Player Matchup

Ganesha
Ganesha
AdmiringLeaf98
Ganesha
Level 114
God Stats
7W - 0L
2,035 SR
Queue Stats
268W - 159L
1,750 Elo+
Party 1
Apollo
Apollo
AlphaCentauri98
Apollo
Level 154
God Stats
1W - 1L
1,304 SR
Queue Stats
333W - 206L
1,720 Elo+
Party 1
Discordia
Discordia
Flymonster154
Discordia
Level 149
God Stats
3W - 3L
1,448 SR
Queue Stats
199W - 112L
1,744 Elo+
Party 1
Team Averages
Level 139
1,596 SR
1,738 Elo+

VS

Team Averages
Level 133
1,444 SR
1,631 Elo+
Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CallMe_Cat
Neith
Level 110
God Stats
5W - 2L
1,522 SR
Queue Stats
5W - 4L
1,747 Elo+
Party 2
Tyr
Tyr
PuddinLesCup
Tyr
Level 149
God Stats
0W - 2L
1,311 SR
Queue Stats
33W - 18L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,000
636
4,189
10,952
11,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 3
7,310
665
5,453
8,250
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Flymonster154
Discordia
13
3 / 0 / 2
7,743
704
10,443
3,631
2,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 1 / 1
7,117
647
8,024
4,969
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
10
1 / 2 / 0
6,804
619
4,001
8,037
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,597
600
5,365
11,690
9,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
1
1.5
W
0
1
5
2.5
W
2
1
3
3.5
L
Neith
1
2
0
0.5
W
Discordia
Flymonster154
Discordia
3
0
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
17,390
22,833
Taken
24,696
17,335
Mitigated
13,981
4,760
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,024
77
0
679
4,969
1,820
0
3,688
1,281
28,710
0
W
4,189
467
487
2,501
10,952
11,119
0
3,674
7,278
12,102
0
W
5,453
2,278
0
603
8,250
4,100
425
4,302
3,948
0
27,817
L
Neith
4,001
1,014
418
3,428
8,037
3,080
0
5,506
2,531
0
18,186
W
Discordia
Flymonster154
Discordia
10,443
300
0
1,169
3,631
2,116
216
1,359
2,272
31,629
0
L
5,365
669
0
1,716
11,690
9,081
0
5,774
5,916
3,983
17,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,053
Gold Earned
20,518
123
Minions Killed
124
5
Camps Cleared
4
648,275
Distance Traveled
573,497
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,117
647
62
6
0
191,430
4
W
Ganesha
7,000
636
0
0
0
224,657
5
W
Apollo
7,310
665
64
6
2
210,941
4
L
Neith
6,804
619
38
3
2
174,302
5
W
Discordia
7,743
704
59
5
3
212,677
1
L
Tyr
6,597
600
24
2
2
207,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role