Player Matchup

Charybdis
Charybdis
Demonzoz
Charybdis
Level 116
God Stats
2W - 2L
1,369 SR
Queue Stats
50W - 36L
1,572 Elo+
Party 1
Da Ji
Da Ji
EvilEyeHawk
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
FateItSeems
Gilgamesh
Level 133
God Stats
1W - 1L
1,821 SR
Queue Stats
45W - 32L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JadeSabreX
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,685 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 1
Cupid
Cupid
avarice000
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,575 SR
1,545 Elo+

VS

Team Averages
Level 106
1,573 SR
1,566 Elo+
Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BxptinBeams
Chronos
Level 28
God Stats
6W - 4L
1,697 SR
Queue Stats
216W - 166L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
Crispy_bacon13
Baron Samedi
Level 129
God Stats
4W - 1L
1,658 SR
Queue Stats
393W - 424L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Khotas
Cernunnos
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 121L
1,660 Elo+
Party 2
Xbalanque
Xbalanque
yile05
Xbalanque
Level 79
God Stats
8W - 8L
1,509 SR
Queue Stats
371W - 351L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demonzoz
Charybdis
19
3 / 7 / 12
10,912
682
17,465
20,938
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 8 / 7
11,220
701
12,012
20,749
12,940
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
FateItSeems
Gilgamesh
16
4 / 7 / 10
10,015
626
11,993
22,119
26,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
JadeSabreX
Ah Muzen Cab
20
6 / 7 / 8
11,698
731
25,684
23,108
11,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
15
1 / 11 / 11
9,490
593
7,023
17,844
7,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 5 / 19
10,706
669
9,379
12,131
5,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
BxptinBeams
Chronos
20
10 / 3 / 19
13,056
816
21,135
21,500
10,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Crispy_bacon13
Baron Samedi
20
4 / 4 / 23
12,392
775
17,692
17,922
11,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Khotas
Cernunnos
17
12 / 5 / 14
11,687
730
21,428
21,411
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
yile05
Xbalanque
20
11 / 4 / 22
13,476
842
25,537
23,941
12,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
137
20
Kills
40
40
Deaths
21
48
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
5
19
2.5
W
Chronos
BxptinBeams
Chronos
10
3
19
6.5
W
Baron Samedi
Crispy_bacon13
Baron Samedi
4
4
23
3.88
L
Charybdis
Demonzoz
Charybdis
3
7
12
1.29
L
6
8
7
1.19
L
Gilgamesh
FateItSeems
Gilgamesh
4
7
10
1.29
L
Ah Muzen Cab
JadeSabreX
Ah Muzen Cab
6
7
8
1.43
W
Cernunnos
Khotas
Cernunnos
12
5
14
3.8
L
Cupid
1
11
11
0.59
W
Xbalanque
yile05
Xbalanque
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
95,171
104,758
Taken
96,905
69,750
Mitigated
51,577
32,094
Healing
45,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,379
3,693
1,115
805
12,131
5,841
462
0
12,131
0
24,886
W
Chronos
BxptinBeams
Chronos
21,135
6,984
3,063
7,135
21,500
10,193
3,101
0
21,500
38,935
0
W
Baron Samedi
Crispy_bacon13
Baron Samedi
17,692
580
6,645
5,284
17,922
11,498
1,585
0
17,922
33,365
0
L
Charybdis
Demonzoz
Charybdis
17,465
9,128
1,568
4,236
20,938
10,512
384
5,272
15,666
0
35,719
L
12,012
2,950
2,545
3,994
20,749
12,940
0
7,124
13,625
0
20,539
L
Gilgamesh
FateItSeems
Gilgamesh
11,993
1,623
2,462
3,406
22,119
26,938
0
11,127
10,992
0
15,580
L
Ah Muzen Cab
JadeSabreX
Ah Muzen Cab
25,684
9,883
637
8,126
23,108
11,751
212
9,431
13,677
0
53,651
W
Cernunnos
Khotas
Cernunnos
21,428
7,061
1,267
6,855
21,411
11,842
1,446
0
21,411
0
31,841
L
Cupid
7,023
3,243
4,079
1,041
17,844
7,609
248
5,873
11,971
0
13,610
W
Xbalanque
yile05
Xbalanque
25,537
10,141
3,190
9,928
23,941
12,203
3,060
0
23,941
0
56,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,335
Gold Earned
61,317
123
Minions Killed
205
0
Camps Cleared
0
1,232,807
Distance Traveled
1,343,511
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,706
669
20
1
0
214,999
0
W
Chronos
13,056
816
61
4
0
300,461
1
W
Baron Samedi
12,392
775
32
2
0
296,048
0
L
Charybdis
10,912
682
38
2
0
237,706
0
L
Da Ji
11,220
701
18
1
0
266,647
1
L
Gilgamesh
10,015
626
0
0
0
290,830
2
L
Ah Muzen Cab
11,698
731
56
4
0
218,741
0
W
Cernunnos
11,687
730
23
1
0
238,022
2
L
Cupid
9,490
593
11
1
0
218,883
0
W
Xbalanque
13,476
842
69
4
0
293,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role