Player Matchup

Terra
Terra
FultoJ17
Terra
Level 48
God Stats
1W - 2L
1,287 SR
Queue Stats
31W - 26L
1,418 Elo+
Party 3
Hades
Hades
Glacierstorm
Hades
Level 65
God Stats
1W - 2L
1,787 SR
Queue Stats
48W - 39L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
Myth Kush
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,355 Elo+
Party 1
Thoth
Thoth
Quit Hating Bro
Thoth
Level 102
God Stats
4W - 4L
1,331 SR
Queue Stats
202W - 215L
1,374 Elo+
Party 1
Bellona
Bellona
xxfamousboixx
Bellona
Level 59
God Stats
1W - 3L
1,455 SR
Queue Stats
47W - 44L
1,425 Elo+
Party 3
Team Averages
Level 78
1,472 SR
1,410 Elo+

VS

Team Averages
Level 113
1,488 SR
1,396 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ArgentiumAstrum
Horus
Level 125
God Stats
4W - 4L
1,423 SR
Queue Stats
463W - 482L
1,397 Elo+
Solo
Hades
Hades
DipDank
Hades
Level 125
God Stats
4W - 3L
1,549 SR
Queue Stats
224W - 202L
1,487 Elo+
Party 2
Eset
Eset
LuminaryAbyss33
Eset
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 58L
1,215 Elo+
Solo
Cerberus
Cerberus
Queena777
Cerberus
Level 66
God Stats
5W - 7L
1,470 SR
Queue Stats
250W - 267L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FultoJ17
Terra
18
2 / 3 / 9
10,387
611
12,939
22,609
33,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 6 / 9
10,589
623
29,965
25,454
31,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Myth Kush
Nu Wa
17
1 / 4 / 8
10,165
598
30,369
12,286
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 4
11,128
655
34,153
22,293
11,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
18
2 / 3 / 7
11,005
647
18,876
22,924
27,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 3 / 17
11,866
698
14,744
35,773
40,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 2 / 15
11,348
668
16,012
34,974
40,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
DipDank
Hades
20
3 / 1 / 17
12,952
762
20,063
30,044
32,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 5 / 15
11,838
696
21,228
21,874
11,324
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Queena777
Cerberus
20
6 / 1 / 16
13,475
793
19,402
36,485
39,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
12
Kills
22
22
Deaths
12
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
17
3.83
W
5
2
15
6.25
W
Hades
DipDank
Hades
3
1
17
11.5
L
Terra
FultoJ17
Terra
2
3
9
2.17
L
2
6
9
1.08
W
5
5
15
2.5
L
Nu Wa
Myth Kush
Nu Wa
1
4
8
1.25
W
Cerberus
Queena777
Cerberus
6
1
16
14
L
5
6
4
1.17
L
Bellona
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,302
Damage
91,449
105,566
Taken
159,150
110,132
Mitigated
164,182
53,045
Healing
111,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,744
3,175
3,462
5,302
35,773
40,320
905
23,892
11,881
49,581
0
W
16,012
9,137
21,883
16,959
34,974
40,272
2,011
21,584
13,390
0
28,656
W
Hades
DipDank
Hades
20,063
1,565
9,657
11,355
30,044
32,531
1,750
18,646
11,398
41,358
0
L
Terra
FultoJ17
Terra
12,939
2,443
11,748
8,177
22,609
33,745
489
16,702
5,907
17,895
0
L
29,965
3,018
2,884
7,641
25,454
31,481
393
17,194
8,260
47,131
0
W
21,228
874
11,009
5,497
21,874
11,324
1,199
17,109
4,765
51,214
0
L
Nu Wa
Myth Kush
Nu Wa
30,369
7,682
1,637
447
12,286
6,219
1,653
8,906
3,380
54,863
0
W
Cerberus
Queena777
Cerberus
19,402
1,105
6,821
19,096
36,485
39,735
558
26,195
10,290
50,964
0
L
34,153
2,733
1,979
6,536
22,293
11,498
1,251
14,760
7,533
57,090
0
L
Bellona
18,876
2,279
6,711
5,285
22,924
27,189
751
17,875
5,049
0
24,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
61,479
139
Minions Killed
292
0
Camps Cleared
0
1,526,880
Distance Traveled
1,508,745
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,866
698
67
4
0
298,605
0
W
Horus
11,348
668
21
1
0
323,153
3
W
Hades
12,952
762
45
3
0
308,204
0
L
Terra
10,387
611
4
0
0
310,285
3
L
Hades
10,589
623
35
2
0
304,405
1
W
Eset
11,838
696
72
4
0
290,347
0
L
Nu Wa
10,165
598
43
3
0
291,780
1
W
Cerberus
13,475
793
87
5
0
288,436
3
L
Thoth
11,128
655
44
3
0
307,405
0
L
Bellona
11,005
647
13
1
0
313,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role