Player Matchup

Gilgamesh
Gilgamesh
Essedes
Gilgamesh
Level 88
God Stats
7W - 5L
1,543 SR
Queue Stats
170W - 141L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Lunnaris32
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarkDCUK
Ah Muzen Cab
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 85L
1,488 Elo+
Solo
Sylvanus
Sylvanus
PelleHyllested
Sylvanus
Level 84
God Stats
0W - 2L
1,244 SR
Queue Stats
108W - 105L
1,385 Elo+
Solo
Bastet
Bastet
hxx1i4lr
Bastet
Level 80
God Stats
10W - 10L
1,614 SR
Queue Stats
1,112W - 1,283L
1,399 Elo+
Solo
Team Averages
Level 67
1,480 SR
1,446 Elo+

VS

Team Averages
Level 105
1,471 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JanFischer1114
Discordia
Level 158
God Stats
2W - 2L
1,353 SR
Queue Stats
200W - 213L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
Yungmans_
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
arhumans
Xing Tian
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 282L
1,306 Elo+
Solo
Nike
Nike
zouz94
Nike
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Essedes
Gilgamesh
16
6 / 4 / 7
9,849
758
11,943
19,766
22,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Lunnaris32
Ao Kuang
14
1 / 6 / 8
7,752
596
4,380
15,024
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MarkDCUK
Ah Muzen Cab
17
4 / 4 / 6
9,306
716
14,571
12,865
6,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
1 / 4 / 13
8,943
688
7,974
19,377
27,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
hxx1i4lr
Bastet
16
3 / 4 / 6
8,771
675
10,808
17,919
9,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 6 / 13
9,888
761
11,825
14,844
7,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
JanFischer1114
Discordia
18
7 / 3 / 8
10,650
819
19,143
8,384
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Yungmans_
Ah Puch
18
5 / 2 / 10
10,769
828
24,045
10,867
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
arhumans
Xing Tian
16
2 / 3 / 15
10,294
792
6,167
20,325
29,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
zouz94
Nike
17
4 / 3 / 16
11,082
852
13,646
19,502
20,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
15
Kills
22
22
Deaths
17
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
6
13
1.75
L
Gilgamesh
Essedes
Gilgamesh
6
4
7
2.38
W
Discordia
JanFischer1114
Discordia
7
3
8
3.67
L
Ao Kuang
Lunnaris32
Ao Kuang
1
6
8
0.83
L
Ah Muzen Cab
MarkDCUK
Ah Muzen Cab
4
4
6
1.75
L
Sylvanus
1
4
13
1.88
W
Ah Puch
Yungmans_
Ah Puch
5
2
10
5
W
Xing Tian
arhumans
Xing Tian
2
3
15
3.17
L
Bastet
hxx1i4lr
Bastet
3
4
6
1.5
W
Nike
zouz94
Nike
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,676
Damage
74,826
84,951
Taken
73,922
75,041
Mitigated
68,269
33,447
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,825
2,275
3,152
2,853
14,844
7,431
1,300
2,523
12,321
21,758
0
L
Gilgamesh
Essedes
Gilgamesh
11,943
2,567
3,491
4,681
19,766
22,273
0
11,641
8,125
0
19,726
W
Discordia
JanFischer1114
Discordia
19,143
1,420
1,385
479
8,384
3,848
1,252
1,769
6,615
29,845
0
L
Ao Kuang
Lunnaris32
Ao Kuang
4,380
1,211
0
2,388
15,024
8,592
0
12,054
2,970
8,286
0
L
Ah Muzen Cab
MarkDCUK
Ah Muzen Cab
14,571
5,096
690
2,094
12,865
6,881
438
9,803
3,062
0
35,713
L
Sylvanus
7,974
3,265
7,080
6,489
19,377
27,907
84
14,787
4,590
12,662
0
W
Ah Puch
Yungmans_
Ah Puch
24,045
873
1,440
2,905
10,867
6,640
144
1,557
9,310
45,637
0
W
Xing Tian
arhumans
Xing Tian
6,167
822
93
2,749
20,325
29,957
428
4,298
16,027
10,137
0
L
Bastet
hxx1i4lr
Bastet
10,808
1,862
1,010
5,524
17,919
9,388
0
12,895
5,024
0
22,352
W
Nike
zouz94
Nike
13,646
1,928
3,065
4,421
19,502
20,393
753
2,207
17,295
0
26,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
52,683
146
Minions Killed
160
0
Camps Cleared
0
1,147,560
Distance Traveled
1,168,983
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,888
761
32
2
0
187,438
0
L
Gilgamesh
9,849
758
23
2
0
239,714
0
W
Discordia
10,650
819
31
2
0
235,490
2
L
Ao Kuang
7,752
596
14
1
0
211,230
0
L
Ah Muzen Cab
9,306
716
53
4
0
235,746
0
L
Sylvanus
8,943
688
24
2
0
201,967
0
W
Ah Puch
10,769
828
54
4
0
246,386
4
W
Xing Tian
10,294
792
8
1
0
251,560
0
L
Bastet
8,771
675
32
2
0
258,903
0
W
Nike
11,082
852
35
3
0
248,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role