Player Matchup

Cthulhu
Cthulhu
DjRaGLiTiO
Cthulhu
Level 7
God Stats
1W - 1L
1,777 SR
Queue Stats
5W - 13L
1,388 Elo+
Party 2
Merlin
Merlin
Eldestrozapenes
Merlin
Level 127
God Stats
0W - 4L
1,227 SR
Queue Stats
200W - 216L
1,555 Elo+
Party 2
Horus
Horus
GMBeLoy
Horus
Level 32
God Stats
4W - 6L
1,402 SR
Queue Stats
25W - 38L
1,431 Elo+
Party 2
Camazotz
Camazotz
SenseOfJustice
Camazotz
Level 107
God Stats
34W - 25L
1,571 SR
Queue Stats
726W - 681L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Xrtc69
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,607 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,501 Elo+

VS

Team Averages
Level 94
1,447 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AtypicalCarcas
Yu Huang
Level 160
God Stats
23W - 22L
1,474 SR
Queue Stats
346W - 349L
1,597 Elo+
Solo
Chernobog
Chernobog
OldRam
Chernobog
Level 29
God Stats
3W - 3L
1,449 SR
Queue Stats
19W - 45L
1,308 Elo+
Party 1
Cerberus
Cerberus
Фалстар
Cerberus
Level 32
God Stats
3W - 3L
1,313 SR
Queue Stats
20W - 35L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjRaGLiTiO
Cthulhu
9
1 / 3 / 0
4,997
454
2,652
7,356
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,052
550
1,847
5,714
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
GMBeLoy
Horus
8
0 / 1 / 0
5,375
489
3,114
8,396
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
1
0 / 0 / 0
3,582
326
0
0
0
Danzaburou
Xrtc69
Danzaburou
9
0 / 1 / 0
5,079
462
5,960
5,386
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 3
7,268
661
3,771
6,808
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
 
Lancelot
11
4 / 0 / 1
6,709
610
3,021
6,093
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
12
2 / 0 / 2
6,914
629
2,528
3,504
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
OldRam
Chernobog
10
1 / 0 / 1
5,714
519
4,208
5,983
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 0 / 2
5,858
533
3,353
7,581
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Yu Huang
2
0
2
3
L
Cthulhu
DjRaGLiTiO
Cthulhu
1
3
0
0.33
L
0
2
0
0
L
Horus
GMBeLoy
Horus
0
1
0
0
W
Chernobog
OldRam
Chernobog
1
0
1
1.5
L
Camazotz
0
0
0
0
L
Danzaburou
Xrtc69
Danzaburou
0
1
0
0
W
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,573
Damage
16,881
26,852
Taken
29,969
14,171
Mitigated
15,873
7,129
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,771
1,314
0
3,707
6,808
5,270
0
1,885
4,571
0
50,070
W
Lancelot
 
Lancelot
3,021
496
0
3,071
6,093
2,482
440
947
5,130
0
33,871
W
Yu Huang
2,528
218
0
734
3,504
1,274
370
627
2,877
50,041
0
L
Cthulhu
DjRaGLiTiO
Cthulhu
2,652
396
0
250
7,356
3,639
0
224
7,128
19,358
0
L
1,847
205
0
900
5,714
2,200
0
1,769
3,825
46,186
0
L
Horus
GMBeLoy
Horus
3,114
1,506
717
2,884
8,396
6,438
0
2,483
5,893
0
11,933
W
Chernobog
OldRam
Chernobog
4,208
2,730
0
2,851
5,983
1,914
0
322
5,661
0
37,366
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Xrtc69
Danzaburou
5,960
3,146
0
2,378
5,386
1,894
0
1,241
4,125
0
47,761
W
Cerberus
3,353
253
0
3,255
7,581
4,933
0
300
7,231
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
32,463
214
Minions Killed
389
0
Camps Cleared
0
760,543
Distance Traveled
1,073,509
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,268
661
111
10
0
191,000
3
W
Lancelot
6,709
610
67
6
0
272,065
2
W
Yu Huang
6,914
629
112
10
0
222,999
3
L
Cthulhu
4,997
454
33
3
0
190,103
0
L
Merlin
6,052
550
98
9
0
180,190
5
L
Horus
5,375
489
10
1
0
202,644
8
W
Chernobog
5,714
519
75
7
0
184,673
5
L
Camazotz
3,582
326
0
0
0
0
0
L
Danzaburou
5,079
462
73
7
0
187,606
2
W
Cerberus
5,858
533
24
2
0
202,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role