Player Matchup

Eset
Eset
GinjaNinja76
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,563 Elo+
Solo
Ra
Ra
black-yo-eye
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,544 Elo+
Solo
Tiamat
Tiamat
grim6565
Tiamat
Level 94
God Stats
3W - 1L
1,525 SR
Queue Stats
178W - 159L
1,556 Elo+
Solo
Janus
Janus
picasso af
Janus
Level 143
God Stats
8W - 20L
1,431 SR
Queue Stats
985W - 962L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
vimcmxc
Sun Wukong
Level 160
God Stats
2W - 1L
1,453 SR
Queue Stats
334W - 354L
1,490 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,529 Elo+

VS

Team Averages
Level 109
1,392 SR
1,507 Elo+
Horus
Horus
IvarTheUnruly
Horus
Level 132
God Stats
5W - 7L
1,500 SR
Queue Stats
265W - 248L
1,556 Elo+
Party 1
Chaac
Chaac
Lemondish
Chaac
Level 71
God Stats
1W - 4L
1,735 SR
Queue Stats
105W - 113L
1,493 Elo+
Party 1
Vamana
Vamana
OMGFEMALE
Vamana
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
562W - 565L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tarinoke
Ah Muzen Cab
Level 62
God Stats
1W - 3L
1,176 SR
Queue Stats
368W - 398L
1,445 Elo+
Party 1
Camazotz
Camazotz
q_BDayMassacre_p
Camazotz
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 11L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
14,065
670
26,956
18,494
12,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 12
14,901
710
27,912
22,571
14,466
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
grim6565
Tiamat
20
3 / 3 / 18
13,389
638
29,469
17,099
20,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
19
4 / 3 / 9
13,033
621
32,745
14,786
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
vimcmxc
Sun Wukong
20
1 / 3 / 20
13,630
649
20,906
31,229
54,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
12,695
605
9,558
30,274
25,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Lemondish
Chaac
20
2 / 4 / 8
12,188
580
18,881
36,119
53,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
OMGFEMALE
Vamana
18
4 / 6 / 5
12,363
589
15,407
37,612
31,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Tarinoke
Ah Muzen Cab
19
1 / 5 / 11
11,653
555
23,491
21,511
11,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 7 / 8
12,320
587
18,615
32,039
24,489
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
29
Kills
17
17
Deaths
29
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
4
10
3.75
L
5
7
7
1.21
L
Chaac
Lemondish
Chaac
2
4
8
1.5
L
Vamana
OMGFEMALE
Vamana
4
6
5
1.08
L
Ah Muzen Cab
Tarinoke
Ah Muzen Cab
1
5
11
1.3
W
11
4
12
4.25
W
Tiamat
grim6565
Tiamat
3
3
18
4
W
Janus
4
3
9
2.83
L
5
7
8
1.29
W
Sun Wukong
vimcmxc
Sun Wukong
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,988
Damage
85,952
104,179
Taken
157,555
109,629
Mitigated
145,700
37,611
Healing
74,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,956
2,757
3,245
2,602
18,494
12,069
2,330
194
18,300
46,864
0
L
9,558
3,524
14,550
7,630
30,274
25,073
0
23,134
7,140
0
22,790
L
Chaac
Lemondish
Chaac
18,881
1,135
3,677
14,536
36,119
53,101
174
25,049
11,070
0
48,842
L
Vamana
OMGFEMALE
Vamana
15,407
7,026
5,883
11,852
37,612
31,492
252
25,227
12,385
670
27,026
L
Ah Muzen Cab
Tarinoke
Ah Muzen Cab
23,491
3,927
2,100
3,812
21,511
11,545
1,579
18,250
3,261
0
55,008
W
27,912
3,403
8,419
6,841
22,571
14,466
1,914
194
22,377
60,038
0
W
Tiamat
grim6565
Tiamat
29,469
2,182
2,563
3,000
17,099
20,162
1,555
170
16,929
47,925
0
W
Janus
32,745
1,808
2,520
1,365
14,786
8,120
2,249
236
14,550
55,518
0
L
18,615
2,059
1,721
8,788
32,039
24,489
0
25,422
6,617
684
27,988
W
Sun Wukong
vimcmxc
Sun Wukong
20,906
3,540
2,788
4,268
31,229
54,812
876
196
31,033
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,018
Gold Earned
61,219
249
Minions Killed
164
0
Camps Cleared
0
1,830,800
Distance Traveled
1,788,287
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,065
670
48
2
0
327,572
0
L
Horus
12,695
605
24
1
0
336,667
0
L
Chaac
12,188
580
38
2
0
403,986
0
L
Vamana
12,363
589
24
1
0
376,910
4
L
Ah Muzen Cab
11,653
555
65
3
0
344,413
0
W
Ra
14,901
710
65
3
0
347,500
0
W
Tiamat
13,389
638
43
2
0
403,993
3
W
Janus
13,033
621
61
3
0
381,823
0
L
Camazotz
12,320
587
13
1
0
326,311
1
W
Sun Wukong
13,630
649
32
2
0
369,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role