Player Matchup

Neith
Neith
Bluedagoo
Neith
Level 108
God Stats
3W - 2L
1,569 SR
Queue Stats
19W - 31L
1,347 Elo+
Party 1
Olorun
Olorun
Heinz10
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
Totillia
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,347 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,304 Elo+

VS

Team Averages
Level 99
1,502 SR
1,438 Elo+
Scylla
Scylla
CaptDaviez
Scylla
Level 145
God Stats
5W - 5L
1,379 SR
Queue Stats
16W - 19L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
SirLickAlot
Gilgamesh
Level 107
God Stats
14W - 5L
1,559 SR
Queue Stats
148W - 149L
1,452 Elo+
Solo
Izanami
Izanami
wellnesscookie
Izanami
Level 45
God Stats
5W - 5L
1,566 SR
Queue Stats
73W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bluedagoo
Neith
16
2 / 2 / 5
11,460
637
17,177
16,399
6,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Heinz10
Olorun
15
2 / 6 / 5
10,855
603
4,497
14,265
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Totillia
Kukulkan
15
3 / 9 / 3
11,364
631
8,729
14,379
8,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaptDaviez
Scylla
18
5 / 2 / 10
13,086
727
12,263
8,933
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SirLickAlot
Gilgamesh
17
6 / 2 / 10
12,745
708
9,584
17,253
16,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 5
12,825
713
18,463
16,509
6,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
16
17
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Bluedagoo
Neith
2
2
5
2.25
W
Scylla
CaptDaviez
Scylla
5
2
10
5
L
Olorun
Heinz10
Olorun
2
6
5
0.75
W
Gilgamesh
SirLickAlot
Gilgamesh
6
2
10
5.5
L
Kukulkan
Totillia
Kukulkan
3
9
3
0.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
40,310
45,043
Taken
42,695
21,690
Mitigated
26,580
5,229
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bluedagoo
Neith
17,177
4,177
0
2,650
16,399
6,974
0
4,973
11,080
0
55,012
W
Scylla
CaptDaviez
Scylla
12,263
968
0
3,201
8,933
3,433
359
2,386
6,547
59,918
0
L
Olorun
Heinz10
Olorun
4,497
1,672
0
1,582
14,265
5,801
40
3,841
10,214
19,772
0
W
Gilgamesh
SirLickAlot
Gilgamesh
9,584
2,257
255
3,417
17,253
16,406
1,081
5,689
11,564
0
29,554
L
Kukulkan
Totillia
Kukulkan
8,729
1,002
200
797
14,379
8,915
440
3,215
10,980
30,462
0
W
18,463
13,869
0
5,134
16,509
6,741
1,574
6,534
9,975
0
73,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
38,656
166
Minions Killed
222
5
Camps Cleared
12
878,046
Distance Traveled
960,247
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,460
637
79
4
3
321,969
2
W
Scylla
13,086
727
95
5
4
328,472
3
L
Olorun
10,855
603
32
2
0
290,947
3
W
Gilgamesh
12,745
708
22
1
4
342,662
3
L
Kukulkan
11,364
631
55
3
2
265,130
0
W
Izanami
12,825
713
105
6
4
289,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role