Player Matchup

Chiron
Chiron
Gold V
SakuraElis
Chiron
Gold V
Level 154
God Stats
6W - 8L
1,580 SR
Queue Stats
92W - 113L
1,361 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Speknekkie
Kukulkan
Gold IV
Level 104
God Stats
3W - 1L
1,516 SR
Queue Stats
92W - 111L
1,440 MMR
Party 1
Bacchus
Bacchus
Gold V
monsternon
Bacchus
Gold V
Level 127
God Stats
67W - 63L
1,580 SR
Queue Stats
92W - 112L
1,361 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,559 SR
1,387 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,561 SR
1,392 MMR
Medusa
Medusa
Silver IV
BigPike
Medusa
Silver IV
Level 39
God Stats
13W - 14L
1,441 SR
Queue Stats
147W - 175L
1,341 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Sceeyz
Gilgamesh
Silver III
Level 153
God Stats
1W - 2L
1,853 SR
Queue Stats
31W - 40L
1,335 MMR
Solo
Olorun
Olorun
Bronze V
Сайтамаа
Olorun
Bronze V
Level 159
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SakuraElis
Chiron
20
8 / 4 / 8
16,937
706
38,149
26,952
14,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Speknekkie
Kukulkan
20
8 / 3 / 7
17,105
713
34,368
18,720
11,541
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
monsternon
Bacchus
19
2 / 4 / 15
16,804
700
18,324
28,682
50,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabFenrirHou YiVulcanAres

VS

Bans
AtlasKumbhakarnaAnhurAchillesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigPike
Medusa
20
9 / 2 / 1
16,976
707
29,301
30,278
14,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Sceeyz
Gilgamesh
18
0 / 5 / 7
13,550
565
15,185
37,966
38,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 11 / 3
14,546
606
18,763
33,152
26,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
11
11
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigPike
Medusa
9
2
1
4.75
W
Chiron
SakuraElis
Chiron
8
4
8
3
L
Gilgamesh
Sceeyz
Gilgamesh
0
5
7
0.7
W
Kukulkan
Speknekkie
Kukulkan
8
3
7
3.83
W
Bacchus
monsternon
Bacchus
2
4
15
2.38
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,841
Damage
63,249
74,354
Taken
101,396
76,979
Mitigated
79,493
16,954
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigPike
Medusa
29,301
12,785
0
4,973
30,278
14,031
1,311
14,835
15,443
0
110,089
W
Chiron
SakuraElis
Chiron
38,149
17,549
2,233
8,019
26,952
14,877
2,344
6,177
20,775
0
94,146
L
Gilgamesh
Sceeyz
Gilgamesh
15,185
3,603
0
8,490
37,966
38,717
0
19,231
18,735
1,105
43,455
W
Kukulkan
Speknekkie
Kukulkan
34,368
3,473
0
877
18,720
11,541
547
6,216
12,504
115,810
0
W
Bacchus
monsternon
Bacchus
18,324
1,693
455
5,370
28,682
50,561
554
5,771
22,911
33,685
0
L
18,763
9,388
2,094
9,420
33,152
26,745
84
20,124
13,028
61,501
5,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
45,072
287
Minions Killed
279
9
Camps Cleared
11
1,334,669
Distance Traveled
1,187,086
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,976
707
153
6
2
457,233
2
W
Chiron
16,937
706
107
4
2
428,605
7
L
Gilgamesh
13,550
565
54
2
4
411,577
3
W
Kukulkan
17,105
713
161
7
5
428,657
8
W
Bacchus
16,804
700
19
1
2
477,407
8
L
Olorun
14,546
606
72
3
5
318,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role