Player Matchup

Ra
Ra
ItsNot_Shout
Ra
Level 57
God Stats
1W - 2L
1,545 SR
Queue Stats
45W - 64L
1,230 Elo+
Party 3
Amaterasu
Amaterasu
KamiComet
Amaterasu
Level 85
God Stats
3W - 3L
1,258 SR
Queue Stats
39W - 44L
1,346 Elo+
Solo
Raijin
Raijin
Vile_Twin
Raijin
Level 103
God Stats
3W - 3L
1,454 SR
Queue Stats
504W - 472L
1,354 Elo+
Solo
Fenrir
Fenrir
YSW_Marc
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,361 Elo+
Party 3
Loki
Loki
yug_Isweat-_-
Loki
Level 67
God Stats
3W - 9L
1,158 SR
Queue Stats
57W - 74L
1,296 Elo+
Party 3
Team Averages
Level 75
1,383 SR
1,317 Elo+

VS

Team Averages
Level 75
1,407 SR
1,302 Elo+
Cupid
Cupid
 
Cupid
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cesar37x
Sun Wukong
Level 39
God Stats
2W - 0L
1,532 SR
Queue Stats
76W - 83L
1,347 Elo+
Party 1
Merlin
Merlin
JayAspen32
Merlin
Level 127
God Stats
3W - 1L
1,696 SR
Queue Stats
259W - 295L
1,258 Elo+
Solo
Yemoja
Yemoja
MISTER TACO 420
Yemoja
Level 87
God Stats
5W - 3L
1,126 SR
Queue Stats
21W - 36L
1,169 Elo+
Party 2
Fenrir
Fenrir
vTxggs
Fenrir
Level 62
God Stats
46W - 45L
1,181 SR
Queue Stats
84W - 109L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,052
424
10,821
15,757
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
KamiComet
Amaterasu
14
2 / 4 / 3
9,216
485
9,038
18,226
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Vile_Twin
Raijin
15
2 / 3 / 2
9,683
510
10,366
11,876
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
YSW_Marc
Fenrir
12
2 / 8 / 3
8,676
457
6,221
21,016
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 4 / 2
9,221
485
9,162
15,244
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
11 / 3 / 9
10,433
549
20,537
15,405
7,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Cesar37x
Sun Wukong
14
2 / 3 / 4
8,559
450
7,197
11,053
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JayAspen32
Merlin
15
5 / 3 / 8
8,992
473
11,531
13,660
5,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 15
10,182
536
8,133
22,412
21,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
vTxggs
Fenrir
16
4 / 1 / 8
9,562
503
9,977
13,969
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
12
Kills
27
27
Deaths
13
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
11
3
9
5.17
W
Sun Wukong
Cesar37x
Sun Wukong
2
3
4
1.33
L
1
8
2
0.25
W
Merlin
JayAspen32
Merlin
5
3
8
3
L
Amaterasu
KamiComet
Amaterasu
2
4
3
0.88
W
5
3
15
4.17
L
Raijin
Vile_Twin
Raijin
2
3
2
1
L
Fenrir
YSW_Marc
Fenrir
2
8
3
0.44
W
Fenrir
vTxggs
Fenrir
4
1
8
8
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
57,375
82,119
Taken
76,499
51,319
Mitigated
50,080
17,335
Healing
34,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
20,537
14,586
1,032
5,475
15,405
7,294
3,771
4,730
10,221
0
73,514
W
Sun Wukong
Cesar37x
Sun Wukong
7,197
1,803
0
2,986
11,053
8,011
1,217
803
10,186
0
53,699
L
10,821
1,591
1,896
1,954
15,757
5,954
0
3,234
12,483
48,009
0
W
Merlin
JayAspen32
Merlin
11,531
1,590
542
5,155
13,660
5,989
684
5,141
8,111
51,062
0
L
Amaterasu
KamiComet
Amaterasu
9,038
3,952
186
5,522
18,226
11,909
706
2,341
15,359
0
59,026
W
8,133
2,562
7,286
6,092
22,412
21,778
789
7,161
14,601
25,098
0
L
Raijin
Vile_Twin
Raijin
10,366
1,498
0
607
11,876
4,959
1,170
4,566
7,270
68,926
0
L
Fenrir
YSW_Marc
Fenrir
6,221
882
382
4,333
21,016
19,590
419
7,371
13,645
486
23,224
W
Fenrir
vTxggs
Fenrir
9,977
2,363
0
6,296
13,969
7,008
104
1,746
12,067
0
75,912
L
9,162
2,843
0
2,455
15,244
8,907
32
2,152
13,057
0
49,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
47,728
416
Minions Killed
379
0
Camps Cleared
0
1,663,629
Distance Traveled
1,678,537
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,433
549
104
5
0
315,563
1
W
Sun Wukong
8,559
450
82
4
0
364,987
0
L
Ra
8,052
424
80
4
0
304,986
0
W
Merlin
8,992
473
66
3
0
299,764
2
L
Amaterasu
9,216
485
101
5
0
386,095
0
W
Yemoja
10,182
536
24
1
0
298,346
2
L
Raijin
9,683
510
130
7
0
319,721
5
L
Fenrir
8,676
457
28
1
0
303,590
0
W
Fenrir
9,562
503
103
5
0
399,877
7
L
Loki
9,221
485
77
4
0
349,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role