Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Botbual
Zeus
Level 106
God Stats
0W - 1L
1,315 SR
Queue Stats
94W - 90L
1,639 Elo+
Party 3
Medusa
Medusa
MagentaRope5
Medusa
Level 157
God Stats
0W - 1L
1,743 SR
Queue Stats
55W - 45L
1,687 Elo+
Party 3
He Bo
He Bo
OhSkies
He Bo
Level 147
God Stats
0W - 3L
1,186 SR
Queue Stats
368W - 336L
1,581 Elo+
Party 2
Hera
Hera
oIRoosterIo
Hera
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,632 Elo+
Party 2
Team Averages
Level 125
1,449 SR
1,608 Elo+

VS

Team Averages
Level 123
1,531 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
 
Poseidon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
TakeOverGaming4
Mulan
Level 128
God Stats
6W - 5L
1,439 SR
Queue Stats
178W - 165L
1,541 Elo+
Party 1
Sobek
Sobek
rex waffles
Sobek
Level 117
God Stats
1W - 0L
1,715 SR
Queue Stats
138W - 110L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 6 / 0
6,123
437
6,154
12,907
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Botbual
Zeus
9
0 / 8 / 1
5,565
398
6,906
10,266
3,677
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
2 / 5 / 0
6,318
451
8,473
8,765
3,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
OhSkies
He Bo
12
2 / 0 / 0
7,002
500
3,576
7,148
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 1
6,877
491
5,230
7,536
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 0 / 3
9,437
674
10,158
9,555
5,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
 
Poseidon
15
1 / 1 / 2
8,628
616
2,248
8,150
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
 
Apollo
12
4 / 1 / 4
8,122
580
5,529
9,745
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 3
8,841
632
9,913
12,462
4,831
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 6
8,183
585
5,367
13,541
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
23
24
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
0
0
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
W
Poseidon
 
Poseidon
1
1
2
2
W
Apollo
 
Apollo
4
1
4
6
L
Zeus
Botbual
Zeus
0
8
1
0.06
L
Medusa
2
5
0
0.4
L
He Bo
OhSkies
He Bo
2
0
0
2
W
9
1
3
10.5
L
0
5
1
0.1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
33,215
46,622
Taken
53,453
19,373
Mitigated
30,728
13,758
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,154
1,962
0
6,267
12,907
7,389
169
0
12,907
0
40,826
W
Sun Wukong
 
Sun Wukong
10,158
2,717
0
4,730
9,555
5,431
888
1,430
8,125
0
70,760
W
Poseidon
 
Poseidon
2,248
339
0
3,253
8,150
3,472
120
4,277
3,873
80,081
0
W
Apollo
 
Apollo
5,529
4,054
0
2,116
9,745
3,866
3,246
4,131
5,614
0
50,784
L
Zeus
Botbual
Zeus
6,906
1,581
0
1,581
10,266
3,677
0
3,169
7,097
30,828
0
L
Medusa
8,473
5,155
0
1,576
8,765
3,098
0
1,866
6,899
0
43,706
L
He Bo
OhSkies
He Bo
3,576
383
0
3,804
7,148
2,161
0
585
6,563
51,322
0
W
9,913
2,041
0
2,373
12,462
4,831
0
2,030
10,432
0
51,167
L
5,230
1,172
0
530
7,536
3,048
0
1,995
5,541
56,119
0
W
5,367
1,090
514
5,768
13,541
13,128
541
4,299
9,242
26,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
43,211
359
Minions Killed
460
0
Camps Cleared
0
1,246,457
Distance Traveled
1,441,603
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,123
437
73
5
0
198,802
1
W
Sun Wukong
9,437
674
125
9
0
298,905
7
W
Poseidon
8,628
616
126
9
0
302,533
3
W
Apollo
8,122
580
88
6
0
254,581
1
L
Zeus
5,565
398
37
3
0
245,036
3
L
Medusa
6,318
451
57
4
0
261,209
1
L
He Bo
7,002
500
97
7
0
285,921
3
W
Mulan
8,841
632
89
6
0
306,842
2
L
Hera
6,877
491
95
7
0
255,489
5
W
Sobek
8,183
585
32
2
0
278,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role