Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Hlo61
Vulcan
Level 33
God Stats
13W - 15L
1,679 SR
Queue Stats
47W - 42L
1,614 Elo+
Solo
Ne Zha
Ne Zha
Smitebaneameesta
Ne Zha
Level 17
God Stats
3W - 2L
1,317 SR
Queue Stats
81W - 90L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
minguelioz
Cthulhu
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 80L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
xThexSinx357x
Kuzenbo
Level 157
God Stats
4W - 7L
1,368 SR
Queue Stats
992W - 1,008L
1,430 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,498 Elo+

VS

Team Averages
Level 83
1,450 SR
1,486 Elo+
Serqet
Serqet
Grimreaper6862
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 196L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
ProbablyLanee
Gilgamesh
Level 128
God Stats
12W - 11L
1,480 SR
Queue Stats
462W - 523L
1,491 Elo+
Party 1
Chang'e
Chang'e
SingleGirlsHMU
Chang'e
Level 117
God Stats
7W - 4L
1,656 SR
Queue Stats
291W - 322L
1,459 Elo+
Party 1
Cerberus
Cerberus
ii Ulfberht
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,648 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yuuswallowcome
Ah Muzen Cab
Level 89
God Stats
0W - 5L
1,115 SR
Queue Stats
117W - 144L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 0 / 2
12,069
575
12,065
12,065
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Hlo61
Vulcan
19
2 / 0 / 3
11,849
564
19,648
9,658
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 4
11,339
540
11,064
18,450
9,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
minguelioz
Cthulhu
16
1 / 0 / 7
10,937
521
9,333
15,133
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
17
1 / 0 / 6
10,474
499
8,725
14,148
17,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,576
408
3,184
18,652
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ProbablyLanee
Gilgamesh
15
0 / 5 / 1
9,698
462
12,595
20,013
18,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 2 / 0
10,153
483
9,463
22,281
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
ii Ulfberht
Cerberus
13
1 / 1 / 0
8,977
427
3,354
14,784
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
yuuswallowcome
Ah Muzen Cab
14
0 / 6 / 0
8,964
427
8,455
15,677
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
2
7
L
0
3
0
0
W
Vulcan
Hlo61
Vulcan
2
0
3
3.5
L
Gilgamesh
ProbablyLanee
Gilgamesh
0
5
1
0.1
L
0
2
0
0
W
6
1
4
8
L
Cerberus
ii Ulfberht
Cerberus
1
1
0
1
W
Cthulhu
minguelioz
Cthulhu
1
0
7
4.5
W
Kuzenbo
1
0
6
4
L
Ah Muzen Cab
yuuswallowcome
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,835
Damage
37,051
69,454
Taken
91,407
54,933
Mitigated
53,108
23,895
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,065
8,970
0
5,128
12,065
6,049
3,150
1,753
10,312
0
111,759
L
3,184
1,046
0
5,938
18,652
7,714
0
3,408
15,244
0
63,981
W
Vulcan
Hlo61
Vulcan
19,648
8,639
0
3,320
9,658
5,375
302
4,544
5,114
125,082
0
L
Gilgamesh
ProbablyLanee
Gilgamesh
12,595
2,346
0
2,444
20,013
18,103
456
9,386
10,627
0
77,290
L
9,463
368
509
10,955
22,281
10,004
0
12,098
10,183
104,842
0
W
11,064
2,140
0
5,135
18,450
9,121
0
2,213
16,237
0
105,838
L
Cerberus
ii Ulfberht
Cerberus
3,354
337
0
1,881
14,784
10,954
0
8,851
5,933
17,929
0
W
Cthulhu
minguelioz
Cthulhu
9,333
1,052
393
3,687
15,133
16,872
102
3,692
11,441
49,202
0
W
Kuzenbo
8,725
2,438
0
6,232
14,148
17,516
606
1,094
12,414
66,934
0
L
Ah Muzen Cab
yuuswallowcome
Ah Muzen Cab
8,455
1,596
0
1,999
15,677
6,333
0
3,963
11,714
0
86,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
46,368
684
Minions Killed
580
0
Camps Cleared
0
2,027,332
Distance Traveled
2,000,272
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,069
575
197
9
0
372,580
6
L
Serqet
8,576
408
110
5
0
453,953
1
W
Vulcan
11,849
564
199
9
0
435,106
8
L
Gilgamesh
9,698
462
135
6
0
376,009
2
L
Chang'e
10,153
483
160
8
0
421,412
3
W
Ne Zha
11,339
540
134
6
0
453,986
1
L
Cerberus
8,977
427
31
1
0
392,078
5
W
Cthulhu
10,937
521
63
3
0
410,007
7
W
Kuzenbo
10,474
499
91
4
0
355,653
5
L
Ah Muzen Cab
8,964
427
144
7
0
356,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role