Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jamfaj
Kuzenbo
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
61W - 65L
1,422 Elo+
Party 2
Geb
Geb
YatesDogg7
Geb
Level 122
God Stats
1W - 1L
1,713 SR
Queue Stats
80W - 98L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
ch3fkOch0110
Jormungandr
Level 63
God Stats
3W - 1L
1,874 SR
Queue Stats
180W - 166L
1,410 Elo+
Solo
Danzaburou
Danzaburou
vic-competi_1991
Danzaburou
Level 88
God Stats
5W - 6L
1,137 SR
Queue Stats
307W - 340L
1,393 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,424 Elo+

VS

Team Averages
Level 73
1,460 SR
1,357 Elo+
Merlin
Merlin
BagelBun
Merlin
Level 46
God Stats
4W - 13L
1,309 SR
Queue Stats
333W - 351L
1,208 Elo+
Party 1
Ao Kuang
Ao Kuang
HELLSlNG_corp
Ao Kuang
Level 69
God Stats
1W - 1L
1,276 SR
Queue Stats
72W - 75L
1,418 Elo+
Solo
Bacchus
Bacchus
KINGDOMMM
Bacchus
Level 102
God Stats
5W - 0L
1,837 SR
Queue Stats
162W - 181L
1,397 Elo+
Party 3
Nox
Nox
X91_PieZaS
Nox
Level 99
God Stats
14W - 6L
1,604 SR
Queue Stats
196W - 189L
1,430 Elo+
Party 3
Sol
Sol
guzzleram
Sol
Level 49
God Stats
1W - 2L
1,275 SR
Queue Stats
334W - 339L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 7 / 7
13,207
695
20,840
31,327
34,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Jamfaj
Kuzenbo
20
2 / 5 / 9
11,238
591
15,792
19,270
32,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 7
12,149
639
26,242
25,975
33,613
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ch3fkOch0110
Jormungandr
5
0 / 1 / 0
7,872
414
0
1,219
230
Danzaburou
vic-competi_1991
Danzaburou
20
7 / 9 / 5
13,402
705
16,881
19,355
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BagelBun
Merlin
17
0 / 5 / 16
11,791
621
10,797
13,078
6,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
HELLSlNG_corp
Ao Kuang
20
7 / 6 / 10
13,154
692
17,020
25,402
14,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
KINGDOMMM
Bacchus
20
7 / 4 / 16
13,839
728
13,389
34,684
38,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 18
13,925
733
17,325
16,449
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 4 / 14
13,793
726
21,689
18,240
9,420
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
22
Kills
29
30
Deaths
23
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
7
7
1.36
W
Merlin
BagelBun
Merlin
0
5
16
1.6
W
Ao Kuang
HELLSlNG_corp
Ao Kuang
7
6
10
2
L
Kuzenbo
Jamfaj
Kuzenbo
2
5
9
1.3
W
Bacchus
KINGDOMMM
Bacchus
7
4
16
3.75
W
6
4
18
3.75
L
7
8
7
1.31
L
Jormungandr
ch3fkOch0110
Jormungandr
0
1
0
0
W
9
4
14
4
L
Danzaburou
vic-competi_1991
Danzaburou
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,755
Damage
80,220
97,146
Taken
107,853
109,299
Mitigated
79,265
23,558
Healing
48,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,840
4,603
1,354
10,729
31,327
34,114
154
25,054
6,273
0
49,560
W
Merlin
BagelBun
Merlin
10,797
1,947
1,796
2,621
13,078
6,528
1,310
6,323
6,708
24,920
0
W
Ao Kuang
HELLSlNG_corp
Ao Kuang
17,020
5,839
4,504
9,983
25,402
14,721
2,657
9,469
14,560
28,310
0
L
Kuzenbo
Jamfaj
Kuzenbo
15,792
3,666
1,016
1,135
19,270
32,543
444
16,727
2,543
29,557
0
W
Bacchus
KINGDOMMM
Bacchus
13,389
2,080
2,723
12,861
34,684
38,991
499
9,369
24,937
32,611
0
W
17,325
1,887
2,846
2,563
16,449
9,605
1,050
8,432
7,764
51,902
0
L
26,242
1,133
1,889
4,769
25,975
33,613
549
19,182
6,793
41,617
0
L
Jormungandr
ch3fkOch0110
Jormungandr
0
0
0
0
1,219
230
0
1,219
0
0
0
W
21,689
8,946
1,764
6,558
18,240
9,420
2,382
8,441
9,600
52,437
0
L
Danzaburou
vic-competi_1991
Danzaburou
16,881
5,966
168
2,498
19,355
8,799
648
18,038
1,317
0
37,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
66,502
149
Minions Killed
215
0
Camps Cleared
0
1,152,456
Distance Traveled
1,581,431
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,207
695
50
3
0
304,696
0
W
Merlin
11,791
621
34
2
0
308,101
0
W
Ao Kuang
13,154
692
29
2
0
307,869
3
L
Kuzenbo
11,238
591
27
1
0
303,861
0
W
Bacchus
13,839
728
28
1
0
334,678
1
W
Nox
13,925
733
77
4
0
309,729
4
L
Geb
12,149
639
13
1
0
298,206
3
L
Jormungandr
7,872
414
0
0
0
0
0
W
Sol
13,793
726
47
2
0
321,054
0
L
Danzaburou
13,402
705
59
3
0
245,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role