Player Matchup

Ares
Ares
Bloodreaper1986
Ares
Level 67
God Stats
3W - 3L
1,444 SR
Queue Stats
418W - 446L
1,520 Elo+
Solo
Da Ji
Da Ji
Kr4sh3d
Da Ji
Level 66
God Stats
4W - 1L
1,910 SR
Queue Stats
193W - 128L
1,625 Elo+
Party 2
King Arthur
King Arthur
Menon836
King Arthur
Level 120
God Stats
15W - 12L
1,842 SR
Queue Stats
267W - 141L
1,709 Elo+
Party 2
Scylla
Scylla
Sin or Pray
Scylla
Level 134
God Stats
1W - 0L
1,595 SR
Queue Stats
26W - 28L
1,527 Elo+
Solo
Chiron
Chiron
Vv_NineCloudz_Vv
Chiron
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
13W - 5L
1,970 Elo+
Party 2
Team Averages
Level 102
1,705 SR
1,670 Elo+

VS

Team Averages
Level 122
1,519 SR
1,490 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Flappyjacks379
Camazotz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
SnipzTheGrizzly
Danzaburou
Level 125
God Stats
0W - 1L
1,634 SR
Queue Stats
39W - 50L
1,477 Elo+
Party 1
Merlin
Merlin
choaticdiscord
Merlin
Level 143
God Stats
8W - 4L
1,463 SR
Queue Stats
374W - 335L
1,590 Elo+
Solo
Tyr
Tyr
jurvicious
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,038
804
5,993
13,001
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Kr4sh3d
Da Ji
15
7 / 3 / 11
8,336
834
11,995
12,763
7,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Menon836
King Arthur
15
5 / 4 / 12
8,240
824
10,242
16,322
15,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
7 / 1 / 10
8,356
836
14,369
5,309
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 11
7,960
796
10,262
9,979
5,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 5
7,674
767
11,287
11,825
11,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
12
0 / 7 / 7
6,720
672
6,665
16,218
14,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SnipzTheGrizzly
Danzaburou
13
3 / 5 / 3
7,722
772
7,071
11,264
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 4 / 4
8,517
852
13,596
9,628
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 5
7,580
758
6,114
13,681
11,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
23
Kills
11
11
Deaths
23
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
5
2.25
W
2
1
14
9
L
Camazotz
0
7
7
0.5
W
Da Ji
Kr4sh3d
Da Ji
7
3
11
4.17
W
King Arthur
Menon836
King Arthur
5
4
12
2.75
W
Scylla
7
1
10
12
L
Danzaburou
SnipzTheGrizzly
Danzaburou
3
5
3
0.9
W
2
2
11
3.75
L
4
4
4
1.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
44,733
57,374
Taken
62,616
41,868
Mitigated
45,960
9,473
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,287
3,288
0
500
11,825
11,109
0
4,423
7,402
37,805
0
W
5,993
185
260
4,413
13,001
10,771
0
6,555
6,446
12,524
0
L
Camazotz
6,665
2,374
0
4,361
16,218
14,829
28
6,308
9,910
0
12,266
W
Da Ji
Kr4sh3d
Da Ji
11,995
3,972
0
144
12,763
7,200
0
5,653
7,110
0
18,769
W
King Arthur
Menon836
King Arthur
10,242
1,155
0
423
16,322
15,881
6
6,528
9,794
0
22,718
W
Scylla
14,369
1,470
0
836
5,309
2,550
174
2,936
2,373
34,222
0
L
Danzaburou
SnipzTheGrizzly
Danzaburou
7,071
2,348
0
882
11,264
4,569
328
3,279
7,985
0
13,094
W
10,262
4,565
1,077
2,320
9,979
5,466
1,917
3,211
6,750
0
29,519
L
13,596
132
0
250
9,628
3,825
0
2,145
7,483
37,076
0
L
6,114
1,079
281
1,768
13,681
11,628
0
4,207
9,474
0
9,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
38,213
167
Minions Killed
153
0
Camps Cleared
0
1,040,424
Distance Traveled
1,039,863
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,674
767
54
5
0
217,745
0
W
Ares
8,038
804
15
2
0
193,864
4
L
Camazotz
6,720
672
8
1
0
193,277
0
W
Da Ji
8,336
834
26
3
0
220,831
1
W
King Arthur
8,240
824
28
3
0
233,711
2
W
Scylla
8,356
836
44
4
0
190,666
1
L
Danzaburou
7,722
772
10
1
0
188,874
0
W
Chiron
7,960
796
54
5
0
201,352
2
L
Merlin
8,517
852
67
7
0
222,787
0
L
Tyr
7,580
758
14
1
0
217,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role