Player Matchup

Cupid
Cupid
ImTooGoodBuddy
Cupid
Level 55
God Stats
1W - 3L
1,282 SR
Queue Stats
163W - 217L
1,232 Elo+
Solo
Ymir
Ymir
furiozlamp
Ymir
Level 107
God Stats
25W - 16L
1,581 SR
Queue Stats
308W - 320L
1,481 Elo+
Party 2
Zeus
Zeus
rkcman
Zeus
Level 128
God Stats
27W - 29L
1,538 SR
Queue Stats
295W - 347L
1,570 Elo+
Party 2
Team Averages
Level 97
1,467 SR
1,428 Elo+

VS

Team Averages
Level 82
1,503 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PierreWolfheart
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,167 Elo+
Party 1
Nu Wa
Nu Wa
Th3 Rephlex
Nu Wa
Level 154
God Stats
5W - 6L
1,510 SR
Queue Stats
167W - 142L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
7,552
755
7,748
6,248
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 0 / 7
8,849
885
8,420
10,412
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
rkcman
Zeus
13
3 / 2 / 8
7,720
772
8,479
5,723
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 6 / 1
6,731
673
6,655
11,865
5,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
PierreWolfheart
Gilgamesh
9
1 / 5 / 1
5,981
598
3,030
11,949
7,738
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,480
648
5,463
5,068
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
4
4
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
1
0.42
W
4
2
8
4
L
Gilgamesh
PierreWolfheart
Gilgamesh
1
5
1
0.3
L
1
3
2
0.67
W
7
0
7
10.5
W
Zeus
rkcman
Zeus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
15,148
22,383
Taken
28,882
15,507
Mitigated
15,035
4,401
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,655
3,138
0
2,576
11,865
5,141
0
6,520
5,345
0
17,337
W
7,748
4,244
137
1,281
6,248
2,738
204
1,604
4,644
0
18,755
L
Gilgamesh
PierreWolfheart
Gilgamesh
3,030
546
0
1,409
11,949
7,738
0
6,649
5,300
0
6,484
L
5,463
1,736
0
523
5,068
2,156
0
3,811
1,257
20,131
0
W
8,420
1,989
0
1,470
10,412
10,557
50
3,554
6,858
18,961
0
W
Zeus
rkcman
Zeus
8,479
793
0
1,513
5,723
2,212
590
643
5,080
34,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
19,192
118
Minions Killed
72
7
Camps Cleared
2
504,049
Distance Traveled
452,527
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,731
673
33
3
0
145,937
2
W
Cupid
7,552
755
35
4
0
167,519
3
L
Gilgamesh
5,981
598
10
1
0
166,853
3
L
Nu Wa
6,480
648
29
3
2
139,737
0
W
Ymir
8,849
885
28
3
1
170,454
2
W
Zeus
7,720
772
55
6
6
166,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role