Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BobMarley420Qc
Neith
Level 5
God Stats
6W - 9L
1,004 SR
Queue Stats
8W - 14L
1,131 Elo+
Party 3
Da Ji
Da Ji
DemonicQueen505
Da Ji
Level 25
God Stats
1W - 1L
1,675 SR
Queue Stats
78W - 100L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
McMonak420
Ao Kuang
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 135L
1,330 Elo+
Party 3
Team Averages
Level 56
1,436 SR
1,382 Elo+

VS

Team Averages
Level 130
1,592 SR
1,696 Elo+
Anubis
Anubis
Kurushisu
Anubis
Level 160
God Stats
2W - 0L
1,593 SR
Queue Stats
109W - 45L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
PCSTRIKER
Danzaburou
Level 87
God Stats
26W - 27L
1,655 SR
Queue Stats
541W - 580L
1,538 Elo+
Solo
Bellona
Bellona
caImcaIm
Bellona
Level 105
God Stats
11W - 7L
1,664 SR
Queue Stats
106W - 70L
1,692 Elo+
Party 1
Shiva
Shiva
snowman1919
Shiva
Level 138
God Stats
3W - 0L
1,445 SR
Queue Stats
88W - 42L
1,751 Elo+
Party 1
Zeus
Zeus
tanakaHS
Zeus
Level 160
God Stats
1W - 0L
1,604 SR
Queue Stats
111W - 45L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 11 / 1
9,568
957
14,399
31,868
15,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Horus
 
Horus
13
0 / 0 / 2
8,594
859
992
4,962
4,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 3
8,693
869
4,395
7,080
2,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 9 / 3
9,002
900
5,510
17,296
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
McMonak420
Ao Kuang
13
1 / 1 / 0
8,626
863
1,904
7,773
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kurushisu
Anubis
16
5 / 0 / 14
10,856
1,086
18,443
7,269
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PCSTRIKER
Danzaburou
16
2 / 0 / 10
10,256
1,026
6,510
2,099
941
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
caImcaIm
Bellona
17
7 / 0 / 8
11,116
1,112
8,383
9,573
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 12
10,862
1,086
13,784
10,496
7,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
16
4 / 4 / 8
10,286
1,029
19,951
8,428
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
3
Kills
22
22
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
11
1
0.23
L
Horus
 
Horus
0
0
2
1
L
0
1
3
1.5
L
0
9
3
0.17
W
Anubis
Kurushisu
Anubis
5
0
14
12
L
Ao Kuang
McMonak420
Ao Kuang
1
1
0
1
W
Danzaburou
PCSTRIKER
Danzaburou
2
0
10
7
W
Bellona
caImcaIm
Bellona
7
0
8
11
W
4
0
12
10
W
Zeus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
67,071
68,979
Taken
37,865
33,467
Mitigated
26,194
2,372
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,399
1,607
0
1,264
31,868
15,920
0
16,647
15,221
25,521
0
L
Horus
 
Horus
992
145
376
262
4,962
4,258
0
2,905
1,885
0
4,935
L
4,395
672
0
119
7,080
2,485
0
5,417
1,663
0
6,406
L
5,510
141
0
29
17,296
7,406
0
8,619
8,630
0
15,291
W
Anubis
Kurushisu
Anubis
18,443
4,130
0
4,743
7,269
4,317
0
3,950
3,319
47,536
0
L
Ao Kuang
McMonak420
Ao Kuang
1,904
396
0
322
7,773
3,398
0
4,806
2,967
2,482
338
W
Danzaburou
PCSTRIKER
Danzaburou
6,510
4,461
0
949
2,099
941
0
957
1,142
0
25,968
W
Bellona
caImcaIm
Bellona
8,383
5,271
0
2,045
9,573
10,704
0
3,772
5,801
0
22,959
W
13,784
1,819
1,116
4,003
10,496
7,021
0
5,612
4,884
0
27,880
W
Zeus
19,951
3,620
0
687
8,428
3,211
0
1,949
4,967
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
53,376
58
Minions Killed
215
3
Camps Cleared
9
544,016
Distance Traveled
868,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,568
957
42
4
0
123,621
0
L
Horus
8,594
859
4
0
0
55,088
1
L
Neith
8,693
869
2
0
0
151,128
0
L
Da Ji
9,002
900
7
1
0
102,843
0
W
Anubis
10,856
1,086
84
8
5
170,274
0
L
Ao Kuang
8,626
863
3
0
3
111,336
0
W
Danzaburou
10,256
1,026
49
5
1
163,043
0
W
Bellona
11,116
1,112
36
4
1
205,267
0
W
Shiva
10,862
1,086
34
3
0
189,398
1
W
Zeus
10,286
1,029
12
1
2
140,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role