Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Amalkani
Danzaburou
Level 117
God Stats
8W - 12L
1,329 SR
Queue Stats
242W - 247L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Grr33n
Jormungandr
Level 81
God Stats
3W - 4L
1,382 SR
Queue Stats
164W - 133L
1,550 Elo+
Party 3
Chang'e
Chang'e
Shinrenn
Chang'e
Level 23
God Stats
2W - 0L
1,724 SR
Queue Stats
34W - 22L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
Voshd
Jing Wei
Level 69
God Stats
2W - 2L
1,168 SR
Queue Stats
242W - 245L
1,480 Elo+
Party 1
Team Averages
Level 90
1,421 SR
1,516 Elo+

VS

Team Averages
Level 78
1,555 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
COFESYTRA
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
FlipSidMarkeloff
Guan Yu
Level 83
God Stats
1W - 1L
1,891 SR
Queue Stats
78W - 72L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iNChr1s
Tsukuyomi
Level 16
God Stats
1W - 2L
1,691 SR
Queue Stats
14W - 12L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
xGL123x
Zhong Kui
Level 117
God Stats
0W - 3L
1,193 SR
Queue Stats
159W - 149L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 4 / 17
11,767
735
18,952
15,759
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Amalkani
Danzaburou
20
16 / 3 / 12
13,877
867
25,138
18,279
10,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
Grr33n
Jormungandr
20
3 / 4 / 21
12,393
775
22,239
30,178
41,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Shinrenn
Chang'e
20
5 / 3 / 23
12,210
763
13,718
22,295
18,953
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Voshd
Jing Wei
17
5 / 6 / 12
11,544
722
11,699
19,522
10,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 9 / 7
11,081
693
15,918
21,954
11,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
COFESYTRA
Hou Yi
19
3 / 6 / 8
10,972
686
12,075
14,699
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 4 / 9
10,975
686
11,467
22,219
32,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
iNChr1s
Tsukuyomi
20
4 / 5 / 8
11,765
735
27,411
25,530
13,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
xGL123x
Zhong Kui
17
3 / 8 / 9
10,443
653
19,538
20,098
13,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
32
Kills
19
20
Deaths
32
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
17
2.88
L
Nemesis
 
Nemesis
5
9
7
0.94
W
Danzaburou
Amalkani
Danzaburou
16
3
12
7.33
L
Hou Yi
COFESYTRA
Hou Yi
3
6
8
1.17
L
4
4
9
2.13
W
Jormungandr
Grr33n
Jormungandr
3
4
21
3.38
W
Chang'e
Shinrenn
Chang'e
5
3
23
5.5
W
Jing Wei
Voshd
Jing Wei
5
6
12
1.83
L
Tsukuyomi
iNChr1s
Tsukuyomi
4
5
8
1.6
L
Zhong Kui
xGL123x
Zhong Kui
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,746
Damage
86,409
106,033
Taken
104,500
91,138
Mitigated
78,126
41,625
Healing
41,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,952
734
4,400
2,423
15,759
8,991
1,648
541
15,218
40,539
0
L
Nemesis
 
Nemesis
15,918
5,149
209
3,526
21,954
11,226
0
9,377
12,577
0
25,847
W
Danzaburou
Amalkani
Danzaburou
25,138
9,676
2,075
3,181
18,279
10,880
4,194
3,170
15,109
0
42,460
L
Hou Yi
COFESYTRA
Hou Yi
12,075
4,960
1,101
2,090
14,699
7,228
942
8,185
6,514
0
30,063
L
11,467
774
6,479
9,037
22,219
32,691
44
10,135
12,084
0
21,658
W
Jormungandr
Grr33n
Jormungandr
22,239
5,443
1,493
4,306
30,178
41,865
655
5,700
24,478
55,555
0
W
Chang'e
Shinrenn
Chang'e
13,718
1,972
10,249
7,639
22,295
18,953
1,775
6,946
15,349
26,926
0
W
Jing Wei
Voshd
Jing Wei
11,699
7,387
2,887
2,972
19,522
10,449
1,309
3,181
16,341
0
19,846
L
Tsukuyomi
iNChr1s
Tsukuyomi
27,411
6,155
3,516
10,834
25,530
13,484
0
15,231
10,299
0
66,263
L
Zhong Kui
xGL123x
Zhong Kui
19,538
1,081
1,743
2,722
20,098
13,497
0
11,981
8,117
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,791
Gold Earned
55,236
183
Minions Killed
145
0
Camps Cleared
0
1,506,409
Distance Traveled
1,513,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,767
735
43
3
0
301,104
1
L
Nemesis
11,081
693
23
1
0
298,583
0
W
Danzaburou
13,877
867
41
3
0
295,871
1
L
Hou Yi
10,972
686
43
3
0
234,620
0
L
Guan Yu
10,975
686
14
1
0
363,913
2
W
Jormungandr
12,393
775
40
3
0
273,191
0
W
Chang'e
12,210
763
40
3
0
329,200
2
W
Jing Wei
11,544
722
19
1
0
307,043
3
L
Tsukuyomi
11,765
735
45
3
0
333,957
4
L
Zhong Kui
10,443
653
20
1
0
282,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role