Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver III
GekaSuperMan
Ganesha
Silver III
Level 128
God Stats
3W - 5L
1,497 SR
Queue Stats
155W - 147L
1,008 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Kimeda
Ah Muzen Cab
Silver II
Level 159
God Stats
17W - 22L
1,456 SR
Queue Stats
104W - 109L
1,088 MMR
Party 2
Loki
Loki
Silver IV
Zımbaa
Loki
Silver IV
Level 146
God Stats
2W - 4L
1,267 SR
Queue Stats
23W - 28L
1,119 MMR
Party 3
Cthulhu
Cthulhu
Silver IV
ßombaa
Cthulhu
Silver IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,164 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,444 SR
1,176 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,400 SR
1,227 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
Elador
Medusa
Bronze IV
Level 68
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 11L
1,409 MMR
Party 1
Ymir
Ymir
Bronze V
NegativeUp
Ymir
Bronze V
Level 80
God Stats
0W - 1L
1,168 SR
Queue Stats
2W - 18L
1,013 MMR
Party 1
Vamana
Vamana
Gold V
ZenRach
Vamana
Gold V
Level 119
God Stats
2W - 6L
1,319 SR
Queue Stats
239W - 252L
1,216 MMR
Solo
Mulan
Mulan
Silver III
shubiDoo420
Mulan
Silver III
Level 155
God Stats
0W - 3L
1,285 SR
Queue Stats
44W - 43L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 2 / 9
7,800
520
12,937
9,039
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
GekaSuperMan
Ganesha
12
0 / 6 / 13
7,672
511
3,419
13,030
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Kimeda
Ah Muzen Cab
15
12 / 2 / 3
9,747
650
16,227
12,661
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Zımbaa
Loki
16
7 / 3 / 8
9,334
622
10,129
9,723
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
ßombaa
Cthulhu
14
2 / 1 / 5
8,479
565
7,377
10,278
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaBastetCupidHercules

VS

Bans
IzanamiGebCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 5 / 3
8,372
558
10,615
13,583
6,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Elador
Medusa
10
0 / 10 / 4
6,471
431
3,810
16,937
5,718
Short Bow

Short Bow

+15%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

11
2 / 3 / 4
7,586
506
3,235
11,813
9,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
ZenRach
Vamana
14
1 / 1 / 2
8,182
545
6,580
11,732
9,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 6 / 6
7,334
489
7,782
16,919
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
24
Kills
14
14
Deaths
25
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
9
3.75
L
Anubis
 
Anubis
6
5
3
1.5
L
Medusa
Elador
Medusa
0
10
4
0.2
W
Ganesha
GekaSuperMan
Ganesha
0
6
13
1.08
W
Ah Muzen Cab
Kimeda
Ah Muzen Cab
12
2
3
6.75
L
2
3
4
1.33
L
Vamana
ZenRach
Vamana
1
1
2
2
W
Loki
Zımbaa
Loki
7
3
8
3.67
L
5
6
6
1.33
W
Cthulhu
ßombaa
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,089
Damage
32,022
54,731
Taken
70,984
33,833
Mitigated
39,526
11,661
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,937
1,516
0
890
9,039
3,034
615
3,420
5,619
52,538
0
L
Anubis
 
Anubis
10,615
958
0
4,799
13,583
6,592
601
7,716
5,242
61,054
0
L
Medusa
Elador
Medusa
3,810
2,216
0
2,249
16,937
5,718
0
1,281
15,606
0
34,863
W
Ganesha
GekaSuperMan
Ganesha
3,419
430
0
1,551
13,030
11,610
26
4,356
8,674
13,676
0
W
Ah Muzen Cab
Kimeda
Ah Muzen Cab
16,227
7,746
0
4,495
12,661
5,463
2,829
2,039
10,622
0
87,709
L
3,235
1,183
1,809
2,226
11,813
9,069
0
2,195
9,498
25,682
0
L
Vamana
ZenRach
Vamana
6,580
3,446
0
3,469
11,732
9,615
0
5,453
5,640
0
61,023
W
Loki
Zımbaa
Loki
10,129
3,032
0
3,960
9,723
3,704
57
1,584
8,139
0
68,162
L
7,782
932
0
6,209
16,919
8,532
162
5,361
11,265
0
44,837
W
Cthulhu
ßombaa
Cthulhu
7,377
423
265
500
10,278
10,022
0
2,451
7,827
51,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
37,945
466
Minions Killed
409
0
Camps Cleared
0
1,507,107
Distance Traveled
1,246,137
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,800
520
93
6
0
303,853
5
L
Anubis
8,372
558
105
7
0
221,496
2
L
Medusa
6,471
431
71
5
0
236,015
1
W
Ganesha
7,672
511
8
1
0
285,052
7
W
Ah Muzen Cab
9,747
650
143
10
0
267,402
2
L
Ymir
7,586
506
39
3
0
224,251
2
L
Vamana
8,182
545
115
8
0
312,709
2
W
Loki
9,334
622
105
7
0
347,251
2
L
Mulan
7,334
489
79
5
0
251,666
2
W
Cthulhu
8,479
565
117
8
0
303,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role