Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AyraNim
Zeus
Level 159
God Stats
5W - 0L
1,629 SR
Queue Stats
121W - 89L
1,551 Elo+
Solo
Agni
Agni
FreeTime46
Agni
Level 102
God Stats
15W - 7L
1,684 SR
Queue Stats
114W - 99L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
MoeSenpai
Cthulhu
Level 78
God Stats
3W - 1L
1,389 SR
Queue Stats
87W - 74L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
brkoo
Danzaburou
Level 143
God Stats
5W - 1L
1,756 SR
Queue Stats
192W - 184L
1,522 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,532 Elo+

VS

Team Averages
Level 104
1,486 SR
1,533 Elo+
Cerberus
Cerberus
Andmodeus
Cerberus
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
356W - 370L
1,559 Elo+
Solo
Lancelot
Lancelot
BobbySossa1312
Lancelot
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
181W - 205L
1,497 Elo+
Solo
Loki
Loki
Hazior
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,415 Elo+
Solo
Ullr
Ullr
Leboss1012847
Ullr
Level 125
God Stats
2W - 2L
1,431 SR
Queue Stats
159W - 135L
1,482 Elo+
Solo
Janus
Janus
SyrupyStanza
Janus
Level 160
God Stats
3W - 13L
1,275 SR
Queue Stats
463W - 316L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 8
6,776
678
8,390
8,728
7,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
AyraNim
Zeus
16
6 / 1 / 4
8,584
858
8,310
6,413
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 9
7,754
775
10,345
6,627
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MoeSenpai
Cthulhu
13
0 / 1 / 10
7,632
763
7,308
11,000
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
brkoo
Danzaburou
15
3 / 0 / 3
8,607
861
6,745
7,857
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andmodeus
Cerberus
12
1 / 2 / 0
6,925
693
5,009
11,218
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
12
0 / 4 / 2
6,576
658
4,258
11,341
5,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Hazior
Loki
13
0 / 4 / 1
6,857
686
2,996
9,764
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 0
6,978
698
3,995
9,719
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 1 / 1
8,433
843
15,515
9,248
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
12
Kills
4
4
Deaths
12
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
2
8
2
L
Cerberus
Andmodeus
Cerberus
1
2
0
0.5
W
Zeus
AyraNim
Zeus
6
1
4
8
L
Lancelot
0
4
2
0.25
W
3
0
9
7.5
L
Loki
Hazior
Loki
0
4
1
0.13
L
0
1
0
0
W
Cthulhu
MoeSenpai
Cthulhu
0
1
10
5
L
3
1
1
3.5
W
Danzaburou
brkoo
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,098
Damage
31,773
40,625
Taken
51,290
24,577
Mitigated
27,935
6,693
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,390
1,951
0
343
8,728
7,213
154
4,837
3,623
0
15,022
L
Cerberus
Andmodeus
Cerberus
5,009
292
0
2,588
11,218
10,232
0
4,658
6,398
13,132
0
W
Zeus
AyraNim
Zeus
8,310
793
0
500
6,413
2,432
0
3,125
3,134
26,256
0
L
Lancelot
4,258
470
0
909
11,341
5,271
0
4,869
6,288
0
12,417
W
10,345
1,279
0
601
6,627
2,505
242
3,510
2,877
24,246
0
L
Loki
Hazior
Loki
2,996
920
0
968
9,764
3,956
0
5,132
4,550
0
13,310
L
3,995
1,038
0
570
9,719
4,284
0
5,125
4,382
0
22,316
W
Cthulhu
MoeSenpai
Cthulhu
7,308
1,043
0
2,310
11,000
9,011
102
3,978
6,786
19,400
0
L
15,515
686
0
3,256
9,248
4,192
0
5,339
3,709
51,621
0
W
Danzaburou
brkoo
Danzaburou
6,745
2,854
0
2,939
7,857
3,416
376
4,012
3,681
0
38,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
35,769
203
Minions Killed
215
0
Camps Cleared
0
1,156,134
Distance Traveled
1,045,752
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,776
678
12
1
0
248,467
3
L
Cerberus
6,925
693
27
3
0
215,765
2
W
Zeus
8,584
858
54
5
0
224,793
2
L
Lancelot
6,576
658
18
2
0
188,797
0
W
Agni
7,754
775
39
4
0
233,397
0
L
Loki
6,857
686
31
3
0
196,545
0
L
Ullr
6,978
698
35
4
0
218,089
1
W
Cthulhu
7,632
763
26
3
0
230,488
5
L
Janus
8,433
843
104
10
0
226,556
3
W
Danzaburou
8,607
861
72
7
0
218,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role