Player Matchup

Ymir
Ymir
Br0wnManu96
Ymir
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,357 Elo+
Solo
Charybdis
Charybdis
Go-Go_Mumbo
Charybdis
Level 160
God Stats
77W - 73L
1,562 SR
Queue Stats
584W - 587L
1,518 Elo+
Solo
Kukulkan
Kukulkan
MANGOxLIPS
Kukulkan
Level 88
God Stats
2W - 2L
1,483 SR
Queue Stats
11W - 39L
1,161 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,345 Elo+

VS

Team Averages
Level 91
1,647 SR
1,484 Elo+
Vulcan
Vulcan
GioBombey
Vulcan
Level 124
God Stats
0W - 1L
1,456 SR
Queue Stats
200W - 130L
1,577 Elo+
Party 1
Neith
Neith
Glurbyy
Neith
Level 126
God Stats
467W - 360L
1,501 SR
Queue Stats
530W - 459L
1,451 Elo+
Party 1
Chaac
Chaac
KorbinThaGod954
Chaac
Level 24
God Stats
8W - 4L
1,984 SR
Queue Stats
142W - 123L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
12,821
754
9,659
27,224
33,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Go-Go_Mumbo
Charybdis
18
5 / 3 / 7
12,716
748
19,975
20,033
8,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MANGOxLIPS
Kukulkan
16
6 / 5 / 6
12,031
708
12,645
12,406
6,010
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GioBombey
Vulcan
16
3 / 5 / 5
11,587
682
22,526
14,591
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Glurbyy
Neith
16
5 / 7 / 6
12,149
715
16,877
17,290
7,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
12,315
724
12,802
19,064
20,446
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
12
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Vulcan
GioBombey
Vulcan
3
5
5
1.1
L
Neith
Glurbyy
Neith
5
7
6
1.14
W
Charybdis
Go-Go_Mumbo
Charybdis
5
3
7
2.83
L
4
3
7
2.5
W
Kukulkan
MANGOxLIPS
Kukulkan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
52,205
59,663
Taken
50,945
47,694
Mitigated
34,739
11,289
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,659
1,353
0
1,951
27,224
33,291
162
11,277
15,947
24,306
0
L
Vulcan
GioBombey
Vulcan
22,526
8,899
0
3,143
14,591
6,836
564
5,705
8,886
59,722
0
L
Neith
Glurbyy
Neith
16,877
4,487
0
1,183
17,290
7,457
1,411
8,665
8,625
0
38,392
W
Charybdis
Go-Go_Mumbo
Charybdis
19,975
11,245
0
7,448
20,033
8,393
2,608
7,691
12,342
0
70,739
L
12,802
3,580
380
4,696
19,064
20,446
486
8,140
10,924
0
47,927
W
Kukulkan
MANGOxLIPS
Kukulkan
12,645
775
399
1,491
12,406
6,010
27
3,645
8,761
43,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
36,051
211
Minions Killed
192
7
Camps Cleared
9
832,448
Distance Traveled
869,869
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,821
754
31
2
0
274,468
0
L
Vulcan
11,587
682
84
5
8
296,984
5
L
Neith
12,149
715
45
3
0
260,102
4
W
Charybdis
12,716
748
103
6
5
284,106
6
L
Chaac
12,315
724
63
4
1
312,783
1
W
Kukulkan
12,031
708
77
5
2
273,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role