Player Matchup

Achilles
Achilles
CRANK_S33Sion
Achilles
Level 154
God Stats
1W - 1L
1,545 SR
Queue Stats
108W - 112L
1,478 Elo+
Solo
Yu Huang
Yu Huang
Hangxver
Yu Huang
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Houndswelle
Guan Yu
Level 125
God Stats
4W - 2L
1,678 SR
Queue Stats
23W - 26L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
zClapxzilla
Baron Samedi
Level 157
God Stats
0W - 2L
1,376 SR
Queue Stats
89W - 98L
1,489 Elo+
Solo
Ares
Ares
zZ_ToXiC-ShOcK_Z
Ares
Level 44
God Stats
8W - 9L
1,510 SR
Queue Stats
365W - 399L
1,412 Elo+
Solo
Team Averages
Level 116
1,522 SR
1,491 Elo+

VS

Team Averages
Level 101
1,497 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
Bakamancer
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,433 SR
Queue Stats
5W - 1L
1,756 Elo+
Solo
Arachne
Arachne
IXCase
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 200L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
K1NGV1BES
Baron Samedi
Level 74
God Stats
2W - 3L
1,309 SR
Queue Stats
58W - 63L
1,387 Elo+
Solo
Cthulhu
Cthulhu
MrWooley012
Cthulhu
Level 67
God Stats
5W - 4L
1,420 SR
Queue Stats
165W - 155L
1,471 Elo+
Solo
Shiva
Shiva
cHaRiisMaxX
Shiva
Level 144
God Stats
20W - 8L
1,822 SR
Queue Stats
325W - 318L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRANK_S33Sion
Achilles
15
2 / 6 / 4
9,926
993
9,545
22,725
26,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Hangxver
Yu Huang
15
0 / 4 / 4
9,169
917
10,173
9,984
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Houndswelle
Guan Yu
16
2 / 2 / 5
11,459
1,146
10,227
22,550
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
zClapxzilla
Baron Samedi
15
2 / 2 / 3
10,396
1,040
14,495
8,938
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 4
10,459
1,046
5,648
25,804
34,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

192

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bakamancer
Morgan Le Fay
16
2 / 4 / 14
10,333
1,033
13,414
13,057
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
IXCase
Arachne
17
10 / 2 / 8
12,096
1,210
25,035
15,984
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
K1NGV1BES
Baron Samedi
16
3 / 0 / 9
10,266
1,027
9,334
2,500
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
MrWooley012
Cthulhu
17
1 / 1 / 15
10,157
1,016
17,978
11,274
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 16
11,411
1,141
18,873
12,212
10,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
7
Kills
19
19
Deaths
7
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bakamancer
Morgan Le Fay
2
4
14
2.25
L
Achilles
CRANK_S33Sion
Achilles
2
6
4
0.67
L
Yu Huang
Hangxver
Yu Huang
0
4
4
0.5
L
Guan Yu
Houndswelle
Guan Yu
2
2
5
2.25
W
Arachne
IXCase
Arachne
10
2
8
7
W
Baron Samedi
K1NGV1BES
Baron Samedi
3
0
9
7.5
W
Cthulhu
MrWooley012
Cthulhu
1
1
15
8.5
W
3
0
16
11
L
Baron Samedi
zClapxzilla
Baron Samedi
2
2
3
1.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
84,634
90,001
Taken
55,027
97,365
Mitigated
38,265
19,814
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bakamancer
Morgan Le Fay
13,414
2,346
0
365
13,057
5,630
0
7,025
6,032
26,060
0
L
Achilles
CRANK_S33Sion
Achilles
9,545
1,748
0
715
22,725
26,076
0
8,624
13,881
0
18,977
L
Yu Huang
Hangxver
Yu Huang
10,173
605
186
460
9,984
5,019
0
3,182
6,686
32,875
0
L
Guan Yu
Houndswelle
Guan Yu
10,227
440
3,126
8,533
22,550
26,577
0
10,948
11,364
0
31,090
W
Arachne
IXCase
Arachne
25,035
15,002
0
5,661
15,984
8,633
0
8,742
7,242
0
34,799
W
Baron Samedi
K1NGV1BES
Baron Samedi
9,334
567
5,761
807
2,500
1,133
0
616
1,884
20,395
0
W
Cthulhu
MrWooley012
Cthulhu
17,978
955
1,727
764
11,274
12,413
0
7,009
4,265
39,099
0
W
18,873
2,870
82
906
12,212
10,456
0
6,924
5,288
0
47,349
L
Baron Samedi
zClapxzilla
Baron Samedi
14,495
1,190
3,906
1,830
8,938
4,870
0
3,335
5,483
41,164
0
L
5,648
672
0
1,058
25,804
34,823
0
13,562
11,861
9,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
54,263
207
Minions Killed
191
4
Camps Cleared
13
962,741
Distance Traveled
1,036,335
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,333
1,033
33
3
0
185,564
0
L
Achilles
9,926
993
26
3
0
177,306
1
L
Yu Huang
9,169
917
69
7
1
177,645
0
L
Guan Yu
11,459
1,146
39
4
0
227,879
5
W
Arachne
12,096
1,210
17
2
6
210,962
0
W
Baron Samedi
10,266
1,027
21
2
1
208,558
0
W
Cthulhu
10,157
1,016
53
5
1
202,038
0
W
Shiva
11,411
1,141
67
7
5
229,213
2
L
Baron Samedi
10,396
1,040
67
7
3
185,378
3
L
Ares
10,459
1,046
6
1
0
194,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role