Player Matchup

Hades
Hades
SuicidalSodacan
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,024 Elo+
Party 1
Cthulhu
Cthulhu
Thunderclap2131
Cthulhu
Level 28
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 4L
1,024 Elo+
Party 1
Medusa
Medusa
shagohad12
Medusa
Level 69
God Stats
0W - 4L
1,427 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Team Averages
Level 42
1,431 SR
1,065 Elo+

VS

Team Averages
Level 60
1,412 SR
1,281 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FrostSnakeAK
Ares
Level 15
God Stats
13W - 18L
1,199 SR
Queue Stats
65W - 104L
1,132 Elo+
Party 2
Chiron
Chiron
GoP DeathAngel
Chiron
Level 55
God Stats
6W - 7L
1,538 SR
Queue Stats
31W - 53L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,924
692
3,605
8,892
4,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
7,067
707
4,706
15,150
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
shagohad12
Medusa
10
0 / 5 / 2
6,424
642
6,071
9,150
3,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
9 / 0 / 8
9,274
927
13,517
2,931
1,479
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 12
9,212
921
5,082
10,415
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 14
8,179
818
9,844
6,410
2,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
17
17
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
0
8
13
W
5
1
12
11
W
3
1
14
10
L
2
6
0
0.33
L
0
6
2
0.17
L
Medusa
shagohad12
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
28,443
33,192
Taken
19,756
23,845
Mitigated
15,096
2,746
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,517
981
491
199
2,931
1,479
711
2,020
911
37,093
0
W
5,082
271
0
1,190
10,415
10,689
169
4,649
5,766
14,040
0
W
9,844
2,217
1,871
1,677
6,410
2,928
1,310
2,365
4,040
0
30,720
L
3,605
740
660
588
8,892
4,872
90
4,976
3,916
10,184
0
L
4,706
307
98
1,030
15,150
15,140
22
8,721
6,429
16,520
0
L
Medusa
shagohad12
Medusa
6,071
2,040
0
370
9,150
3,833
203
5,074
4,076
0
27,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
26,665
91
Minions Killed
125
1
Camps Cleared
7
454,285
Distance Traveled
557,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,274
927
64
6
2
177,728
2
W
Ares
9,212
921
12
1
2
188,254
3
W
Chiron
8,179
818
49
5
3
191,974
0
L
Hades
6,924
692
17
2
0
150,508
0
L
Cthulhu
7,067
707
30
3
0
146,485
0
L
Medusa
6,424
642
44
4
1
157,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role