Player Matchup

Bacchus
Bacchus
KindLuUISs
Bacchus
Level 156
God Stats
7W - 14L
1,315 SR
Queue Stats
133W - 150L
1,485 Elo+
Solo
Anhur
Anhur
Light1027
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
REBOOTRIOT_
Ah Puch
Level 127
God Stats
3W - 2L
1,422 SR
Queue Stats
111W - 131L
1,487 Elo+
Party 1
Team Averages
Level 116
1,412 SR
1,481 Elo+

VS

Team Averages
Level 124
1,654 SR
1,545 Elo+
Horus
Horus
GoofyWarriorGuy
Horus
Level 125
God Stats
0W - 2L
1,406 SR
Queue Stats
12W - 12L
1,564 Elo+
Solo
Ymir
Ymir
Jstocks69
Ymir
Level 88
God Stats
7W - 12L
1,580 SR
Queue Stats
330W - 501L
1,340 Elo+
Solo
Zeus
Zeus
Tis Logic
Zeus
Level 160
God Stats
6W - 1L
1,975 SR
Queue Stats
145W - 81L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KindLuUISs
Bacchus
16
1 / 2 / 13
11,161
657
10,918
18,378
25,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Light1027
Anhur
17
9 / 2 / 4
12,643
744
17,427
17,662
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
REBOOTRIOT_
Ah Puch
17
6 / 2 / 10
12,483
734
21,896
18,050
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
10,590
623
15,112
22,659
24,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
14
1 / 6 / 4
10,999
647
6,039
25,333
34,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
16
2 / 6 / 2
10,843
638
21,212
13,681
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
6
6
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Ymir
1
6
4
0.5
W
Bacchus
KindLuUISs
Bacchus
1
2
13
3.75
W
Anhur
Light1027
Anhur
9
2
4
5.5
W
Ah Puch
REBOOTRIOT_
Ah Puch
6
2
10
5.5
L
Zeus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
42,363
54,090
Taken
61,673
43,770
Mitigated
65,359
18,205
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,112
7,914
2,484
5,459
22,659
24,214
0
12,476
10,183
0
34,057
L
Ymir
6,039
1,036
0
3,309
25,333
34,651
0
10,978
14,355
21,973
0
W
Bacchus
KindLuUISs
Bacchus
10,918
1,327
1,006
2,855
18,378
25,752
0
8,023
10,070
28,135
0
W
Anhur
Light1027
Anhur
17,427
10,446
305
2,061
17,662
8,266
1,618
9,327
7,946
0
41,649
W
Ah Puch
REBOOTRIOT_
Ah Puch
21,896
2,640
0
11,978
18,050
9,752
717
10,017
7,712
53,368
0
L
Zeus
21,212
3,245
0
395
13,681
6,494
420
9,529
4,152
60,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
32,432
148
Minions Killed
170
6
Camps Cleared
8
884,594
Distance Traveled
776,051
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,590
623
34
2
1
302,878
1
L
Ymir
10,999
647
33
2
0
266,471
8
W
Bacchus
11,161
657
31
2
0
297,076
4
W
Anhur
12,643
744
53
3
2
281,964
3
W
Ah Puch
12,483
734
64
4
4
305,554
2
L
Zeus
10,843
638
103
6
7
206,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role