Player Matchup

Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BIBIBeanca7
Raijin
Level 128
God Stats
3W - 10L
1,125 SR
Queue Stats
392W - 442L
1,403 Elo+
Solo
Ares
Ares
DeadWarhead
Ares
Level 63
God Stats
5W - 6L
1,381 SR
Queue Stats
185W - 185L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Razdarazor
Sun Wukong
Level 147
God Stats
6W - 6L
1,543 SR
Queue Stats
466W - 510L
1,420 Elo+
Solo
Zeus
Zeus
justinjing
Zeus
Level 103
God Stats
4W - 5L
1,473 SR
Queue Stats
340W - 312L
1,513 Elo+
Solo
Team Averages
Level 94
1,404 SR
1,453 Elo+

VS

Team Averages
Level 106
1,464 SR
1,333 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Replica11
Discordia
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Osiris
Osiris
Terann27Russ
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,403 Elo+
Solo
Da Ji
Da Ji
iLuxie
Da Ji
Level 140
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Fenrir
Fenrir
javiermetal66
Fenrir
Level 103
God Stats
0W - 3L
1,214 SR
Queue Stats
85W - 110L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
9 / 3 / 10
9,602
960
9,340
8,076
4,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
15
5 / 2 / 17
9,148
915
15,882
7,338
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 17
9,260
926
6,743
14,250
17,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Razdarazor
Sun Wukong
15
2 / 3 / 13
8,732
873
10,805
11,672
8,007
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
8 / 3 / 11
9,260
926
13,084
7,487
3,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 6 / 3
7,006
701
3,527
10,809
5,298
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Replica11
Discordia
15
2 / 4 / 8
7,872
787
14,416
9,260
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
12
0 / 7 / 7
7,020
702
3,408
13,688
8,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
iLuxie
Da Ji
14
7 / 5 / 4
8,820
882
9,261
12,074
5,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 4
7,947
795
5,032
13,120
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
28
Kills
14
14
Deaths
28
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
3
10
4.67
L
Ravana
 
Ravana
2
6
3
0.58
W
Raijin
5
2
17
6.75
W
4
3
17
4.17
W
Sun Wukong
Razdarazor
Sun Wukong
2
3
13
2.83
L
Discordia
Replica11
Discordia
2
4
8
1.5
L
Osiris
0
7
7
0.5
L
Da Ji
iLuxie
Da Ji
7
5
4
1.8
L
3
6
4
0.83
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,854
Damage
35,644
48,823
Taken
58,951
37,002
Mitigated
36,422
9,953
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,340
1,277
1,188
1,437
8,076
4,365
1,068
3,442
4,605
16,124
0
L
Ravana
 
Ravana
3,527
1,079
1,305
1,762
10,809
5,298
0
8,034
2,567
0
10,107
W
Raijin
15,882
2,074
490
485
7,338
3,857
1,422
2,162
5,093
24,870
0
W
6,743
750
638
732
14,250
17,117
607
4,584
9,482
11,023
0
W
Sun Wukong
Razdarazor
Sun Wukong
10,805
1,108
1,482
2,348
11,672
8,007
234
2,348
9,089
0
22,081
L
Discordia
Replica11
Discordia
14,416
1,135
221
2,130
9,260
3,981
0
6,664
2,508
27,991
0
L
Osiris
3,408
904
1,342
1,566
13,688
8,746
0
10,680
2,871
0
11,926
L
Da Ji
iLuxie
Da Ji
9,261
2,007
510
2,587
12,074
5,648
0
9,473
2,481
0
11,348
L
5,032
1,137
1,216
2,682
13,120
12,749
0
9,525
3,475
0
9,588
W
13,084
1,058
601
552
7,487
3,656
476
1,880
5,607
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
38,665
103
Minions Killed
72
0
Camps Cleared
0
906,001
Distance Traveled
890,656
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,602
960
19
2
0
172,610
2
L
Ravana
7,006
701
15
2
0
173,027
1
W
Raijin
9,148
915
29
3
0
169,808
0
W
Ares
9,260
926
4
0
0
190,666
0
W
Sun Wukong
8,732
873
25
3
0
223,903
3
L
Discordia
7,872
787
21
2
0
181,161
0
L
Osiris
7,020
702
18
2
0
191,322
4
L
Da Ji
8,820
882
5
1
0
168,426
1
L
Fenrir
7,947
795
13
1
0
176,720
1
W
Zeus
9,260
926
26
3
0
149,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role