Player Matchup

Cerberus
Cerberus
DimensionBoy
Cerberus
Level 4
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 4L
1,095 Elo+
Party 2
Xbalanque
Xbalanque
KWasb
Xbalanque
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,121 Elo+
Party 2
Hun Batz
Hun Batz
TonyStark3828
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,425 Elo+
Solo
Discordia
Discordia
deansmilky
Discordia
Level 8
God Stats
8W - 9L
1,294 SR
Queue Stats
11W - 22L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
jaxsonbak
Sun Wukong
Level 6
God Stats
1W - 3L
1,224 SR
Queue Stats
1W - 3L
1,121 Elo+
Party 2
Team Averages
Level 12
1,328 SR
1,208 Elo+

VS

Team Averages
Level 39
1,395 SR
1,431 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AJPB9
Poseidon
Level 47
God Stats
6W - 11L
1,436 SR
Queue Stats
294W - 369L
1,439 Elo+
Party 3
Mercury
Mercury
I AM R1CK2955
Mercury
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 110L
1,458 Elo+
Party 1
Hel
Hel
MAD FANG MIN
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,358 Elo+
Party 1
King Arthur
King Arthur
MadKingK
King Arthur
Level 47
God Stats
37W - 52L
1,037 SR
Queue Stats
349W - 447L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DimensionBoy
Cerberus
14
2 / 1 / 9
8,540
776
6,001
9,641
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
KWasb
Xbalanque
15
3 / 1 / 6
8,606
782
12,832
9,025
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
TonyStark3828
Hun Batz
17
3 / 0 / 6
9,100
827
6,118
8,814
4,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
deansmilky
Discordia
15
5 / 3 / 4
8,713
792
7,109
7,469
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
jaxsonbak
Sun Wukong
15
3 / 1 / 5
8,357
760
7,950
12,206
9,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 2 / 3
7,989
726
5,493
12,286
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
AJPB9
Poseidon
14
1 / 6 / 3
7,781
707
8,958
8,160
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
14
4 / 3 / 0
8,179
744
4,697
9,396
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 1
6,686
608
1,071
4,076
1,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MadKingK
King Arthur
13
1 / 4 / 3
7,485
680
9,243
15,348
14,084
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
6
6
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
L
Poseidon
AJPB9
Poseidon
1
6
3
0.42
W
Cerberus
DimensionBoy
Cerberus
2
1
9
6.5
L
Mercury
4
3
0
1.33
W
Xbalanque
KWasb
Xbalanque
3
1
6
6
L
0
1
1
0.5
L
King Arthur
MadKingK
King Arthur
1
4
3
0.63
W
Hun Batz
TonyStark3828
Hun Batz
3
0
6
6
W
Discordia
deansmilky
Discordia
5
3
4
2.33
W
Sun Wukong
jaxsonbak
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
29,462
47,155
Taken
49,266
30,402
Mitigated
37,901
6,631
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,493
2,397
0
1,072
12,286
14,343
93
1,638
10,648
20,667
0
L
Poseidon
AJPB9
Poseidon
8,958
1,145
0
0
8,160
2,976
0
3,333
4,827
30,818
0
W
Cerberus
DimensionBoy
Cerberus
6,001
377
0
1,004
9,641
8,569
0
4,035
5,362
14,110
0
L
Mercury
4,697
1,925
0
1,019
9,396
4,883
0
2,229
7,167
0
24,124
W
Xbalanque
KWasb
Xbalanque
12,832
8,971
0
1,731
9,025
4,448
409
2,509
6,362
0
37,329
L
1,071
338
584
844
4,076
1,615
0
1,988
2,088
6,606
0
L
King Arthur
MadKingK
King Arthur
9,243
929
0
0
15,348
14,084
0
3,922
11,426
0
23,156
W
Hun Batz
TonyStark3828
Hun Batz
6,118
1,200
0
796
8,814
4,486
0
2,865
5,889
0
46,507
W
Discordia
deansmilky
Discordia
7,109
474
0
1,424
7,469
3,585
455
1,607
5,746
27,132
0
W
Sun Wukong
jaxsonbak
Sun Wukong
7,950
1,355
0
1,676
12,206
9,314
152
3,786
8,274
0
21,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
38,120
236
Minions Killed
162
0
Camps Cleared
0
1,152,686
Distance Traveled
1,024,563
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,989
726
27
2
0
245,564
6
L
Poseidon
7,781
707
55
5
0
209,000
0
W
Cerberus
8,540
776
22
2
0
231,094
3
L
Mercury
8,179
744
51
5
0
211,496
2
W
Xbalanque
8,606
782
58
5
0
233,907
2
L
Hel
6,686
608
4
0
0
143,188
0
L
King Arthur
7,485
680
25
2
0
215,315
0
W
Hun Batz
9,100
827
82
7
0
256,205
2
W
Discordia
8,713
792
34
3
0
203,327
0
W
Sun Wukong
8,357
760
40
4
0
228,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role