Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Gain Garbo
Fenrir
Level 146
God Stats
10W - 7L
1,749 SR
Queue Stats
395W - 310L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Techno-Wolf121
Amaterasu
Level 85
God Stats
7W - 7L
1,597 SR
Queue Stats
363W - 416L
1,496 Elo+
Party 2
Ymir
Ymir
XxEddie_LockexX
Ymir
Level 63
God Stats
2W - 2L
1,407 SR
Queue Stats
92W - 96L
1,365 Elo+
Party 2
Anubis
Anubis
frozeya
Anubis
Level 105
God Stats
0W - 2L
1,701 SR
Queue Stats
176W - 174L
1,516 Elo+
Party 1
Team Averages
Level 109
1,591 SR
1,480 Elo+

VS

Team Averages
Level 129
1,651 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AL The Animal
Cabrakan
Level 126
God Stats
22W - 6L
1,713 SR
Queue Stats
672W - 606L
1,617 Elo+
Solo
Ratatoskr
Ratatoskr
Make It TRAIN
Ratatoskr
Level 154
God Stats
14W - 4L
1,968 SR
Queue Stats
285W - 279L
1,525 Elo+
Solo
Rama
Rama
Righteous251178
Rama
Level 65
God Stats
7W - 3L
1,573 SR
Queue Stats
561W - 617L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,479
448
4,024
6,406
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Gain Garbo
Fenrir
7
0 / 4 / 0
4,539
454
4,260
8,582
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Techno-Wolf121
Amaterasu
7
0 / 4 / 0
4,703
470
3,424
9,569
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
4,427
443
2,630
6,615
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
frozeya
Anubis
9
0 / 3 / 0
5,107
511
1,231
7,187
3,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 0 / 4
7,044
704
4,813
2,692
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
10
2 / 0 / 3
5,998
600
3,875
6,697
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
AL The Animal
Cabrakan
8
1 / 0 / 2
5,758
576
2,929
9,280
7,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Make It TRAIN
Ratatoskr
12
1 / 0 / 4
6,653
665
7,306
8,040
2,993
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 3
6,183
618
4,477
5,204
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Nu Wa
 
Nu Wa
7
0
4
9
W
Mercury
 
Mercury
2
0
3
3.5
W
Cabrakan
AL The Animal
Cabrakan
1
0
2
2
L
Fenrir
Gain Garbo
Fenrir
0
4
0
0
W
Ratatoskr
Make It TRAIN
Ratatoskr
1
0
4
3
W
3
0
3
4.5
L
Amaterasu
Techno-Wolf121
Amaterasu
0
4
0
0
L
0
3
0
0
L
Anubis
frozeya
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
23,400
38,359
Taken
31,913
18,525
Mitigated
14,995
12,285
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,024
1,950
0
2,081
6,406
2,288
0
1,523
4,815
0
30,796
W
Nu Wa
 
Nu Wa
4,813
1,098
0
750
2,692
856
132
131
2,561
36,504
0
W
Mercury
 
Mercury
3,875
2,199
0
737
6,697
2,202
252
934
5,763
0
35,074
W
Cabrakan
AL The Animal
Cabrakan
2,929
872
1,930
3,381
9,280
7,189
0
1,793
7,487
15,643
0
L
Fenrir
Gain Garbo
Fenrir
4,260
1,326
0
3,138
8,582
2,809
0
2,454
5,964
0
23,944
W
Ratatoskr
Make It TRAIN
Ratatoskr
7,306
2,721
0
3,580
8,040
2,993
156
0
8,040
0
45,841
W
4,477
3,540
0
1,421
5,204
1,755
0
775
4,429
0
44,811
L
Amaterasu
Techno-Wolf121
Amaterasu
3,424
1,641
0
3,826
9,569
6,062
0
754
8,766
0
23,272
L
2,630
780
0
577
6,615
4,093
0
1,778
4,767
18,128
1,608
L
Anubis
frozeya
Anubis
1,231
204
0
2,663
7,187
3,273
276
788
6,305
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
31,636
221
Minions Killed
327
0
Camps Cleared
0
906,700
Distance Traveled
1,063,423
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,479
448
43
4
0
181,554
2
W
Nu Wa
7,044
704
70
7
0
190,508
2
W
Mercury
5,998
600
65
7
0
267,945
1
W
Cabrakan
5,758
576
34
3
0
198,122
5
L
Fenrir
4,539
454
44
4
0
216,001
4
W
Ratatoskr
6,653
665
75
8
0
226,878
2
W
Rama
6,183
618
83
8
0
179,970
2
L
Amaterasu
4,703
470
45
5
0
157,350
0
L
Ymir
4,427
443
32
3
0
182,005
0
L
Anubis
5,107
511
57
6
0
169,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role