Player Matchup

Izanami
Izanami
KutoriNotablue
Izanami
Level 60
God Stats
29W - 19L
1,493 SR
Queue Stats
43W - 38L
1,376 Elo+
Party 1
Ymir
Ymir
ORA_Jotaro
Ymir
Level 62
God Stats
5W - 1L
1,895 SR
Queue Stats
106W - 139L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
docfimbres
Tsukuyomi
Level 66
God Stats
6W - 11L
1,461 SR
Queue Stats
98W - 120L
1,391 Elo+
Party 1
Hades
Hades
reinbold4445
Hades
Level 88
God Stats
3W - 1L
1,720 SR
Queue Stats
119W - 180L
1,341 Elo+
Party 1
He Bo
He Bo
zekethegeek816
He Bo
Level 112
God Stats
2W - 2L
1,715 SR
Queue Stats
303W - 367L
1,397 Elo+
Party 1
Team Averages
Level 78
1,657 SR
1,388 Elo+

VS

Team Averages
Level 123
1,499 SR
1,429 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DankRaccoon9227
Cthulhu
Level 108
God Stats
27W - 28L
1,464 SR
Queue Stats
83W - 114L
1,425 Elo+
Party 2
Hercules
Hercules
NeverLuckySavage
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Rhinosquad22
Danzaburou
Level 108
God Stats
19W - 29L
1,430 SR
Queue Stats
428W - 505L
1,336 Elo+
Party 2
Kali
Kali
TriPPY DreamSzZ
Kali
Level 149
God Stats
23W - 14L
1,602 SR
Queue Stats
300W - 385L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,069
538
4,735
9,135
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 5
7,558
504
4,988
12,693
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
docfimbres
Tsukuyomi
13
4 / 3 / 5
7,875
525
11,000
12,253
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 5
7,803
520
9,309
12,070
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 2
8,794
586
9,683
5,435
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 3 / 3
7,756
517
11,208
9,861
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 3 / 4
6,832
455
8,315
14,649
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 0 / 0
6,877
458
4,633
13,467
9,406
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
Rhinosquad22
Danzaburou
12
2 / 1 / 3
7,727
515
5,299
9,133
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 6 / 2
7,188
479
5,536
13,112
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
10
10
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
3
1.5
L
2
3
4
1.33
W
2
2
3
1.75
L
0
0
0
0
W
1
3
5
1.17
L
Danzaburou
Rhinosquad22
Danzaburou
2
1
3
3.5
L
3
6
2
0.67
W
Tsukuyomi
docfimbres
Tsukuyomi
4
3
5
2.17
W
4
2
5
3.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
34,991
51,586
Taken
60,222
31,518
Mitigated
30,967
12,151
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,208
2,566
40
2,049
9,861
4,217
0
4,878
4,549
49,407
0
L
8,315
419
347
3,654
14,649
7,750
670
5,774
8,635
25,573
0
W
4,735
4,018
0
2,010
9,135
3,663
1,975
3,282
5,471
0
65,545
L
4,633
817
0
5,129
13,467
9,406
0
6,310
6,791
0
38,006
W
4,988
1,339
329
1,582
12,693
13,370
350
5,093
7,012
22,451
0
L
Danzaburou
Rhinosquad22
Danzaburou
5,299
1,363
0
2,891
9,133
3,228
1,969
2,019
7,034
0
47,054
L
5,536
2,095
0
2,633
13,112
6,366
1,716
3,659
9,233
0
38,731
W
Tsukuyomi
docfimbres
Tsukuyomi
11,000
3,195
0
395
12,253
5,335
0
3,510
8,373
0
49,049
W
9,309
334
1,074
4,497
12,070
6,695
0
4,216
7,444
40,223
0
W
9,683
1,384
207
2,057
5,435
2,455
754
1,526
3,763
61,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
36,380
445
Minions Killed
335
0
Camps Cleared
0
1,336,938
Distance Traveled
1,408,060
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,756
517
73
5
0
294,763
1
L
Cthulhu
6,832
455
43
3
0
275,736
3
W
Izanami
8,069
538
135
9
0
267,735
0
L
Hercules
6,877
458
68
5
0
307,468
5
W
Ymir
7,558
504
26
2
0
252,456
0
L
Danzaburou
7,727
515
85
6
0
261,777
5
L
Kali
7,188
479
66
4
0
268,316
3
W
Tsukuyomi
7,875
525
69
5
0
289,423
0
W
Hades
7,803
520
82
5
0
280,022
1
W
He Bo
8,794
586
133
9
0
247,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role