Player Matchup

Odin
Odin
Abyx__
Odin
Level 68
God Stats
8W - 10L
1,420 SR
Queue Stats
84W - 70L
1,500 Elo+
Party 1
Ganesha
Ganesha
Fixol_kingbay
Ganesha
Level 77
God Stats
9W - 10L
1,459 SR
Queue Stats
87W - 70L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
ROFLross
Nu Wa
Level 129
God Stats
19W - 15L
1,564 SR
Queue Stats
49W - 54L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Yuupi-poi
The Morrigan
Level 65
God Stats
4W - 3L
1,517 SR
Queue Stats
53W - 50L
1,461 Elo+
Party 1
Scylla
Scylla
cernipanter
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,355 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,452 Elo+

VS

Team Averages
Level 128
1,536 SR
1,498 Elo+
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
HX_3U
Lancelot
Level 88
God Stats
2W - 2L
1,589 SR
Queue Stats
31W - 22L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
Pistizzio
Gilgamesh
Level 138
God Stats
15W - 7L
1,705 SR
Queue Stats
1,270W - 1,014L
1,577 Elo+
Solo
Chiron
Chiron
StayTrue1312
Chiron
Level 133
God Stats
6W - 8L
1,308 SR
Queue Stats
23W - 38L
1,324 Elo+
Solo
Susano
Susano
true_guardian12
Susano
Level 134
God Stats
14W - 11L
1,578 SR
Queue Stats
166W - 115L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Abyx__
Odin
16
4 / 5 / 7
12,288
1,229
18,427
22,541
31,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
16
0 / 5 / 10
11,439
1,144
10,529
22,946
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ROFLross
Nu Wa
16
2 / 2 / 8
11,247
1,125
14,735
8,615
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Yuupi-poi
The Morrigan
15
0 / 8 / 5
9,887
989
8,376
11,902
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
15
5 / 11 / 3
11,231
1,123
15,859
19,686
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

119

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 1 / 25
12,798
1,280
8,946
14,507
24,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
HX_3U
Lancelot
18
11 / 2 / 13
13,128
1,313
23,618
18,954
10,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Pistizzio
Gilgamesh
17
3 / 2 / 16
11,226
1,123
8,827
15,061
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
17
0 / 2 / 13
10,233
1,023
10,323
13,361
7,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
17 / 4 / 12
15,062
1,506
29,795
13,223
8,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
11
Kills
31
31
Deaths
11
33
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
25
12.5
L
Odin
Abyx__
Odin
4
5
7
1.5
L
Ganesha
0
5
10
1
W
Lancelot
HX_3U
Lancelot
11
2
13
8.75
W
Gilgamesh
Pistizzio
Gilgamesh
3
2
16
5.5
L
Nu Wa
ROFLross
Nu Wa
2
2
8
3
W
Chiron
0
2
13
3.25
L
The Morrigan
Yuupi-poi
The Morrigan
0
8
5
0.31
L
Scylla
5
11
3
0.59
W
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,926
Damage
81,509
85,690
Taken
75,106
61,873
Mitigated
62,960
2,586
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,946
750
0
4,701
14,507
24,316
0
9,666
4,841
35,456
0
L
Odin
Abyx__
Odin
18,427
1,282
0
1,150
22,541
31,315
0
2,801
19,509
279
30,648
L
Ganesha
10,529
168
0
1,416
22,946
16,905
0
1,639
21,098
18,191
0
W
Lancelot
HX_3U
Lancelot
23,618
2,196
731
6,713
18,954
10,497
0
12,392
6,562
0
62,573
W
Gilgamesh
Pistizzio
Gilgamesh
8,827
2,183
0
822
15,061
12,023
0
11,647
3,414
0
30,310
L
Nu Wa
ROFLross
Nu Wa
14,735
3,937
0
0
8,615
2,777
0
1,001
7,550
47,896
0
W
Chiron
10,323
3,931
1,342
2,272
13,361
7,915
0
7,372
5,982
0
36,455
L
The Morrigan
Yuupi-poi
The Morrigan
8,376
1,151
0
0
11,902
4,331
0
2,267
9,441
33,809
230
L
Scylla
15,859
1,428
0
20
19,686
6,545
0
1,238
18,338
25,750
0
W
29,795
11,294
0
2,663
13,223
8,209
0
9,306
3,917
0
53,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,092
Gold Earned
62,447
198
Minions Killed
254
4
Camps Cleared
8
982,222
Distance Traveled
1,069,913
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,798
1,280
6
1
0
205,591
1
L
Odin
12,288
1,229
37
4
1
233,939
4
L
Ganesha
11,439
1,144
0
0
0
212,455
3
W
Lancelot
13,128
1,313
90
9
2
243,173
1
W
Gilgamesh
11,226
1,123
39
4
2
214,790
1
L
Nu Wa
11,247
1,125
65
7
3
199,786
4
W
Chiron
10,233
1,023
54
5
0
196,254
0
L
The Morrigan
9,887
989
65
7
0
156,068
4
L
Scylla
11,231
1,123
31
3
0
179,974
0
W
Susano
15,062
1,506
65
7
4
210,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role