Player Matchup

Osiris
Osiris
BLACK JESUS 191
Osiris
Level 142
God Stats
1W - 2L
1,448 SR
Queue Stats
6W - 20L
1,132 Elo+
Party 1
Hou Yi
Hou Yi
NeedyMoney44040
Hou Yi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 81L
1,294 Elo+
Party 1
Yemoja
Yemoja
SirHimothy
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,162 Elo+
Party 1
Agni
Agni
i_love_gardening
Agni
Level 97
God Stats
1W - 1L
1,263 SR
Queue Stats
49W - 47L
1,391 Elo+
Solo
Neith
Neith
weednando
Neith
Level 93
God Stats
11W - 4L
1,553 SR
Queue Stats
457W - 438L
1,448 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,285 Elo+

VS

Team Averages
Level 69
1,530 SR
1,368 Elo+
Ganesha
Ganesha
Bigsm0key16
Ganesha
Level 21
God Stats
0W - 2L
1,242 SR
Queue Stats
48W - 73L
1,407 Elo+
Solo
Skadi
Skadi
BunBunnyBuns
Skadi
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 138L
1,343 Elo+
Party 2
Persephone
Persephone
Radlemus
Persephone
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 19L
1,250 Elo+
Party 2
Aphrodite
Aphrodite
danilad2d
Aphrodite
Level 107
God Stats
3W - 1L
1,845 SR
Queue Stats
182W - 215L
1,434 Elo+
Solo
Eset
Eset
xXdl0olbXx
Eset
Level 157
God Stats
24W - 19L
1,561 SR
Queue Stats
896W - 983L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
11,654
832
11,213
18,287
16,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 10
11,300
807
16,053
17,310
8,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
SirHimothy
Yemoja
15
0 / 1 / 8
9,268
662
3,848
9,267
9,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 11
9,779
699
14,523
11,807
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
weednando
Neith
18
2 / 0 / 12
10,405
743
13,073
11,591
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bigsm0key16
Ganesha
18
1 / 2 / 2
10,062
719
9,020
15,963
19,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 2
8,703
622
7,505
12,200
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Radlemus
Persephone
16
4 / 5 / 0
10,535
753
10,734
11,161
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
danilad2d
Aphrodite
14
0 / 5 / 1
8,330
595
7,581
17,839
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 2
8,103
579
11,337
11,364
6,345
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
21
Kills
5
5
Deaths
21
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
L
Ganesha
Bigsm0key16
Ganesha
1
2
2
1
L
0
5
2
0.2
W
7
2
10
6
L
Persephone
Radlemus
Persephone
4
5
0
0.8
W
Yemoja
SirHimothy
Yemoja
0
1
8
4
L
Aphrodite
danilad2d
Aphrodite
0
5
1
0.1
W
2
1
11
7.5
W
Neith
weednando
Neith
2
0
12
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,710
Damage
46,177
68,262
Taken
68,527
45,033
Mitigated
48,708
41,998
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,213
4,131
5,973
4,643
18,287
16,843
798
8,944
9,343
0
20,968
L
Ganesha
Bigsm0key16
Ganesha
9,020
906
314
2,185
15,963
19,864
0
3,855
12,108
24,089
0
L
7,505
2,244
361
349
12,200
5,640
0
3,464
8,736
0
16,234
W
16,053
7,453
913
5,452
17,310
8,484
1,836
10,306
7,004
0
32,440
L
Persephone
Radlemus
Persephone
10,734
604
42
1,958
11,161
4,851
0
3,183
7,973
21,238
0
W
Yemoja
SirHimothy
Yemoja
3,848
1,085
8,633
1,096
9,267
9,134
536
4,556
4,711
12,983
0
L
Aphrodite
danilad2d
Aphrodite
7,581
991
5,621
6,794
17,839
12,008
179
5,729
12,110
23,986
0
W
14,523
234
2,192
2,231
11,807
5,070
612
7,945
3,862
26,211
0
W
Neith
weednando
Neith
13,073
4,177
4,963
5,902
11,591
5,502
1,455
6,921
4,670
0
31,883
L
11,337
307
963
2,516
11,364
6,345
0
2,140
9,224
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
45,733
135
Minions Killed
125
0
Camps Cleared
0
1,339,291
Distance Traveled
1,286,431
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,654
832
18
1
0
297,763
0
L
Ganesha
10,062
719
2
0
0
276,621
2
L
Skadi
8,703
622
28
2
0
250,152
0
W
Hou Yi
11,300
807
33
2
0
250,098
0
L
Persephone
10,535
753
31
2
0
254,602
0
W
Yemoja
9,268
662
19
1
0
215,569
0
L
Aphrodite
8,330
595
45
3
0
250,857
0
W
Agni
9,779
699
28
2
0
284,199
0
W
Neith
10,405
743
37
3
0
291,662
0
L
Eset
8,103
579
19
1
0
254,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role