Player Matchup

Mulan
Mulan
Gold II
DesigningForYou
Mulan
Gold II
Level 129
God Stats
79W - 56L
1,690 SR
Queue Stats
530W - 547L
1,458 MMR
Solo
Apollo
Apollo
Silver V
Joshmbp
Apollo
Silver V
Level 129
God Stats
6W - 11L
1,326 SR
Queue Stats
104W - 121L
607 MMR
Solo
Mercury
Mercury
Platinum III
StratzTTV
Mercury
Platinum III
Level 143
God Stats
24W - 16L
1,664 SR
Queue Stats
292W - 284L
1,835 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Zer0Actives
Kukulkan
Platinum IV
Level 160
God Stats
3W - 3L
1,635 SR
Queue Stats
42W - 49L
1,602 MMR
Solo
Ganesha
Ganesha
Gold V
miskhar
Ganesha
Gold V
Level 152
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 220L
1,312 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,563 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,557 SR
1,305 MMR
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
BKindM8
Vamana
Gold V
Level 105
God Stats
3W - 2L
1,692 SR
Queue Stats
57W - 60L
1,499 MMR
Solo
Bakasura
Bakasura
Platinum V
Blade_Bound
Bakasura
Platinum V
Level 152
God Stats
2W - 1L
1,863 SR
Queue Stats
221W - 227L
1,853 MMR
Solo
Chaac
Chaac
Silver V
WoT_JerryxR6
Chaac
Silver V
Level 98
God Stats
7W - 8L
1,145 SR
Queue Stats
146W - 168L
454 MMR
Solo
Medusa
Medusa
Silver I
gutty10
Medusa
Silver I
Level 160
God Stats
37W - 28L
1,585 SR
Queue Stats
213W - 225L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
14,521
631
30,641
28,687
37,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Joshmbp
Apollo
17
3 / 3 / 10
11,837
515
10,845
20,513
9,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
StratzTTV
Mercury
20
7 / 5 / 7
13,306
579
12,829
20,496
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Zer0Actives
Kukulkan
18
2 / 0 / 10
11,816
514
24,164
8,198
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
miskhar
Ganesha
17
0 / 0 / 13
12,109
526
6,806
19,010
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThorLancelotNemesisRavana

VS

Bans
AtlasKumbhakarnaPoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 5 / 3
11,091
482
14,193
14,940
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
BKindM8
Vamana
14
1 / 4 / 2
9,829
427
9,421
28,614
25,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Blade_Bound
Bakasura
18
2 / 4 / 1
11,510
500
9,066
20,091
10,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 1
9,369
407
9,691
31,754
23,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
gutty10
Medusa
16
2 / 4 / 1
10,014
435
8,775
19,734
11,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
24
Kills
7
8
Deaths
24
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
L
Vamana
BKindM8
Vamana
1
4
2
0.5
L
Bakasura
Blade_Bound
Bakasura
2
4
1
0.63
W
12
0
5
14.5
W
Apollo
Joshmbp
Apollo
3
3
10
2.67
W
Mercury
StratzTTV
Mercury
7
5
7
2.1
L
0
7
1
0.07
W
Kukulkan
Zer0Actives
Kukulkan
2
0
10
7
L
Medusa
gutty10
Medusa
2
4
1
0.63
W
Ganesha
miskhar
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,285
Damage
51,146
96,904
Taken
115,133
86,543
Mitigated
78,043
45,661
Healing
29,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,193
361
0
525
14,940
7,626
0
4,226
10,714
91,312
0
L
Vamana
BKindM8
Vamana
9,421
4,317
0
11,343
28,614
25,166
468
9,927
18,687
0
37,728
L
Bakasura
Blade_Bound
Bakasura
9,066
5,338
0
3,694
20,091
10,237
648
5,157
14,934
0
91,869
W
30,641
4,061
0
17,718
28,687
37,194
1,052
4,446
23,954
0
121,140
W
Apollo
Joshmbp
Apollo
10,845
7,473
714
9,094
20,513
9,869
6,521
2,907
17,396
0
88,452
W
Mercury
StratzTTV
Mercury
12,829
8,349
0
9,291
20,496
9,298
95
5,500
14,071
0
132,965
L
9,691
2,957
0
8,775
31,754
23,638
596
7,474
24,280
0
57,906
W
Kukulkan
Zer0Actives
Kukulkan
24,164
2,093
0
1,540
8,198
4,347
2,843
1,418
6,720
125,500
0
L
Medusa
gutty10
Medusa
8,775
2,883
0
4,821
19,734
11,376
460
4,186
15,548
0
98,873
W
Ganesha
miskhar
Ganesha
6,806
674
0
7,304
19,010
25,835
204
4,885
13,300
44,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,589
Gold Earned
51,813
717
Minions Killed
589
0
Camps Cleared
0
2,341,765
Distance Traveled
2,045,634
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,091
482
169
7
0
391,603
1
L
Vamana
9,829
427
45
2
0
415,287
3
L
Bakasura
11,510
500
143
6
0
455,204
0
W
Mulan
14,521
631
174
8
0
455,594
3
W
Apollo
11,837
515
181
8
0
470,476
2
W
Mercury
13,306
579
189
8
0
528,559
9
L
Chaac
9,369
407
91
4
0
374,404
4
W
Kukulkan
11,816
514
159
7
0
431,230
4
L
Medusa
10,014
435
141
6
0
409,136
0
W
Ganesha
12,109
526
14
1
0
455,906
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role