Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Annoying__One2
Odin
Level 89
God Stats
3W - 1L
1,658 SR
Queue Stats
84W - 99L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Athena10112
Hou Yi
Level 160
God Stats
4W - 6L
1,908 SR
Queue Stats
418W - 389L
1,516 Elo+
Party 1
Hera
Hera
Danny beans2
Hera
Level 109
God Stats
5W - 1L
1,811 SR
Queue Stats
246W - 248L
1,485 Elo+
Solo
Persephone
Persephone
angelalshell
Persephone
Level 160
God Stats
7W - 6L
1,432 SR
Queue Stats
169W - 147L
1,473 Elo+
Party 1
Team Averages
Level 136
1,662 SR
1,489 Elo+

VS

Team Averages
Level 129
1,516 SR
1,388 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GinjaNinja76
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,572 Elo+
Solo
Sol
Sol
Skarlatax
Sol
Level 140
God Stats
3W - 3L
1,614 SR
Queue Stats
70W - 73L
1,497 Elo+
Solo
Chronos
Chronos
Spiltpie
Chronos
Level 145
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 7L
1,241 Elo+
Party 2
Danzaburou
Danzaburou
ZombieHunter495
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 4 / 11
11,519
886
16,147
19,488
25,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 4 / 17
9,435
726
5,396
14,313
15,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
20
10 / 1 / 10
11,670
898
19,524
11,480
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 6 / 12
9,589
738
12,355
10,627
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
angelalshell
Persephone
17
0 / 2 / 17
10,186
784
10,712
7,825
3,616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
3 / 4 / 11
10,523
809
5,991
16,611
22,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
2 / 7 / 4
8,845
680
8,249
12,386
8,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 5 / 8
9,508
731
16,791
17,009
10,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Spiltpie
Chronos
10
0 / 3 / 4
7,546
580
1,885
5,399
3,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZombieHunter495
Danzaburou
18
8 / 5 / 6
10,822
832
16,287
18,273
11,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
24
Kills
15
17
Deaths
24
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
4
11
4.13
L
Khepri
 
Khepri
3
4
11
2.13
W
0
4
17
2.13
W
Hou Yi
10
1
10
15
W
3
6
12
1.5
L
Anubis
2
7
4
0.57
L
2
5
8
1.2
L
Chronos
Spiltpie
Chronos
0
3
4
0.67
L
Danzaburou
ZombieHunter495
Danzaburou
8
5
6
2.2
W
Persephone
angelalshell
Persephone
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,134
Damage
49,203
63,733
Taken
69,678
54,474
Mitigated
56,327
18,256
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,147
2,635
1,610
6,151
19,488
25,213
0
8,002
11,486
0
20,893
L
Khepri
 
Khepri
5,991
409
923
2,108
16,611
22,486
0
6,144
10,200
21,933
0
W
5,396
471
1,228
720
14,313
15,089
747
8,580
5,733
0
14,249
W
Hou Yi
19,524
9,514
921
2,515
11,480
5,996
4,155
5,737
5,743
0
35,999
W
12,355
2,510
1,298
1,002
10,627
4,560
873
5,799
4,828
19,782
0
L
Anubis
8,249
602
614
1,236
12,386
8,817
0
3,285
8,863
20,857
0
L
16,791
6,273
376
4,447
17,009
10,262
1,020
5,706
11,154
30,259
0
L
Chronos
Spiltpie
Chronos
1,885
1,061
0
429
5,399
3,149
0
1,869
3,466
7,967
0
L
Danzaburou
ZombieHunter495
Danzaburou
16,287
4,536
254
4,724
18,273
11,613
828
6,063
11,977
0
26,801
W
Persephone
angelalshell
Persephone
10,712
705
915
1,896
7,825
3,616
1,711
4,796
3,027
33,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,399
Gold Earned
47,244
136
Minions Killed
129
0
Camps Cleared
0
1,199,184
Distance Traveled
987,962
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,519
886
22
2
0
258,582
2
L
Khepri
10,523
809
25
2
0
244,540
2
W
Odin
9,435
726
23
2
0
257,129
1
W
Hou Yi
11,670
898
36
3
0
226,797
1
W
Hera
9,589
738
17
1
0
223,505
0
L
Anubis
8,845
680
37
3
0
187,363
0
L
Sol
9,508
731
27
2
0
212,435
0
L
Chronos
7,546
580
23
2
0
111,942
2
L
Danzaburou
10,822
832
17
1
0
231,682
0
W
Persephone
10,186
784
38
3
0
233,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role