Player Matchup

Chang'e
Chang'e
CtalnoiAlximik
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Solo
Sobek
Sobek
Kevinhoo-68
Sobek
Level 67
God Stats
6W - 1L
1,469 SR
Queue Stats
91W - 108L
1,377 Elo+
Party 1
Baba Yaga
Baba Yaga
NËJÏ
Baba Yaga
Level 118
God Stats
2W - 1L
1,248 SR
Queue Stats
106W - 109L
1,372 Elo+
Solo
Ymir
Ymir
OnepunchHaris
Ymir
Level 62
God Stats
10W - 3L
1,940 SR
Queue Stats
527W - 492L
1,396 Elo+
Solo
Zeus
Zeus
l-PSYCO-l-
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,372 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,457 Elo+

VS

Team Averages
Level 56
1,447 SR
1,370 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DarkerHeartBlade
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Icevolrd
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,197 Elo+
Party 2
Skadi
Skadi
TheStorey
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,458 Elo+
Solo
He Bo
He Bo
Vanillas
He Bo
Level 29
God Stats
0W - 2L
1,234 SR
Queue Stats
45W - 51L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 20
8,848
737
5,183
12,259
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 16
9,773
814
6,171
19,577
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
NËJÏ
Baba Yaga
18
8 / 1 / 15
10,542
879
18,521
12,799
7,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 19
10,229
852
8,705
19,106
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 15
10,419
868
19,727
10,952
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 5 / 5
7,347
612
14,109
17,610
27,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 6
7,632
636
10,503
10,791
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Icevolrd
Sobek
14
1 / 5 / 3
8,122
677
7,729
14,849
28,221
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
TheStorey
Skadi
18
2 / 1 / 6
8,599
717
17,302
12,094
6,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Vanillas
He Bo
11
3 / 8 / 3
7,814
651
9,465
11,253
6,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
24
Kills
8
8
Deaths
24
85
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
5
0.7
W
1
2
20
5.5
L
1
5
6
0.8
L
Sobek
Icevolrd
Sobek
1
5
3
0.5
W
3
3
16
3.67
W
Baba Yaga
NËJÏ
Baba Yaga
8
1
15
15.5
W
4
0
19
13.5
L
Skadi
TheStorey
Skadi
2
1
6
5
L
He Bo
Vanillas
He Bo
3
8
3
0.56
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,307
Damage
59,108
74,693
Taken
66,597
65,386
Mitigated
73,846
33,211
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,109
1,473
3,245
4,623
17,610
27,290
0
15,133
2,477
0
19,519
W
5,183
638
10,460
3,631
12,259
10,049
820
4,949
7,310
11,189
0
L
10,503
87
1,668
1,111
10,791
5,504
0
10,254
537
15,435
0
L
Sobek
Icevolrd
Sobek
7,729
1,336
0
1,270
14,849
28,221
0
11,920
2,929
13,080
0
W
6,171
427
1,387
3,243
19,577
23,148
706
5,878
13,699
9,692
0
W
Baba Yaga
NËJÏ
Baba Yaga
18,521
1,244
1,057
3,187
12,799
7,785
572
2,819
9,980
46,396
0
W
8,705
1,770
2,111
5,168
19,106
18,021
450
9,892
9,214
12,953
0
L
Skadi
TheStorey
Skadi
17,302
6,824
1,671
5,854
12,094
6,311
0
10,442
1,652
0
42,261
L
He Bo
Vanillas
He Bo
9,465
2,188
465
453
11,253
6,520
0
10,558
695
16,511
0
W
19,727
3,852
2,033
934
10,952
6,383
1,141
4,159
6,793
36,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
39,514
132
Minions Killed
95
0
Camps Cleared
0
1,161,363
Distance Traveled
1,090,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,347
612
14
1
0
246,549
0
W
Chang'e
8,848
737
14
1
0
232,182
0
L
Eset
7,632
636
13
1
0
226,196
0
L
Sobek
8,122
677
3
0
0
222,801
0
W
Sobek
9,773
814
12
1
0
236,044
1
W
Baba Yaga
10,542
879
51
4
0
246,244
0
W
Ymir
10,229
852
10
1
0
251,276
0
L
Skadi
8,599
717
44
4
0
223,389
0
L
He Bo
7,814
651
21
2
0
171,668
0
W
Zeus
10,419
868
45
4
0
195,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role