Player Matchup

Skadi
Skadi
I_Sefa_I
Skadi
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 223L
1,463 Elo+
Solo
Bakasura
Bakasura
KamyRsn01
Bakasura
Level 87
God Stats
7W - 10L
1,475 SR
Queue Stats
19W - 28L
1,390 Elo+
Solo
Horus
Horus
Niohero
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
Pantfainder
Kali
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 95L
1,313 Elo+
Party 3
Kukulkan
Kukulkan
pudge_2500
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,049 Elo+
Party 3
Team Averages
Level 42
1,495 SR
1,343 Elo+

VS

Team Averages
Level 120
1,536 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DivinCookie
Zhong Kui
Level 129
God Stats
15W - 9L
1,646 SR
Queue Stats
261W - 254L
1,456 Elo+
Party 1
Nemesis
Nemesis
F2o l ToxiiK
Nemesis
Level 129
God Stats
20W - 18L
1,497 SR
Queue Stats
122W - 111L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Kaeth_Boalkoht
Heimdallr
Level 87
God Stats
9W - 9L
1,500 SR
Queue Stats
104W - 100L
1,382 Elo+
Party 1
Agni
Agni
Konfliktowy
Agni
Level 126
God Stats
6W - 6L
1,538 SR
Queue Stats
212W - 229L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I_Sefa_I
Skadi
15
3 / 4 / 1
8,800
489
6,433
12,369
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KamyRsn01
Bakasura
15
1 / 6 / 2
8,823
490
8,168
18,708
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Niohero
Horus
12
3 / 5 / 1
8,286
460
5,889
15,798
10,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 5 / 5
10,010
556
7,180
18,251
9,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
pudge_2500
Kukulkan
11
1 / 6 / 3
7,337
408
6,865
11,107
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
7 / 3 / 7
9,114
506
7,281
13,431
12,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
DivinCookie
Zhong Kui
17
3 / 3 / 4
11,061
615
8,879
15,595
10,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
F2o l ToxiiK
Nemesis
16
7 / 2 / 7
10,317
573
14,953
14,367
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kaeth_Boalkoht
Heimdallr
14
1 / 2 / 9
8,572
476
9,046
10,690
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 2 / 5
10,445
580
15,181
8,676
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
26
26
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
3
7
3.5
W
Zhong Kui
DivinCookie
Zhong Kui
3
3
4
1.67
W
Nemesis
F2o l ToxiiK
Nemesis
7
2
7
5.25
L
Skadi
I_Sefa_I
Skadi
3
4
1
0.88
W
Heimdallr
Kaeth_Boalkoht
Heimdallr
1
2
9
2.75
L
Bakasura
KamyRsn01
Bakasura
1
6
2
0.33
W
8
2
5
5.25
L
Horus
Niohero
Horus
3
5
1
0.7
L
4
5
5
1.3
L
Kukulkan
pudge_2500
Kukulkan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
55,340
76,233
Taken
62,759
37,776
Mitigated
37,903
17,872
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,281
3,438
723
2,529
13,431
12,780
578
1,502
11,599
31,882
16,127
W
Zhong Kui
DivinCookie
Zhong Kui
8,879
494
0
7,773
15,595
10,604
1,386
1,178
13,977
81,723
0
W
Nemesis
F2o l ToxiiK
Nemesis
14,953
8,345
0
2,590
14,367
6,058
75
1,693
12,024
0
82,865
L
Skadi
I_Sefa_I
Skadi
6,433
3,282
0
915
12,369
4,898
978
5,065
7,100
0
69,445
W
Heimdallr
Kaeth_Boalkoht
Heimdallr
9,046
2,841
0
2,829
10,690
4,741
824
1,053
9,262
0
57,118
L
Bakasura
KamyRsn01
Bakasura
8,168
5,633
0
3,960
18,708
8,385
0
5,833
12,561
0
62,635
W
15,181
763
0
748
8,676
3,720
747
1,439
7,042
67,744
0
L
Horus
Niohero
Horus
5,889
3,327
984
2,883
15,798
10,557
0
5,636
9,680
0
40,736
L
7,180
3,000
290
7,795
18,251
9,403
642
5,571
12,510
0
32,055
L
Kukulkan
pudge_2500
Kukulkan
6,865
696
257
788
11,107
4,533
198
6,265
4,442
32,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
49,509
382
Minions Killed
588
0
Camps Cleared
0
1,758,255
Distance Traveled
1,644,787
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,114
506
64
4
0
276,789
9
W
Zhong Kui
11,061
615
186
10
0
297,739
5
W
Nemesis
10,317
573
123
7
0
421,898
4
L
Skadi
8,800
489
110
6
0
309,018
7
W
Heimdallr
8,572
476
85
5
0
298,939
4
L
Bakasura
8,823
490
114
6
0
364,425
4
W
Agni
10,445
580
130
7
0
349,422
5
L
Horus
8,286
460
60
3
0
361,065
0
L
Kali
10,010
556
47
3
0
419,185
1
L
Kukulkan
7,337
408
51
3
0
304,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role