Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BipolarSoviet
Kukulkan
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 32L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Ghozteyez
Gilgamesh
Level 154
God Stats
6W - 3L
1,608 SR
Queue Stats
150W - 138L
1,537 Elo+
Party 2
Team Averages
Level 123
1,536 SR
1,487 Elo+

VS

Team Averages
Level 85
1,537 SR
1,464 Elo+
Atlas
Atlas
Chronic-Rocco-
Atlas
Level 108
God Stats
10W - 10L
1,483 SR
Queue Stats
27W - 37L
1,401 Elo+
Party 1
Ra
Ra
FAKKU-420
Ra
Level 88
God Stats
0W - 2L
1,327 SR
Queue Stats
20W - 25L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
GHOST_TlTTlES
Danzaburou
Level 60
God Stats
2W - 1L
1,800 SR
Queue Stats
10W - 10L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 4
6,387
639
5,902
4,846
4,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
BipolarSoviet
Kukulkan
11
1 / 0 / 2
6,860
686
6,262
1,405
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Ghozteyez
Gilgamesh
11
3 / 1 / 1
6,898
690
4,857
5,700
4,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,913
691
1,614
8,833
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 1
6,134
613
3,338
5,487
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GHOST_TlTTlES
Danzaburou
10
0 / 2 / 1
5,967
597
1,697
4,969
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
W
Kukulkan
BipolarSoviet
Kukulkan
1
0
2
2
L
1
1
0
1
L
0
1
1
0.5
L
Danzaburou
GHOST_TlTTlES
Danzaburou
0
2
1
0.25
W
Gilgamesh
Ghozteyez
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
6,649
11,951
Taken
19,289
8,910
Mitigated
12,228
3,599
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,902
529
0
2,723
4,846
4,179
0
2,123
2,723
0
18,647
W
Kukulkan
BipolarSoviet
Kukulkan
6,262
57
0
203
1,405
564
29
297
1,108
31,482
0
L
1,614
688
122
2,531
8,833
7,830
0
2,573
6,260
11,312
0
L
3,338
263
330
1,056
5,487
2,263
0
2,553
2,934
27,261
0
L
Danzaburou
GHOST_TlTTlES
Danzaburou
1,697
387
97
648
4,969
2,135
0
1,509
3,460
0
9,714
W
Gilgamesh
Ghozteyez
Gilgamesh
4,857
1,403
0
673
5,700
4,167
0
2,781
2,919
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,145
Gold Earned
19,014
116
Minions Killed
106
5
Camps Cleared
5
599,022
Distance Traveled
508,386
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,387
639
23
2
2
201,828
4
W
Kukulkan
6,860
686
66
7
2
200,791
4
L
Atlas
6,913
691
18
2
0
170,510
2
L
Ra
6,134
613
70
7
5
179,020
2
L
Danzaburou
5,967
597
18
2
0
158,856
0
W
Gilgamesh
6,898
690
27
3
1
196,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role