Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
bryanrivas21
Anubis
Level 122
God Stats
0W - 1L
1,570 SR
Queue Stats
16W - 17L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
xCHOPPYSPYx
Cthulhu
Level 98
God Stats
1W - 2L
1,571 SR
Queue Stats
14W - 18L
1,516 Elo+
Solo
Team Averages
Level 120
1,547 SR
1,508 Elo+

VS

Team Averages
Level 127
1,614 SR
1,441 Elo+
King Arthur
King Arthur
Iduckinfhatwyou
King Arthur
Level 128
God Stats
13W - 24L
1,498 SR
Queue Stats
205W - 270L
1,474 Elo+
Party 2
Discordia
Discordia
JURASSIC x MAN
Discordia
Level 125
God Stats
4W - 2L
1,713 SR
Queue Stats
203W - 221L
1,441 Elo+
Solo
Cernunnos
Cernunnos
lazysnorlax143
Cernunnos
Level 128
God Stats
4W - 0L
1,631 SR
Queue Stats
85W - 124L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 1
6,125
557
4,032
11,508
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
11
0 / 4 / 1
6,698
609
5,271
10,127
6,345
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xCHOPPYSPYx
Cthulhu
11
2 / 2 / 0
7,965
724
9,228
12,993
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iduckinfhatwyou
King Arthur
11
3 / 1 / 4
7,356
669
8,806
13,210
10,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
JURASSIC x MAN
Discordia
13
4 / 1 / 4
7,853
714
12,548
5,779
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
lazysnorlax143
Cernunnos
13
1 / 0 / 7
7,638
694
9,855
4,746
2,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
King Arthur
Iduckinfhatwyou
King Arthur
3
1
4
5
W
Discordia
JURASSIC x MAN
Discordia
4
1
4
6
L
Anubis
0
4
1
0.13
W
Cernunnos
lazysnorlax143
Cernunnos
1
0
7
4.5
L
Cthulhu
xCHOPPYSPYx
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
31,209
34,628
Taken
23,735
28,294
Mitigated
14,944
8,015
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,032
1,054
0
2,456
11,508
6,741
0
3,289
8,219
0
14,112
W
King Arthur
Iduckinfhatwyou
King Arthur
8,806
1,256
0
1,670
13,210
10,371
0
7,402
5,466
0
16,592
W
Discordia
JURASSIC x MAN
Discordia
12,548
609
0
790
5,779
2,371
0
4,067
1,680
29,488
0
L
Anubis
5,271
302
0
3,459
10,127
6,345
0
4,637
5,490
24,452
0
W
Cernunnos
lazysnorlax143
Cernunnos
9,855
5,635
416
356
4,746
2,202
127
3,477
1,269
0
28,988
L
Cthulhu
xCHOPPYSPYx
Cthulhu
9,228
1,403
0
2,100
12,993
15,208
0
4,919
8,074
19,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
22,847
93
Minions Killed
114
3
Camps Cleared
7
576,208
Distance Traveled
575,173
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,125
557
21
2
2
194,923
2
W
King Arthur
7,356
669
13
1
0
210,682
2
W
Discordia
7,853
714
44
4
5
178,870
1
L
Anubis
6,698
609
54
5
1
178,504
5
W
Cernunnos
7,638
694
57
5
2
185,621
0
L
Cthulhu
7,965
724
18
2
0
202,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role