Player Matchup

Jormungandr
Jormungandr
EroE90
Jormungandr
Level 158
God Stats
2W - 0L
1,752 SR
Queue Stats
266W - 52L
1,860 Elo+
Party 1
Ullr
Ullr
Tomioka99
Ullr
Level 160
God Stats
32W - 9L
1,804 SR
Queue Stats
331W - 73L
1,935 Elo+
Party 1
Set
Set
antonybrave91
Set
Level 160
God Stats
509W - 27L
2,167 SR
Queue Stats
743W - 90L
1,844 Elo+
Party 1
Team Averages
Level 159
1,907 SR
1,880 Elo+

VS

Team Averages
Level 97
1,647 SR
1,347 Elo+
Charybdis
Charybdis
Bossboss5516
Charybdis
Level 48
God Stats
1W - 6L
1,560 SR
Queue Stats
64W - 94L
1,213 Elo+
Solo
Geb
Geb
Kazuki_Kamelot
Geb
Level 160
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 10L
1,533 Elo+
Solo
Zeus
Zeus
raulbm1999
Zeus
Level 82
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EroE90
Jormungandr
15
2 / 0 / 9
9,870
823
10,351
13,352
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
4 / 0 / 9
9,281
773
11,871
10,330
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 5
9,751
813
15,279
14,245
8,113
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bossboss5516
Charybdis
10
0 / 6 / 1
6,915
576
10,992
13,688
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 0
7,942
662
7,041
16,320
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 1
6,899
575
5,489
12,250
4,690
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bossboss5516
Charybdis
0
6
1
0.08
W
Jormungandr
EroE90
Jormungandr
2
0
9
6.5
L
1
2
0
0.5
W
Ullr
4
0
9
8.5
W
8
1
5
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
23,522
37,927
Taken
42,258
29,079
Mitigated
31,577
13,377
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bossboss5516
Charybdis
10,992
4,346
0
507
13,688
7,504
0
3,645
10,043
0
26,011
W
Jormungandr
EroE90
Jormungandr
10,351
2,140
0
4,493
13,352
15,207
347
4,488
8,864
24,213
0
L
7,041
2,352
271
2,506
16,320
19,383
0
5,093
11,227
15,153
0
W
Ullr
11,871
6,928
0
3,491
10,330
5,759
735
4,158
6,172
0
41,758
W
15,279
7,580
0
5,393
14,245
8,113
739
4,317
9,928
0
51,555
L
5,489
1,088
299
683
12,250
4,690
0
1,979
10,271
20,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
21,756
155
Minions Killed
90
9
Camps Cleared
2
694,318
Distance Traveled
505,356
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,915
576
32
3
1
190,941
2
W
Jormungandr
9,870
823
24
2
3
233,570
0
L
Geb
7,942
662
15
1
1
198,915
1
W
Ullr
9,281
773
79
7
1
231,287
1
W
Set
9,751
813
52
4
5
229,461
5
L
Zeus
6,899
575
43
4
0
115,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role