Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Error428
Baron Samedi
Gold IV
Level 87
God Stats
24W - 26L
1,721 SR
Queue Stats
95W - 264L
1,542 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,721 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,799 SR
1,500 MMR
Anhur
Anhur
Bronze III
DanxDe
Anhur
Bronze III
Level 32
God Stats
1W - 0L
1,799 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Error428
Baron Samedi
18
2 / 3 / 0
12,659
791
10,932
17,569
15,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChronosBellonaHou YiAh Muzen CabSkadi

VS

Bans
UllrOlorunKaliHadesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DanxDe
Anhur
20
3 / 2 / 0
14,335
896
14,420
16,282
13,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
DanxDe
Anhur
3
2
0
1.5
L
Baron Samedi
Error428
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,932
Damage
14,420
17,569
Taken
16,282
15,592
Mitigated
13,543
6,872
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DanxDe
Anhur
14,420
6,555
0
2,736
16,282
13,543
1,397
11,261
5,021
0
99,885
L
Baron Samedi
Error428
Baron Samedi
10,932
510
0
6,872
17,569
15,592
0
439
17,130
67,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,659
Gold Earned
14,335
129
Minions Killed
160
5
Camps Cleared
9
288,209
Distance Traveled
296,000
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,335
896
160
10
9
296,000
5
L
Baron Samedi
12,659
791
129
8
5
288,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role