Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DEVIL-HUNTERS77
Medusa
Level 149
God Stats
5W - 5L
1,186 SR
Queue Stats
353W - 381L
1,407 Elo+
Solo
Anhur
Anhur
Donzello7
Anhur
Level 125
God Stats
8W - 7L
1,865 SR
Queue Stats
321W - 331L
1,409 Elo+
Solo
Khepri
Khepri
dundret
Khepri
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
484W - 562L
1,373 Elo+
Solo
Vamana
Vamana
pabloszarlatanDE
Vamana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,395 Elo+

VS

Team Averages
Level 68
1,468 SR
1,415 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Hima-87
Chiron
Level 159
God Stats
3W - 12L
1,124 SR
Queue Stats
844W - 804L
1,533 Elo+
Solo
Janus
Janus
Xelo_imperial
Janus
Level 21
God Stats
3W - 1L
1,718 SR
Queue Stats
101W - 85L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
barrock-61
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,483 Elo+
Solo
Merlin
Merlin
volrox
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
2 / 4 / 14
11,383
759
17,693
23,800
28,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 7 / 7
11,127
742
14,136
15,759
8,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Donzello7
Anhur
19
8 / 4 / 8
11,839
789
9,856
14,486
8,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
dundret
Khepri
18
3 / 3 / 8
10,624
708
9,112
14,990
17,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 4 / 11
11,523
768
10,686
26,026
28,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 3 / 13
10,448
697
22,499
11,363
5,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Hima-87
Chiron
19
6 / 4 / 8
10,775
718
19,479
16,867
9,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 6
9,125
608
11,755
12,601
5,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
barrock-61
Erlang Shen
18
6 / 4 / 4
10,535
702
7,600
14,942
11,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
volrox
Merlin
15
2 / 5 / 6
9,211
614
8,208
12,273
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
22
Kills
20
22
Deaths
22
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
4
14
2.25
L
Artemis
 
Artemis
3
3
13
3.17
W
3
7
7
0.93
W
Anhur
Donzello7
Anhur
8
4
8
3
L
Chiron
Hima-87
Chiron
6
4
8
2.5
L
3
6
6
1
L
Erlang Shen
barrock-61
Erlang Shen
6
4
4
2
W
Khepri
dundret
Khepri
3
3
8
2.33
W
6
4
11
2.88
L
Merlin
volrox
Merlin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,483
Damage
69,541
95,061
Taken
68,046
91,204
Mitigated
38,167
23,634
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,693
1,661
880
3,647
23,800
28,892
679
5,277
18,300
43,485
0
L
Artemis
 
Artemis
22,499
6,188
2,546
2,268
11,363
5,579
932
4,401
6,962
0
35,935
W
14,136
4,440
0
1,547
15,759
8,393
1,509
3,414
12,149
0
37,115
W
Anhur
Donzello7
Anhur
9,856
4,723
831
2,182
14,486
8,020
4,333
2,421
11,901
0
24,750
L
Chiron
Hima-87
Chiron
19,479
5,507
3,087
3,803
16,867
9,033
966
7,752
9,115
0
34,025
L
11,755
1,904
1,647
1,345
12,601
5,587
0
5,899
6,702
22,398
0
L
Erlang Shen
barrock-61
Erlang Shen
7,600
3,667
540
2,338
14,942
11,987
377
4,524
10,418
0
11,627
W
Khepri
dundret
Khepri
9,112
275
327
2,656
14,990
17,107
22
2,964
11,886
17,833
0
W
10,686
4,257
3,457
8,107
26,026
28,792
1,399
4,879
20,862
318
18,524
L
Merlin
volrox
Merlin
8,208
350
2,053
1,686
12,273
5,981
42
4,494
7,779
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,496
Gold Earned
50,094
159
Minions Killed
135
0
Camps Cleared
0
1,295,026
Distance Traveled
1,208,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,383
759
52
3
0
268,161
0
L
Artemis
10,448
697
21
1
0
242,504
0
W
Medusa
11,127
742
38
3
0
240,940
1
W
Anhur
11,839
789
36
2
0
231,251
1
L
Chiron
10,775
718
38
3
0
250,289
0
L
Janus
9,125
608
24
2
0
241,733
0
L
Erlang Shen
10,535
702
10
1
0
251,692
0
W
Khepri
10,624
708
18
1
0
296,169
0
W
Vamana
11,523
768
15
1
0
258,505
0
L
Merlin
9,211
614
42
3
0
222,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role