Player Matchup

Ne Zha
Ne Zha
Braggin-rites
Ne Zha
Level 128
God Stats
1W - 2L
1,347 SR
Queue Stats
38W - 44L
1,449 Elo+
Party 1
Hercules
Hercules
Elite-Nerd-Rage
Hercules
Level 108
God Stats
3W - 2L
1,588 SR
Queue Stats
43W - 56L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ash-sey
Baron Samedi
Level 129
God Stats
6W - 1L
1,607 SR
Queue Stats
42W - 60L
1,393 Elo+
Party 1
Team Averages
Level 122
1,514 SR
1,429 Elo+

VS

Team Averages
Level 47
1,602 SR
1,369 Elo+
Izanami
Izanami
MariiaGeme
Izanami
Level 34
God Stats
29W - 35L
1,445 SR
Queue Stats
155W - 205L
1,397 Elo+
Party 2
Sobek
Sobek
SanderTeeuw
Sobek
Level 58
God Stats
1W - 2L
1,622 SR
Queue Stats
5W - 14L
1,312 Elo+
Solo
Odin
Odin
Slythh8
Odin
Level 48
God Stats
27W - 17L
1,740 SR
Queue Stats
155W - 205L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,470
647
7,983
5,352
2,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
12
1 / 0 / 3
7,407
741
8,103
11,650
8,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ash-sey
Baron Samedi
11
3 / 1 / 1
7,326
733
8,791
5,327
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MariiaGeme
Izanami
11
0 / 2 / 1
6,508
651
6,169
6,884
2,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 0
7,524
752
4,520
11,421
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Slythh8
Odin
11
0 / 2 / 1
7,099
710
6,464
13,504
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Hercules
1
0
3
2.5
L
Izanami
MariiaGeme
Izanami
0
2
1
0.25
L
2
0
0
2
L
Odin
Slythh8
Odin
0
2
1
0.25
W
Baron Samedi
ash-sey
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
17,153
22,329
Taken
31,809
13,294
Mitigated
26,096
12,593
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
2,261
0
1,230
5,352
2,122
60
1,549
3,803
0
19,501
W
Hercules
8,103
2,482
962
5,019
11,650
8,466
0
2,256
9,394
0
19,987
L
Izanami
MariiaGeme
Izanami
6,169
3,728
0
419
6,884
2,315
0
663
6,221
0
25,028
L
4,520
415
0
2,080
11,421
12,550
0
4,057
7,364
14,227
0
L
Odin
Slythh8
Odin
6,464
926
0
749
13,504
11,231
0
4,623
8,881
0
22,579
W
Baron Samedi
ash-sey
Baron Samedi
8,791
983
2,716
2,666
5,327
2,706
0
1,116
4,211
26,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,203
Gold Earned
21,131
109
Minions Killed
109
4
Camps Cleared
5
562,829
Distance Traveled
590,340
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,470
647
35
4
4
189,914
0
W
Hercules
7,407
741
33
3
0
203,584
2
L
Izanami
6,508
651
56
6
3
196,028
4
L
Sobek
7,524
752
15
2
2
184,688
3
L
Odin
7,099
710
38
4
0
209,624
1
W
Baron Samedi
7,326
733
41
4
0
169,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role