Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DUGNAZ
Cernunnos
Level 116
God Stats
4W - 7L
1,457 SR
Queue Stats
377W - 351L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
DankBobRoss
Ratatoskr
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
118W - 118L
1,535 Elo+
Solo
Cupid
Cupid
Ragnar3235
Cupid
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Fenrir
Fenrir
iNChr1s
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,596 Elo+
Solo
Team Averages
Level 69
1,581 SR
1,519 Elo+

VS

Team Averages
Level 92
1,526 SR
1,625 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AlisaPorter
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,889 Elo+
Party 2
Chiron
Chiron
Chiribiris
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
yerkomil
Ah Puch
Level 147
God Stats
4W - 2L
1,629 SR
Queue Stats
221W - 177L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 5
9,591
738
13,816
11,571
8,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
DUGNAZ
Cernunnos
15
3 / 6 / 8
9,047
696
13,163
14,252
6,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
DankBobRoss
Ratatoskr
16
2 / 5 / 11
8,987
691
9,181
20,678
9,086
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
18
4 / 4 / 8
10,350
796
14,713
15,147
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
iNChr1s
Fenrir
14
1 / 6 / 9
8,440
649
5,986
14,218
14,117
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 5 / 10
10,328
794
12,186
22,821
31,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
 
Bastet
16
5 / 4 / 11
10,196
784
11,485
14,297
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
17
2 / 2 / 11
9,524
733
4,234
14,972
18,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
Chiribiris
Chiron
19
8 / 2 / 11
11,076
852
19,210
12,891
6,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
yerkomil
Ah Puch
19
4 / 1 / 15
10,697
823
19,477
11,361
6,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
14
Kills
24
25
Deaths
14
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
5
1.63
W
Achilles
 
Achilles
5
5
10
2
W
Bastet
 
Bastet
5
4
11
2.63
W
Olorun
2
2
11
3.75
W
Chiron
Chiribiris
Chiron
8
2
11
6.75
L
Cernunnos
DUGNAZ
Cernunnos
3
6
8
1.17
L
Ratatoskr
DankBobRoss
Ratatoskr
2
5
11
1.5
L
Cupid
4
4
8
2
L
Fenrir
iNChr1s
Fenrir
1
6
9
0.92
W
Ah Puch
yerkomil
Ah Puch
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
66,592
75,866
Taken
76,342
44,613
Mitigated
71,897
28,324
Healing
30,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,816
507
676
2,743
11,571
8,019
464
3,750
7,640
27,186
0
W
Achilles
 
Achilles
12,186
2,992
1,350
4,148
22,821
31,973
395
3,619
19,202
0
15,408
W
Bastet
 
Bastet
11,485
2,288
1,248
2,246
14,297
7,927
1,282
2,959
11,338
0
16,915
W
Olorun
4,234
1,204
7,871
4,778
14,972
18,593
1,283
2,506
12,466
13,438
0
W
Chiron
Chiribiris
Chiron
19,210
5,923
4,414
2,386
12,891
6,886
3,111
2,413
10,460
0
47,184
L
Cernunnos
DUGNAZ
Cernunnos
13,163
3,927
279
1,301
14,252
6,444
1,200
4,671
9,546
0
26,665
L
Ratatoskr
DankBobRoss
Ratatoskr
9,181
2,072
2,142
7,295
20,678
9,086
557
6,582
13,907
0
12,541
L
Cupid
14,713
4,602
4,315
6,363
15,147
6,947
1,022
5,307
9,726
0
32,653
L
Fenrir
iNChr1s
Fenrir
5,986
535
2,025
1,185
14,218
14,117
195
3,401
10,546
0
9,708
W
Ah Puch
yerkomil
Ah Puch
19,477
1,062
0
2,270
11,361
6,518
1,600
2,319
9,042
44,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,415
Gold Earned
51,821
152
Minions Killed
141
0
Camps Cleared
0
1,157,043
Distance Traveled
1,207,357
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,591
738
28
2
0
222,333
2
W
Achilles
10,328
794
9
1
0
232,333
1
W
Bastet
10,196
784
15
1
0
252,962
1
W
Olorun
9,524
733
5
0
0
236,921
1
W
Chiron
11,076
852
61
5
0
236,290
3
L
Cernunnos
9,047
696
39
3
0
184,273
0
L
Ratatoskr
8,987
691
18
1
0
258,451
0
L
Cupid
10,350
796
56
4
0
247,776
2
L
Fenrir
8,440
649
11
1
0
244,210
6
W
Ah Puch
10,697
823
51
4
0
248,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role