 5
7,281
520
9,619
12,467
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
13
13
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
W
1
0
9
5.5
W
Chiron
Basitin
Chiron
4
0
2
5
W
3
0
5
5.5
L
0
1
0
0
L
Cliodhna
Melaysia
Cliodhna
0
0
0
0
W
Thanatos
Täge
Thanatos
3
1
5
5.5
L
Ares
0
3
0
0
L
Izanami
yunoandayano
Izanami
1
4
0
0.25
L
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
34,599
51,295
Taken
45,404
26,958
Mitigated
28,457
16,543
Healing
29,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,497
3,131
218
962
9,507
8,000
0
0
9,507
0
40,719
W
5,494
1,091
0
2,500
7,063
7,364
0
1,494
5,569
20,760
0
W
Chiron
Basitin
Chiron
8,256
3,404
270
3,261
7,450
2,838
0
2,630
4,820
0
77,821
W
4,733
539
2,422
6,767
8,917
4,241
0
4,692
4,225
55,325
0
L
5,569
1,003
0
625
5,620
1,638
0
2,539
2,927
57,177
0
L
Cliodhna
Melaysia
Cliodhna
1,082
148
0
5,440
8,991
2,972
0
664
8,301
0
40,217
W
Thanatos
Täge
Thanatos
9,619
4,119
0
12,831
12,467
6,014
0
1,493
10,974
0
66,206
L
Ares
4,740
804
0
2,273
11,436
6,739
0
3,287
8,075
25,151
0
L
Izanami
yunoandayano
Izanami
2,665
1,552
0
2,409
10,135
3,106
0
1,526
8,541
0
59,654
L
Osiris
10,440
4,602
0
5,796
15,113
12,503
0
1,866
13,224
0
50,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
37,775
395
Minions Killed
453
0
Camps Cleared
0
1,351,351
Distance Traveled
1,438,788
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,156
511
68
5
0
280,754
1
W
Khepri
7,619
544
20
1
0
280,620
4
W
Chiron
8,051
575
139
10
0
281,678
2
W
Hel
7,668
548
117
8
0
294,120
2
L
Scylla
6,757
483
103
7
0
267,377
7
L
Cliodhna
6,132
438
64
5
0
330,825
0
W
Thanatos
7,281
520
109
8
0
301,616
2
L
Ares
6,185
442
42
3
0
269,691
7
L
Izanami
6,925
495
97
7
0
244,288
1
L
Osiris
7,252
518
89
6
0
239,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role