Player Matchup

Zhong Kui
Zhong Kui
Karma CGM
Zhong Kui
Level 83
God Stats
4W - 0L
1,821 SR
Queue Stats
28W - 81L
1,202 Elo+
Party 1
Horus
Horus
KidFlash CGM
Horus
Level 85
God Stats
1W - 2L
1,215 SR
Queue Stats
35W - 80L
1,282 Elo+
Party 1
Loki
Loki
UwU Dalha
Loki
Level 74
God Stats
2W - 1L
1,686 SR
Queue Stats
30W - 85L
1,219 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,235 Elo+

VS

Team Averages
Level 120
1,361 SR
1,371 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DrippGodLee
Nemesis
Level 109
God Stats
0W - 1L
1,223 SR
Queue Stats
19W - 31L
1,299 Elo+
Solo
Cerberus
Cerberus
lhudy10
Cerberus
Level 100
God Stats
6W - 9L
1,360 SR
Queue Stats
143W - 219L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Karma CGM
Zhong Kui
15
2 / 4 / 3
10,635
665
17,567
19,807
14,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 6
11,053
691
7,157
11,598
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
16
8 / 1 / 2
11,653
728
20,102
10,769
4,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 5
8,570
536
4,871
4,156
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DrippGodLee
Nemesis
15
5 / 7 / 2
10,214
638
13,105
19,289
9,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
lhudy10
Cerberus
16
3 / 2 / 3
10,651
666
11,615
28,622
34,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
8
8
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
5
2.5
L
Nemesis
DrippGodLee
Nemesis
5
7
2
0.86
W
Zhong Kui
Karma CGM
Zhong Kui
2
4
3
0.88
W
0
3
6
1
W
Loki
8
1
2
9
L
Cerberus
lhudy10
Cerberus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
29,591
42,174
Taken
52,067
30,390
Mitigated
45,385
17,714
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,871
717
0
419
4,156
1,481
0
1,589
2,567
13,156
0
L
Nemesis
DrippGodLee
Nemesis
13,105
8,358
0
1,745
19,289
9,059
0
7,515
11,774
0
30,573
W
Zhong Kui
Karma CGM
Zhong Kui
17,567
2,056
295
9,368
19,807
14,263
594
6,963
12,646
53,682
0
W
7,157
3,142
2,254
3,776
11,598
11,409
623
4,559
6,793
0
19,197
W
Loki
20,102
6,226
271
1,750
10,769
4,718
1,012
4,743
5,878
0
55,351
L
Cerberus
lhudy10
Cerberus
11,615
1,264
473
8,845
28,622
34,845
0
8,891
19,731
40,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
29,435
160
Minions Killed
186
10
Camps Cleared
2
891,209
Distance Traveled
653,072
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,570
536
33
2
0
123,894
1
L
Nemesis
10,214
638
46
3
0
262,169
0
W
Zhong Kui
10,635
665
83
5
3
274,056
0
W
Horus
11,053
691
18
1
1
307,256
1
W
Loki
11,653
728
59
4
6
309,897
2
L
Cerberus
10,651
666
107
7
2
267,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role