Player Matchup

Olorun
Olorun
Silver II
DreamHacks101
Olorun
Silver II
Level 85
God Stats
13W - 9L
1,644 SR
Queue Stats
35W - 32L
1,592 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,644 SR
1,592 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,429 SR
1,409 MMR
Atlas
Atlas
Platinum V
borjusdestroyer
Atlas
Platinum V
Level 141
God Stats
36W - 32L
1,429 SR
Queue Stats
152W - 155L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 0
18,376
835
30,962
37,755
25,787
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabBakasuraHou YiKaliVulcan

VS

Bans
FreyaUllrAnhurHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 0
20,464
930
29,091
37,613
31,430
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
29,091
37,755
Taken
37,613
25,787
Mitigated
31,430
15,856
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,962
13,718
0
15,856
37,755
25,787
3,065
28,595
8,234
136,526
13,580
W
29,091
8,959
0
12,085
37,613
31,430
1,765
27,675
9,938
143,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
20,464
205
Minions Killed
210
9
Camps Cleared
10
369,587
Distance Traveled
443,849
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
18,376
835
205
9
9
369,587
2
W
Atlas
20,464
930
210
10
10
443,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role