Player Matchup

Jing Wei
Jing Wei
LostClover5949
Jing Wei
Level 67
God Stats
1W - 2L
1,805 SR
Queue Stats
149W - 174L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spewington
Tsukuyomi
Level 86
God Stats
4W - 9L
1,382 SR
Queue Stats
69W - 86L
1,397 Elo+
Solo
Guan Yu
Guan Yu
franian31
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 1
Ao Kuang
Ao Kuang
kingfaraonswadou
Ao Kuang
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 1
Sol
Sol
qwerish
Sol
Level 153
God Stats
21W - 12L
1,537 SR
Queue Stats
236W - 267L
1,413 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,350 Elo+

VS

Team Averages
Level 81
1,543 SR
1,401 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Caramel DLite21
Horus
Level 107
God Stats
8W - 5L
1,652 SR
Queue Stats
100W - 94L
1,449 Elo+
Party 2
Anubis
Anubis
ZeN Bubs
Anubis
Level 85
God Stats
9W - 2L
1,768 SR
Queue Stats
69W - 77L
1,472 Elo+
Solo
Lancelot
Lancelot
richienem
Lancelot
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 21L
1,315 Elo+
Party 2
Hou Yi
Hou Yi
snyper murderer
Hou Yi
Level 46
God Stats
3W - 9L
1,297 SR
Queue Stats
232W - 252L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
6 / 9 / 6
12,033
446
21,958
23,885
12,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Spewington
Tsukuyomi
18
5 / 5 / 4
11,712
434
17,432
22,724
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
franian31
Guan Yu
16
0 / 8 / 3
10,708
397
7,163
26,806
35,984
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 8 / 3
11,770
436
4,275
26,623
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
19
4 / 4 / 7
12,785
474
28,586
30,321
13,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
7 / 5 / 12
13,220
490
25,265
34,669
32,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 0 / 15
15,298
567
23,185
26,325
32,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
ZeN Bubs
Anubis
20
6 / 4 / 13
13,710
508
19,062
22,996
13,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
richienem
Lancelot
19
10 / 5 / 9
13,879
514
22,359
26,726
13,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 6
12,967
480
5,193
15,577
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
16
Kills
33
34
Deaths
17
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
5
12
2.6
W
9
0
15
16.5
L
Jing Wei
6
9
6
1
L
Tsukuyomi
Spewington
Tsukuyomi
5
5
4
1.4
W
Anubis
ZeN Bubs
Anubis
6
4
13
3.13
L
Guan Yu
franian31
Guan Yu
0
8
3
0.19
L
1
8
3
0.31
L
Sol
4
4
7
1.88
W
Lancelot
richienem
Lancelot
10
5
9
2.9
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,414
Damage
95,064
130,359
Taken
126,293
82,889
Mitigated
98,778
40,679
Healing
48,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,265
2,640
0
5,647
34,669
32,208
0
13,098
21,571
0
66,779
W
23,185
8,818
6,117
12,560
26,325
32,959
946
7,295
19,030
0
116,836
L
Jing Wei
21,958
15,238
0
3,738
23,885
12,492
0
2,211
21,403
0
101,980
L
Tsukuyomi
Spewington
Tsukuyomi
17,432
3,513
0
7,354
22,724
10,168
0
4,208
18,446
0
96,776
W
Anubis
ZeN Bubs
Anubis
19,062
702
1,368
11,761
22,996
13,446
262
6,734
16,262
121,565
0
L
Guan Yu
franian31
Guan Yu
7,163
882
2,056
6,442
26,806
35,984
563
4,221
21,575
0
67,507
L
4,275
1,018
0
3,761
26,623
10,655
1,449
2,083
24,347
89,675
0
L
Sol
28,586
8,778
0
17,328
30,321
13,590
957
6,762
23,434
116,117
11,095
W
Lancelot
richienem
Lancelot
22,359
4,739
0
7,065
26,726
13,753
0
5,707
21,019
0
94,805
W
5,193
3,017
0
4,140
15,577
6,412
3,120
4,431
11,146
0
91,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,008
Gold Earned
69,074
623
Minions Killed
635
0
Camps Cleared
0
2,568,702
Distance Traveled
2,690,003
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,220
490
65
2
0
574,750
7
W
Horus
15,298
567
179
7
0
533,800
9
L
Jing Wei
12,033
446
111
4
0
490,397
0
L
Tsukuyomi
11,712
434
119
4
0
542,592
8
W
Anubis
13,710
508
140
5
0
534,471
0
L
Guan Yu
10,708
397
114
4
0
511,419
0
L
Ao Kuang
11,770
436
127
5
0
523,485
0
L
Sol
12,785
474
152
6
0
500,809
8
W
Lancelot
13,879
514
107
4
0
577,012
0
W
Hou Yi
12,967
480
144
5
0
469,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role