Player Matchup

Xing Tian
Xing Tian
Gold III
Chris890x
Xing Tian
Gold III
Level 145
God Stats
0W - 2L
1,258 SR
Queue Stats
44W - 53L
1,381 MMR
Solo
Nemesis
Nemesis
Silver III
FloggersUnited
Nemesis
Silver III
Level 115
God Stats
3W - 7L
1,788 SR
Queue Stats
70W - 84L
863 MMR
Solo
Artemis
Artemis
Silver I
LeftStarfish386
Artemis
Silver I
Level 124
God Stats
3W - 2L
1,730 SR
Queue Stats
177W - 170L
1,133 MMR
Solo
Poseidon
Poseidon
Silver II
Original_Dmoney
Poseidon
Silver II
Level 125
God Stats
4W - 6L
1,512 SR
Queue Stats
237W - 258L
1,050 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
ThundercaT3HD
Cu Chulainn
Bronze V
Level 106
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 7L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,558 SR
1,168 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,510 SR
1,163 MMR
Mercury
Mercury
Gold I
HugoIGo
Mercury
Gold I
Level 104
God Stats
54W - 39L
1,582 SR
Queue Stats
252W - 247L
1,587 MMR
Party 1
Zeus
Zeus
Silver II
LiL RasKoL500
Zeus
Silver II
Level 128
God Stats
46W - 40L
1,525 SR
Queue Stats
340W - 337L
950 MMR
Solo
Sylvanus
Sylvanus
Silver III
Malunk
Sylvanus
Silver III
Level 142
God Stats
74W - 75L
1,505 SR
Queue Stats
177W - 193L
910 MMR
Solo
Yu Huang
Yu Huang
Gold V
aubenji15
Yu Huang
Gold V
Level 114
God Stats
60W - 58L
1,516 SR
Queue Stats
349W - 356L
1,283 MMR
Party 1
Geb
Geb
Silver II
longblowmyazzout
Geb
Silver II
Level 64
God Stats
3W - 5L
1,423 SR
Queue Stats
13W - 27L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chris890x
Xing Tian
14
1 / 3 / 2
9,463
411
5,849
18,592
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 0
9,648
419
2,229
21,617
8,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 2
10,309
448
8,723
16,964
7,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
20
0 / 3 / 1
12,169
529
8,845
15,265
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThundercaT3HD
Cu Chulainn
17
2 / 6 / 0
10,830
471
19,790
35,041
25,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ShivaLancelotKaliThanatos

VS

Bans
GilgameshBellonaBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HugoIGo
Mercury
20
12 / 1 / 8
13,492
587
23,523
16,939
8,475
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 1 / 4
12,412
540
13,643
11,633
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Malunk
Sylvanus
17
3 / 0 / 10
10,998
478
17,424
26,477
25,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
aubenji15
Yu Huang
20
5 / 0 / 8
12,843
558
13,110
12,318
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 2 / 9
10,437
454
6,226
16,507
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
26
26
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chris890x
Xing Tian
1
3
2
0.67
L
1
8
0
0.13
W
Mercury
HugoIGo
Mercury
12
1
8
16
L
0
6
2
0.17
W
4
1
4
6
W
Sylvanus
Malunk
Sylvanus
3
0
10
8
L
Poseidon
0
3
1
0.17
L
Cu Chulainn
ThundercaT3HD
Cu Chulainn
2
6
0
0.33
W
Yu Huang
aubenji15
Yu Huang
5
0
8
9
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
73,926
107,479
Taken
83,874
71,757
Mitigated
60,376
24,070
Healing
35,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chris890x
Xing Tian
5,849
380
479
3,586
18,592
22,726
0
7,513
10,731
30,875
0
L
2,229
906
0
1,571
21,617
8,987
0
6,676
14,845
0
80,018
W
Mercury
HugoIGo
Mercury
23,523
13,741
0
1,134
16,939
8,475
547
1,642
15,297
0
150,033
L
8,723
3,456
0
3,168
16,964
7,673
209
7,159
9,339
0
93,204
W
13,643
2,977
0
5,347
11,633
4,361
482
1,433
10,200
109,554
0
W
Sylvanus
Malunk
Sylvanus
17,424
4,814
4,143
16,451
26,477
25,392
530
2,139
24,338
63,387
15,704
L
Poseidon
8,845
1,319
0
5,125
15,265
6,828
1,068
8,484
6,739
160,004
0
L
Cu Chulainn
ThundercaT3HD
Cu Chulainn
19,790
2,396
0
10,141
35,041
25,543
1,001
17,545
17,496
0
99,862
W
Yu Huang
aubenji15
Yu Huang
13,110
426
261
4,032
12,318
7,066
465
5,298
7,020
116,910
0
W
6,226
324
419
3,954
16,507
15,082
644
4,182
12,325
33,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
60,182
721
Minions Killed
742
0
Camps Cleared
0
2,101,142
Distance Traveled
2,301,599
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,463
411
32
1
0
437,797
3
L
Nemesis
9,648
419
114
5
0
456,776
11
W
Mercury
13,492
587
173
8
0
575,508
3
L
Artemis
10,309
448
145
6
0
361,945
3
W
Zeus
12,412
540
196
9
0
407,984
4
W
Sylvanus
10,998
478
121
5
0
416,884
10
L
Poseidon
12,169
529
269
12
0
446,662
8
L
Cu Chulainn
10,830
471
161
7
0
397,962
5
W
Yu Huang
12,843
558
208
9
0
443,828
1
W
Geb
10,437
454
44
2
0
457,395
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role