Player Matchup

Scylla
Scylla
FableXiV
Scylla
Level 96
God Stats
2W - 15L
1,543 SR
Queue Stats
169W - 248L
1,359 Elo+
Party 2
Ymir
Ymir
FictionXIV
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 87L
1,371 Elo+
Party 2
Hachiman
Hachiman
MythosXiV
Hachiman
Level 103
God Stats
10W - 18L
1,438 SR
Queue Stats
181W - 274L
1,356 Elo+
Party 2
Ratatoskr
Ratatoskr
Toastythumbs
Ratatoskr
Level 120
God Stats
5W - 3L
1,883 SR
Queue Stats
388W - 401L
1,453 Elo+
Solo
Skadi
Skadi
heyitzAz
Skadi
Level 116
God Stats
6W - 5L
1,632 SR
Queue Stats
126W - 123L
1,488 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,405 Elo+

VS

Team Averages
Level 90
1,521 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
COURTBRIAN
Olorun
Level 47
God Stats
1W - 1L
1,319 SR
Queue Stats
26W - 26L
1,485 Elo+
Party 1
Horus
Horus
HurriCAINE01
Horus
Level 116
God Stats
6W - 3L
1,579 SR
Queue Stats
71W - 73L
1,491 Elo+
Party 1
Terra
Terra
pickemup14
Terra
Level 82
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
tToz
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FableXiV
Scylla
14
1 / 4 / 0
8,616
453
4,460
10,792
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
7,277
383
3,158
20,125
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MythosXiV
Hachiman
15
5 / 0 / 1
9,439
497
6,844
14,457
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Toastythumbs
Ratatoskr
16
0 / 3 / 4
9,579
504
11,211
19,656
16,801
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
heyitzAz
Skadi
16
1 / 4 / 3
9,591
505
8,172
13,022
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 3
10,799
568
15,940
14,698
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
COURTBRIAN
Olorun
16
2 / 2 / 7
10,490
552
10,717
8,875
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 1 / 3
11,297
595
15,878
14,841
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
15
2 / 1 / 9
10,506
553
6,314
10,815
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
tToz
Bakasura
16
3 / 3 / 3
10,181
536
5,833
16,406
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
3
7.5
W
Olorun
COURTBRIAN
Olorun
2
2
7
2.75
L
Scylla
FableXiV
Scylla
1
4
0
0.25
L
0
6
1
0.08
W
4
1
3
5.5
L
Hachiman
MythosXiV
Hachiman
5
0
1
5.5
L
Ratatoskr
Toastythumbs
Ratatoskr
0
3
4
0.67
L
Skadi
heyitzAz
Skadi
1
4
3
0.63
W
Terra
2
1
9
6.5
W
Bakasura
tToz
Bakasura
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
54,682
78,052
Taken
65,635
44,375
Mitigated
40,846
21,871
Healing
24,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,940
9,688
0
2,196
14,698
6,123
4,630
2,049
12,380
0
108,394
W
Olorun
COURTBRIAN
Olorun
10,717
5,578
770
4,475
8,875
4,012
447
1,577
6,629
73,797
0
L
Scylla
FableXiV
Scylla
4,460
468
0
1,708
10,792
4,142
576
3,522
7,113
58,580
0
L
3,158
422
676
2,720
20,125
13,641
192
7,416
12,005
26,206
0
W
15,878
6,915
898
6,049
14,841
13,910
0
1,320
11,999
0
81,332
L
Hachiman
MythosXiV
Hachiman
6,844
2,822
0
7,036
14,457
5,004
0
2,500
11,839
0
55,777
L
Ratatoskr
Toastythumbs
Ratatoskr
11,211
2,713
0
8,034
19,656
16,801
0
388
18,325
0
70,345
L
Skadi
heyitzAz
Skadi
8,172
2,863
0
1,697
13,022
4,787
38
3,205
9,589
0
91,798
W
Terra
6,314
488
4,438
3,461
10,815
9,827
457
1,843
8,126
24,718
0
W
Bakasura
tToz
Bakasura
5,833
3,778
0
2,678
16,406
6,974
0
1,401
14,822
0
70,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
53,273
544
Minions Killed
608
0
Camps Cleared
0
1,772,160
Distance Traveled
1,948,915
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,799
568
183
10
0
349,781
2
W
Olorun
10,490
552
126
7
0
359,809
5
L
Scylla
8,616
453
113
6
0
328,108
9
L
Ymir
7,277
383
36
2
0
329,494
6
W
Horus
11,297
595
146
8
0
377,068
1
L
Hachiman
9,439
497
91
5
0
409,579
4
L
Ratatoskr
9,579
504
144
8
0
379,029
2
L
Skadi
9,591
505
160
8
0
325,950
12
W
Terra
10,506
553
16
1
0
422,836
2
W
Bakasura
10,181
536
137
7
0
439,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role