Player Matchup

Cerberus
Cerberus
MyShlong
Cerberus
Level 106
God Stats
7W - 6L
1,617 SR
Queue Stats
130W - 100L
1,556 Elo+
Party 1
Thoth
Thoth
Quorps
Thoth
Level 140
God Stats
2W - 2L
1,319 SR
Queue Stats
487W - 250L
1,673 Elo+
Party 1
Bakasura
Bakasura
Truths door
Bakasura
Level 157
God Stats
0W - 1L
1,742 SR
Queue Stats
108W - 62L
1,690 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,640 Elo+

VS

Team Averages
Level 97
1,599 SR
1,556 Elo+
Eset
Eset
ImNotChrisRock
Eset
Level 160
God Stats
31W - 32L
1,608 SR
Queue Stats
1,509W - 1,275L
1,628 Elo+
Solo
Nemesis
Nemesis
MyxXLegacyXx634
Nemesis
Level 39
God Stats
2W - 0L
1,599 SR
Queue Stats
80W - 70L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
Level 92
God Stats
129W - 70L
1,589 SR
Queue Stats
148W - 107L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MyShlong
Cerberus
14
1 / 3 / 4
9,407
588
7,515
23,258
22,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Quorps
Thoth
16
3 / 2 / 2
11,093
693
13,245
11,766
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Truths door
Bakasura
13
4 / 3 / 4
10,037
627
11,279
16,256
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
9,930
621
11,208
10,080
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 4
10,697
669
9,350
15,217
6,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
ZaccG59
Ah Muzen Cab
18
5 / 3 / 3
12,086
755
24,666
14,941
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
8
8
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Cerberus
MyShlong
Cerberus
1
3
4
1
W
3
2
4
2.5
L
Thoth
Quorps
Thoth
3
2
2
2
L
Bakasura
Truths door
Bakasura
4
3
4
2
W
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
45,224
51,280
Taken
40,238
36,452
Mitigated
17,151
8,017
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,208
1,151
1,293
2,372
10,080
3,452
232
4,576
4,609
39,365
0
L
Cerberus
MyShlong
Cerberus
7,515
81
556
3,961
23,258
22,048
0
4,890
18,368
20,261
0
W
9,350
2,275
0
2,473
15,217
6,633
487
6,596
6,720
0
18,123
L
Thoth
Quorps
Thoth
13,245
161
0
931
11,766
4,385
366
2,778
8,988
61,305
0
L
Bakasura
Truths door
Bakasura
11,279
6,457
0
2,569
16,256
10,019
340
4,097
12,159
0
20,587
W
Ah Muzen Cab
ZaccG59
Ah Muzen Cab
24,666
8,295
0
5,060
14,941
7,066
2,095
8,009
5,207
0
98,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
32,713
213
Minions Killed
226
7
Camps Cleared
8
897,277
Distance Traveled
966,784
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,930
621
49
3
3
309,095
9
L
Cerberus
9,407
588
50
3
0
272,506
1
W
Nemesis
10,697
669
15
1
1
335,294
5
L
Thoth
11,093
693
123
8
1
306,760
2
L
Bakasura
10,037
627
40
3
6
318,011
3
W
Ah Muzen Cab
12,086
755
162
10
4
322,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role