Player Matchup

Baron Samedi
Baron Samedi
Ralo0004
Baron Samedi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 1
Izanami
Izanami
byAyerbe10
Izanami
Level 104
God Stats
2W - 1L
1,310 SR
Queue Stats
27W - 26L
1,455 Elo+
Party 1
Sobek
Sobek
xSlack
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,479 Elo+
Party 1
Team Averages
Level 91
1,437 SR
1,456 Elo+

VS

Team Averages
Level 34
1,406 SR
1,174 Elo+
Sylvanus
Sylvanus
Coronaextra88
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,144 Elo+
Party 2
Ra
Ra
Sick1171635
Ra
Level 44
God Stats
0W - 2L
1,227 SR
Queue Stats
66W - 92L
1,293 Elo+
Solo
Arachne
Arachne
Weedachiefa
Arachne
Level 6
God Stats
5W - 6L
1,491 SR
Queue Stats
13W - 21L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ralo0004
Baron Samedi
16
2 / 3 / 9
10,735
671
12,263
11,792
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
byAyerbe10
Izanami
18
7 / 1 / 4
12,074
755
20,171
12,375
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
xSlack
Sobek
16
4 / 1 / 7
12,277
767
8,237
23,387
30,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coronaextra88
Sylvanus
13
0 / 4 / 2
9,126
570
8,032
20,352
22,454
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 3 / 1
11,058
691
14,473
12,335
6,219
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Weedachiefa
Arachne
12
1 / 6 / 1
9,078
567
14,137
17,355
11,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Coronaextra88
Sylvanus
0
4
2
0.25
W
Baron Samedi
Ralo0004
Baron Samedi
2
3
9
2.17
L
4
3
1
1.5
L
Arachne
Weedachiefa
Arachne
1
6
1
0.25
W
Izanami
byAyerbe10
Izanami
7
1
4
9
W
Sobek
xSlack
Sobek
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
36,642
47,554
Taken
50,042
43,995
Mitigated
39,877
15,478
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Coronaextra88
Sylvanus
8,032
3,817
2,514
6,083
20,352
22,454
0
7,949
12,403
19,211
0
W
Baron Samedi
Ralo0004
Baron Samedi
12,263
2,610
2,576
2,255
11,792
6,716
540
6,032
5,760
36,947
0
L
14,473
1,127
2,613
3,244
12,335
6,219
0
4,580
7,755
54,368
0
L
Arachne
Weedachiefa
Arachne
14,137
9,140
0
2,640
17,355
11,204
0
8,980
8,375
0
31,749
W
Izanami
byAyerbe10
Izanami
20,171
16,936
0
3,490
12,375
6,661
2,499
8,334
4,041
0
79,746
W
Sobek
xSlack
Sobek
8,237
1,790
0
7,157
23,387
30,618
149
8,268
15,119
29,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
29,262
214
Minions Killed
148
8
Camps Cleared
5
814,242
Distance Traveled
819,929
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,126
570
20
1
1
207,360
0
W
Baron Samedi
10,735
671
49
3
1
246,113
0
L
Ra
11,058
691
86
5
0
312,740
0
L
Arachne
9,078
567
42
3
4
299,829
4
W
Izanami
12,074
755
131
8
5
268,154
0
W
Sobek
12,277
767
34
2
2
299,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role