Player Matchup

Tyr
Tyr
Beliarthane
Tyr
Level 61
God Stats
0W - 2L
1,300 SR
Queue Stats
150W - 158L
1,513 Elo+
Solo
Janus
Janus
Jąndroid
Janus
Level 98
God Stats
49W - 63L
1,694 SR
Queue Stats
61W - 70L
1,624 Elo+
Solo
Ra
Ra
haannaa
Ra
Level 127
God Stats
38W - 41L
1,520 SR
Queue Stats
143W - 132L
1,531 Elo+
Solo
Izanami
Izanami
xyOlaf
Izanami
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 123L
1,505 Elo+
Solo
Bakasura
Bakasura
晨曦下的意淫
Bakasura
Level 119
God Stats
85W - 87L
1,550 SR
Queue Stats
775W - 759L
1,520 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,539 Elo+

VS

Team Averages
Level 97
1,571 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blackjakas
Izanami
Level 67
God Stats
38W - 23L
1,623 SR
Queue Stats
114W - 110L
1,524 Elo+
Solo
Bakasura
Bakasura
Tr0jano
Bakasura
Level 128
God Stats
46W - 31L
1,672 SR
Queue Stats
78W - 75L
1,489 Elo+
Solo
Merlin
Merlin
Vinnie2325
Merlin
Level 127
God Stats
13W - 6L
1,557 SR
Queue Stats
499W - 482L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,953
496
4,736
11,043
8,479
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Jąndroid
Janus
3
0 / 1 / 0
4,210
351
170
1,517
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,310
526
4,045
9,715
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xyOlaf
Izanami
13
2 / 1 / 0
7,391
616
4,971
7,136
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
6,763
564
5,350
9,200
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 3
7,316
610
8,456
10,956
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
9
0 / 0 / 3
6,115
510
1,152
4,653
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Blackjakas
Izanami
12
1 / 2 / 1
6,871
573
3,712
7,287
2,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Tr0jano
Bakasura
12
3 / 2 / 4
7,514
626
5,507
10,552
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Vinnie2325
Merlin
13
5 / 0 / 1
8,182
682
7,190
4,605
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
9
9
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
3
0.75
W
Ymir
 
Ymir
0
0
3
1.5
L
1
2
2
1
W
Izanami
Blackjakas
Izanami
1
2
1
0.75
L
Janus
Jąndroid
Janus
0
1
0
0
W
Bakasura
Tr0jano
Bakasura
3
2
4
2.5
W
Merlin
Vinnie2325
Merlin
5
0
1
5.5
L
0
3
1
0.17
L
Izanami
xyOlaf
Izanami
2
1
0
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
26,017
38,611
Taken
38,053
19,832
Mitigated
23,057
10,161
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,456
3,218
0
4,902
10,956
9,947
0
439
9,784
0
54,068
W
Ymir
 
Ymir
1,152
229
0
1,261
4,653
4,428
0
793
3,860
14,170
0
L
4,736
843
0
2,457
11,043
8,479
0
2,249
8,667
0
29,046
W
Izanami
Blackjakas
Izanami
3,712
1,890
0
2,535
7,287
2,415
0
0
7,287
0
60,992
L
Janus
Jąndroid
Janus
170
0
0
0
1,517
269
0
0
1,517
4,406
0
W
Bakasura
Tr0jano
Bakasura
5,507
3,658
0
2,676
10,552
4,266
0
1,347
9,175
0
51,904
W
Merlin
Vinnie2325
Merlin
7,190
628
0
709
4,605
2,001
0
1,594
3,011
61,355
0
L
4,045
358
41
2,227
9,715
3,900
0
5,433
3,790
50,750
0
L
Izanami
xyOlaf
Izanami
4,971
3,883
0
2,109
7,136
2,538
968
123
6,918
0
70,375
L
5,350
3,595
0
3,327
9,200
4,646
0
537
8,108
0
42,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
35,998
381
Minions Killed
468
0
Camps Cleared
0
980,682
Distance Traveled
1,279,713
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,316
610
113
9
0
257,588
6
W
Ymir
6,115
510
21
2
0
238,677
4
L
Tyr
5,953
496
48
4
0
235,755
2
W
Izanami
6,871
573
120
10
0
241,396
4
L
Janus
4,210
351
9
1
0
47,301
1
W
Bakasura
7,514
626
94
8
0
290,035
3
W
Merlin
8,182
682
120
10
0
252,017
3
L
Ra
6,310
526
93
8
0
225,643
5
L
Izanami
7,391
616
132
11
0
216,642
3
L
Bakasura
6,763
564
99
8
0
255,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role